Player Matchup

Artemis
Artemis
Ada_wong_pari15
Artemis
Level 125
God Stats
7W - 2L
2,020 SR
Queue Stats
136W - 122L
1,535 Elo+
Party 2
Artio
Artio
AlmightyCash29
Artio
Level 83
God Stats
33W - 21L
1,580 SR
Queue Stats
240W - 220L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
Obnoxious_Juuls
Aphrodite
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
521W - 463L
1,483 Elo+
Party 3
Da Ji
Da Ji
chrisdaakilla23
Da Ji
Level 76
God Stats
41W - 47L
1,470 SR
Queue Stats
503W - 527L
1,499 Elo+
Party 3
Neith
Neith
kirito_imer
Neith
Level 108
God Stats
4W - 7L
1,511 SR
Queue Stats
273W - 283L
1,293 Elo+
Party 2
Team Averages
Level 99
1,659 SR
1,458 Elo+

VS

Team Averages
Level 104
1,605 SR
1,605 Elo+
Izanami
Izanami
DajiMain919
Izanami
Level 128
God Stats
5W - 7L
1,611 SR
Queue Stats
201W - 247L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
FATAL REMY
Ne Zha
Level 127
God Stats
12W - 16L
1,636 SR
Queue Stats
234W - 277L
1,565 Elo+
Party 1
Hel
Hel
JRonx527
Hel
Level 126
God Stats
2W - 0L
1,673 SR
Queue Stats
180W - 239L
1,543 Elo+
Party 1
Artemis
Artemis
QuitsBuckle6855
Artemis
Level 11
God Stats
3W - 0L
1,534 SR
Queue Stats
3W - 0L
1,844 Elo+
Party 1
Da Ji
Da Ji
wilthew
Da Ji
Level 126
God Stats
4W - 1L
1,571 SR
Queue Stats
138W - 207L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
7,220
602
6,854
6,573
2,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
4 / 4 / 3
6,411
534
4,554
11,275
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Obnoxious_Juuls
Aphrodite
11
0 / 2 / 0
5,780
482
1,275
7,983
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
5,844
487
2,223
9,329
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 1
5,317
443
2,296
6,382
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DajiMain919
Izanami
14
6 / 0 / 1
8,359
697
6,525
5,075
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
FATAL REMY
Ne Zha
13
4 / 1 / 3
7,508
626
6,808
8,171
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 3
6,975
581
5,023
7,347
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 2
5,561
463
3,837
7,227
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
wilthew
Da Ji
14
5 / 0 / 4
7,839
653
4,039
5,899
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
19
19
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
4
4
3
1.38
W
Izanami
DajiMain919
Izanami
6
0
1
6.5
W
Ne Zha
FATAL REMY
Ne Zha
4
1
3
5.5
W
4
2
3
2.75
L
Aphrodite
Obnoxious_Juuls
Aphrodite
0
2
0
0
W
0
7
2
0.14
L
0
4
1
0.13
L
0
6
1
0.08
W
Da Ji
wilthew
Da Ji
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
26,232
41,542
Taken
33,719
16,843
Mitigated
13,549
15,157
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,854
4,103
0
1,975
6,573
2,116
1,186
1,302
5,211
0
35,926
L
4,554
912
503
3,345
11,275
7,553
250
1,998
9,247
20,183
0
W
Izanami
DajiMain919
Izanami
6,525
3,890
0
1,846
5,075
1,819
874
1,419
3,656
0
58,562
W
Ne Zha
FATAL REMY
Ne Zha
6,808
1,790
0
3,396
8,171
4,303
104
1,006
7,165
0
41,961
W
5,023
1,043
1,657
3,687
7,347
2,741
24
1,532
5,815
30,736
0
L
Aphrodite
Obnoxious_Juuls
Aphrodite
1,275
632
988
5,035
7,983
2,429
0
442
7,541
39,706
0
W
3,837
2,359
0
0
7,227
2,485
962
1,451
5,776
0
20,684
L
2,223
752
0
2,724
9,329
3,016
0
1,220
8,079
0
29,120
L
2,296
606
0
587
6,382
1,729
0
61
5,871
0
17,042
W
Da Ji
wilthew
Da Ji
4,039
981
0
750
5,899
2,201
0
421
5,478
0
47,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
36,242
270
Minions Killed
392
0
Camps Cleared
0
1,047,407
Distance Traveled
1,163,557
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,220
602
67
6
0
187,166
1
L
Artio
6,411
534
21
2
0
223,026
1
W
Izanami
8,359
697
118
10
0
228,129
0
W
Ne Zha
7,508
626
75
6
0
220,499
4
W
Hel
6,975
581
63
5
0
227,311
5
L
Aphrodite
5,780
482
78
7
0
217,871
1
W
Artemis
5,561
463
36
3
0
213,452
0
L
Da Ji
5,844
487
71
6
0
235,758
2
L
Neith
5,317
443
33
3
0
183,586
0
W
Da Ji
7,839
653
100
8
0
274,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role