Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
Brynhildrt
Ah Muzen Cab
Silver II
Level 121
God Stats
1W - 1L
1,799 SR
Queue Stats
346W - 389L
1,063 MMR
Solo
Tyr
Tyr
Silver II
CoopLer
Tyr
Silver II
Level 120
God Stats
57W - 51L
1,520 SR
Queue Stats
169W - 181L
1,069 MMR
Solo
Cerberus
Cerberus
Gold V
MildlyBuzzing
Cerberus
Gold V
Level 59
God Stats
1W - 1L
1,242 SR
Queue Stats
66W - 77L
1,050 MMR
Solo
Agni
Agni
Silver I
zRxcso
Agni
Silver I
Level 143
God Stats
27W - 19L
1,565 SR
Queue Stats
159W - 176L
1,140 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,525 SR
1,164 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,539 SR
1,263 MMR
Chiron
Chiron
Silver I
LeoGamer034YT
Chiron
Silver I
Level 128
God Stats
3W - 4L
1,698 SR
Queue Stats
207W - 213L
1,100 MMR
Solo
Fenrir
Fenrir
Silver II
MonkeeyDLucyy
Fenrir
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver V
Saslum
Ra
Silver V
Level 57
God Stats
0W - 2L
1,485 SR
Queue Stats
17W - 28L
1,083 MMR
Solo
Sobek
Sobek
Silver III
TheTrolleador
Sobek
Silver III
Level 154
God Stats
22W - 19L
1,512 SR
Queue Stats
84W - 88L
1,130 MMR
Solo
Artio
Artio
Gold V
iManiac48
Artio
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 3
8,373
598
6,699
10,899
6,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Brynhildrt
Ah Muzen Cab
12
0 / 1 / 6
7,046
503
5,257
7,556
2,680
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
13
2 / 2 / 9
7,678
548
7,299
9,431
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MildlyBuzzing
Cerberus
11
1 / 0 / 9
7,199
514
5,205
10,123
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
zRxcso
Agni
17
11 / 0 / 1
9,836
703
11,485
7,736
3,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetAthenaTsukuyomiTiamatGilgamesh

VS

Bans
ApolloNemesisJanusHun BatzKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,838
488
4,030
6,779
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 5 / 0
6,678
477
4,183
10,381
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
10
1 / 5 / 0
6,209
444
4,110
10,219
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 0
6,367
455
2,847
10,221
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
iManiac48
Artio
13
0 / 2 / 2
7,492
535
7,343
12,420
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
5
5
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
3
2.25
W
Ah Muzen Cab
Brynhildrt
Ah Muzen Cab
0
1
6
3
W
Tyr
2
2
9
3.25
L
0
2
0
0
W
Cerberus
MildlyBuzzing
Cerberus
1
0
9
5.5
L
3
5
0
0.6
L
Ra
1
5
0
0.2
L
1
3
0
0.33
L
Artio
iManiac48
Artio
0
2
2
0.5
W
Agni
zRxcso
Agni
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
22,513
45,745
Taken
50,020
20,979
Mitigated
23,412
16,553
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,699
986
0
2,000
10,899
6,918
0
5,122
5,777
0
50,146
W
Ah Muzen Cab
Brynhildrt
Ah Muzen Cab
5,257
1,487
0
1,651
7,556
2,680
297
1,873
5,683
0
42,906
W
Tyr
7,299
953
0
3,975
9,431
3,837
0
2,213
7,218
0
45,489
L
4,030
1,618
416
2,679
6,779
1,978
0
961
5,797
0
44,677
W
Cerberus
MildlyBuzzing
Cerberus
5,205
332
0
4,534
10,123
4,323
1,043
2,483
7,640
26,158
0
L
4,183
693
0
2,187
10,381
3,196
0
3,364
7,017
0
25,756
L
Ra
4,110
584
418
3,540
10,219
3,404
0
6,013
4,206
37,418
0
L
2,847
246
0
3,964
10,221
5,835
0
5,176
5,045
14,455
0
L
Artio
iManiac48
Artio
7,343
1,364
250
5,916
12,420
8,999
0
1,176
11,244
44,848
0
W
Agni
zRxcso
Agni
11,485
1,728
77
4,316
7,736
3,221
178
2,609
5,127
77,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
33,584
502
Minions Killed
337
0
Camps Cleared
0
1,452,735
Distance Traveled
1,312,841
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,373
598
122
9
0
288,266
8
W
Ah Muzen Cab
7,046
503
86
6
0
266,818
2
W
Tyr
7,678
548
86
6
0
311,846
4
L
Chiron
6,838
488
90
6
0
250,382
2
W
Cerberus
7,199
514
62
4
0
287,703
5
L
Fenrir
6,678
477
64
5
0
278,810
3
L
Ra
6,209
444
54
4
0
254,673
0
L
Sobek
6,367
455
31
2
0
271,172
5
L
Artio
7,492
535
98
7
0
257,804
6
W
Agni
9,836
703
146
10
0
298,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role