Player Matchup

Jormungandr
Jormungandr
DrDiabeto
Jormungandr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,274 Elo+
Party 2
Nu Wa
Nu Wa
Joni117
Nu Wa
Level 26
God Stats
20W - 13L
1,716 SR
Queue Stats
361W - 353L
1,571 Elo+
Party 1
Yemoja
Yemoja
Mine_capitan116
Yemoja
Level 29
God Stats
3W - 2L
1,575 SR
Queue Stats
161W - 219L
1,460 Elo+
Party 1
Kali
Kali
PEPLINO
Kali
Level 34
God Stats
6W - 1L
1,423 SR
Queue Stats
8W - 3L
1,274 Elo+
Party 2
Chaac
Chaac
nibbakilla
Chaac
Level 25
God Stats
5W - 3L
1,351 SR
Queue Stats
5W - 3L
1,274 Elo+
Party 2
Team Averages
Level 23
1,513 SR
1,371 Elo+

VS

Team Averages
Level 23
1,524 SR
1,571 Elo+
Nemesis
Nemesis
AngryChick
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Mulan
Mulan
FangEdg
Mulan
Level 19
God Stats
4W - 9L
1,403 SR
Queue Stats
99W - 123L
1,500 Elo+
Party 3
Nox
Nox
MolsetingHentai
Nox
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 58L
1,717 Elo+
Solo
Hel
Hel
carlitotaquito
Hel
Level 40
God Stats
0W - 10L
1,500 SR
Queue Stats
261W - 291L
1,525 Elo+
Party 3
King Arthur
King Arthur
meimeiqi
King Arthur
Level 22
God Stats
1W - 1L
1,717 SR
Queue Stats
57W - 44L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrDiabeto
Jormungandr
20
1 / 8 / 36
13,171
1,013
15,384
20,319
21,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Joni117
Nu Wa
20
12 / 4 / 23
14,552
1,119
37,544
16,615
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 2 / 28
13,122
1,009
9,855
14,237
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
PEPLINO
Kali
20
23 / 9 / 18
17,236
1,326
36,364
27,100
14,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
9 / 4 / 24
14,404
1,108
21,268
24,730
20,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngryChick
Nemesis
17
0 / 15 / 9
11,007
847
10,182
29,285
13,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
FangEdg
Mulan
19
6 / 13 / 14
13,625
1,048
22,225
32,612
31,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 6 / 11
13,839
1,065
20,394
14,430
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 6 / 18
12,935
995
10,479
19,939
11,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
meimeiqi
King Arthur
20
10 / 7 / 10
15,555
1,197
32,658
36,718
48,287
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
89
47
Kills
27
27
Deaths
47
129
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AngryChick
Nemesis
0
15
9
0.3
W
Jormungandr
DrDiabeto
Jormungandr
1
8
36
2.38
L
Mulan
FangEdg
Mulan
6
13
14
1
W
Nu Wa
Joni117
Nu Wa
12
4
23
5.88
W
2
2
28
8
L
9
6
11
2.42
W
Kali
PEPLINO
Kali
23
9
18
3.56
L
2
6
18
1.83
L
King Arthur
meimeiqi
King Arthur
10
7
10
2.14
W
Chaac
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,415
Damage
95,938
103,001
Taken
132,984
83,429
Mitigated
109,608
31,991
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AngryChick
Nemesis
10,182
4,847
0
1,287
29,285
13,190
0
13,647
15,638
0
23,955
W
Jormungandr
DrDiabeto
Jormungandr
15,384
5,415
0
124
20,319
21,085
0
6,405
13,914
33,469
0
L
Mulan
FangEdg
Mulan
22,225
4,431
0
967
32,612
31,428
0
13,334
19,278
7,133
42,387
W
Nu Wa
Joni117
Nu Wa
37,544
9,229
0
2,485
16,615
8,239
0
4,095
12,520
62,365
0
W
9,855
1,715
7,198
1,958
14,237
18,927
0
5,824
8,413
25,946
0
L
20,394
814
0
331
14,430
4,950
0
7,432
6,998
37,724
0
W
Kali
PEPLINO
Kali
36,364
17,392
0
11,343
27,100
14,623
0
10,510
16,590
0
58,151
L
10,479
3,020
7,890
7,438
19,939
11,753
0
10,527
9,412
36,614
0
L
King Arthur
meimeiqi
King Arthur
32,658
2,870
0
1,997
36,718
48,287
0
17,843
18,875
2,816
63,555
W
Chaac
21,268
7,641
0
8,883
24,730
20,555
0
8,241
16,489
0
42,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,485
Gold Earned
66,961
231
Minions Killed
217
8
Camps Cleared
6
1,039,439
Distance Traveled
1,138,149
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,007
847
28
2
4
217,816
3
W
Jormungandr
13,171
1,013
37
3
0
173,659
0
L
Mulan
13,625
1,048
44
3
0
207,043
0
W
Nu Wa
14,552
1,119
58
4
3
223,444
0
W
Yemoja
13,122
1,009
25
2
3
192,784
2
L
Nox
13,839
1,065
41
3
2
209,201
2
W
Kali
17,236
1,326
62
5
1
223,891
0
L
Hel
12,935
995
56
4
0
237,628
0
L
King Arthur
15,555
1,197
48
4
0
266,461
0
W
Chaac
14,404
1,108
49
4
1
225,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role