Player Matchup

Persephone
Persephone
BMART88
Persephone
Level 123
God Stats
23W - 19L
1,720 SR
Queue Stats
337W - 321L
1,598 Elo+
Party 3
Ymir
Ymir
SquareRon
Ymir
Level 6
God Stats
4W - 4L
1,796 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 3
Odin
Odin
WinterfellKeeper
Odin
Level 61
God Stats
8W - 7L
1,552 SR
Queue Stats
63W - 53L
1,499 Elo+
Party 2
Hera
Hera
elect_pony
Hera
Level 27
God Stats
13W - 4L
1,693 SR
Queue Stats
62W - 61L
1,520 Elo+
Solo
Nemesis
Nemesis
scarehfro
Nemesis
Level 11
God Stats
9W - 3L
1,623 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 2
Team Averages
Level 46
1,677 SR
1,555 Elo+

VS

Team Averages
Level 25
1,497 SR
1,561 Elo+
Hel
Hel
DUPE1279
Hel
Level 14
God Stats
2W - 4L
1,485 SR
Queue Stats
21W - 16L
1,468 Elo+
Party 1
Olorun
Olorun
Dallor5
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 1
Thor
Thor
Squid312
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
THICCBubbaTrain
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Ulfhedinn333
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BMART88
Persephone
20
15 / 2 / 19
14,153
1,179
42,756
7,108
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
19
3 / 0 / 18
11,681
973
6,748
9,503
10,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 2 / 23
12,312
1,026
14,401
11,465
11,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 0 / 22
12,843
1,070
26,144
5,695
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
scarehfro
Nemesis
19
9 / 4 / 16
12,895
1,075
11,820
12,796
5,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
10,099
842
9,558
21,564
12,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Dallor5
Olorun
16
0 / 9 / 4
9,953
829
4,123
21,409
9,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
2 / 13 / 4
11,015
918
4,754
27,139
13,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
THICCBubbaTrain
Danzaburou
16
2 / 1 / 4
10,984
915
9,568
13,578
6,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Ulfhedinn333
Gilgamesh
17
4 / 9 / 3
11,478
957
13,062
26,239
16,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
39
Kills
8
8
Deaths
40
98
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
BMART88
Persephone
15
2
19
12.25
L
0
8
5
0.31
L
Olorun
Dallor5
Olorun
0
9
4
0.22
W
Ymir
3
0
18
12
L
Thor
2
13
4
0.31
L
Danzaburou
THICCBubbaTrain
Danzaburou
2
1
4
4
L
Gilgamesh
Ulfhedinn333
Gilgamesh
4
9
3
0.61
W
5
2
23
8.25
W
7
0
22
18
W
Nemesis
scarehfro
Nemesis
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,869
Damage
41,065
46,567
Taken
109,929
34,148
Mitigated
58,239
3,697
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BMART88
Persephone
42,756
290
0
253
7,108
3,078
0
1,544
5,562
78,381
0
L
9,558
385
7,780
4,338
21,564
12,666
0
15,051
6,513
34,957
0
L
Olorun
Dallor5
Olorun
4,123
1,784
1,466
2,989
21,409
9,464
0
14,850
5,086
16,299
0
W
Ymir
6,748
823
0
0
9,503
10,949
0
3,179
6,324
22,483
0
L
Thor
4,754
850
0
0
27,139
13,706
0
18,480
8,659
0
19,779
L
Danzaburou
THICCBubbaTrain
Danzaburou
9,568
1,981
310
1,671
13,578
6,045
0
7,126
6,452
0
32,416
L
Gilgamesh
Ulfhedinn333
Gilgamesh
13,062
3,451
0
874
26,239
16,358
0
20,141
6,098
435
26,675
W
14,401
4,493
0
0
11,465
11,856
0
4,004
7,461
0
17,617
W
26,144
5,348
315
582
5,695
2,707
0
1,180
4,515
55,004
0
W
Nemesis
scarehfro
Nemesis
11,820
5,529
0
2,547
12,796
5,558
0
4,209
8,135
0
24,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,884
Gold Earned
53,529
224
Minions Killed
175
10
Camps Cleared
3
1,180,693
Distance Traveled
1,043,331
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,153
1,179
86
7
1
229,786
0
L
Hel
10,099
842
62
5
0
220,359
1
L
Olorun
9,953
829
12
1
0
205,114
2
W
Ymir
11,681
973
40
3
1
245,365
0
L
Thor
11,015
918
32
3
2
177,085
0
L
Danzaburou
10,984
915
37
3
0
226,461
0
L
Gilgamesh
11,478
957
32
3
1
214,312
0
W
Odin
12,312
1,026
7
1
1
250,422
0
W
Hera
12,843
1,070
69
6
3
235,031
0
W
Nemesis
12,895
1,075
22
2
4
220,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role