Player Matchup

Zeus
Zeus
Digbatty
Zeus
Level 35
God Stats
2W - 4L
1,248 SR
Queue Stats
193W - 202L
1,414 Elo+
Party 3
Erlang Shen
Erlang Shen
IBta A
Erlang Shen
Level 67
God Stats
13W - 20L
1,332 SR
Queue Stats
196W - 216L
1,351 Elo+
Party 2
Yemoja
Yemoja
MST Afeerze
Yemoja
Level 40
God Stats
6W - 12L
1,529 SR
Queue Stats
208W - 231L
1,363 Elo+
Party 2
Rama
Rama
Nixtz Ssj
Rama
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 241L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Voodooheehaa
Cu Chulainn
Level 49
God Stats
15W - 15L
1,533 SR
Queue Stats
333W - 349L
1,421 Elo+
Party 3
Team Averages
Level 51
1,428 SR
1,395 Elo+

VS

Team Averages
Level 49
1,425 SR
1,374 Elo+
Discordia
Discordia
Dayamon_king
Discordia
Level 66
God Stats
1W - 2L
1,149 SR
Queue Stats
9W - 15L
1,210 Elo+
Party 1
Neith
Neith
OmarApuntes
Neith
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
36W - 30L
1,446 Elo+
Party 4
Bakasura
Bakasura
az345
Bakasura
Level 88
God Stats
4W - 1L
1,301 SR
Queue Stats
30W - 29L
1,359 Elo+
Party 4
Sun Wukong
Sun Wukong
charactir
Sun Wukong
Level 35
God Stats
9W - 6L
1,606 SR
Queue Stats
93W - 103L
1,564 Elo+
Solo
Cabrakan
Cabrakan
maxifkjsd
Cabrakan
Level 30
God Stats
7W - 6L
1,549 SR
Queue Stats
50W - 58L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 8 / 6
9,624
481
11,256
13,417
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
IBta A
Erlang Shen
18
8 / 6 / 1
10,990
550
9,391
16,480
9,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
13
0 / 3 / 4
9,117
456
5,561
13,678
9,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
13
3 / 2 / 1
8,284
414
6,493
9,868
3,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Voodooheehaa
Cu Chulainn
14
0 / 5 / 1
8,665
433
10,264
18,181
14,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dayamon_king
Discordia
19
1 / 5 / 6
11,309
565
8,732
12,866
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
8,733
437
8,093
11,811
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
az345
Bakasura
20
19 / 2 / 0
13,574
679
20,279
15,168
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
charactir
Sun Wukong
19
2 / 1 / 2
11,601
580
10,281
18,057
10,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
maxifkjsd
Cabrakan
13
2 / 3 / 1
9,184
459
6,115
10,728
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
14
Kills
24
24
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dayamon_king
Discordia
1
5
6
0.8
L
Zeus
3
8
6
0.75
L
Erlang Shen
IBta A
Erlang Shen
8
6
1
1.42
L
Yemoja
0
3
4
0.67
L
Rama
3
2
1
1.75
W
0
3
4
0.67
L
Cu Chulainn
Voodooheehaa
Cu Chulainn
0
5
1
0.1
W
Bakasura
az345
Bakasura
19
2
0
9.5
W
Sun Wukong
charactir
Sun Wukong
2
1
2
3
W
Cabrakan
maxifkjsd
Cabrakan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,965
Damage
53,500
71,624
Taken
68,630
41,254
Mitigated
39,207
15,319
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dayamon_king
Discordia
8,732
818
348
3,308
12,866
5,065
164
5,960
6,562
83,744
0
L
Zeus
11,256
2,549
0
1,662
13,417
4,265
210
5,245
7,704
53,828
0
L
Erlang Shen
IBta A
Erlang Shen
9,391
4,447
0
4,660
16,480
9,869
0
3,239
12,512
276
83,330
L
Yemoja
5,561
412
775
2,854
13,678
9,692
0
2,316
10,965
39,153
0
L
Rama
6,493
5,093
450
3,743
9,868
3,346
0
3,190
6,367
0
37,713
W
8,093
3,577
0
3,815
11,811
5,227
0
1,947
9,864
0
54,132
L
Cu Chulainn
Voodooheehaa
Cu Chulainn
10,264
2,097
0
1,175
18,181
14,082
0
251
16,375
0
57,473
W
Bakasura
az345
Bakasura
20,279
16,066
0
5,060
15,168
7,294
160
3,843
11,139
0
110,696
W
Sun Wukong
charactir
Sun Wukong
10,281
3,171
0
8,937
18,057
10,333
0
368
17,649
0
94,548
W
Cabrakan
maxifkjsd
Cabrakan
6,115
730
0
1,634
10,728
11,288
160
4,278
6,409
12,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
54,401
456
Minions Killed
628
0
Camps Cleared
0
1,783,200
Distance Traveled
1,901,926
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,309
565
162
8
0
374,654
4
L
Zeus
9,624
481
102
5
0
329,075
4
L
Erlang Shen
10,990
550
136
7
0
390,645
4
L
Yemoja
9,117
456
40
2
0
387,430
3
L
Rama
8,284
414
79
4
0
313,146
2
W
Neith
8,733
437
101
5
0
348,373
2
L
Cu Chulainn
8,665
433
99
5
0
362,904
0
W
Bakasura
13,574
679
173
9
0
453,891
2
W
Sun Wukong
11,601
580
180
9
0
378,216
1
W
Cabrakan
9,184
459
12
1
0
346,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role