Player Matchup

Danzaburou
Danzaburou
Definitivex
Danzaburou
Level 24
God Stats
8W - 8L
1,722 SR
Queue Stats
182W - 235L
1,314 Elo+
Party 2
Merlin
Merlin
ExpertAcrobat39
Merlin
Level 76
God Stats
29W - 17L
1,612 SR
Queue Stats
84W - 70L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TG_FERGUS
Tsukuyomi
Level 17
God Stats
7W - 8L
1,386 SR
Queue Stats
27W - 24L
1,373 Elo+
Solo
Guan Yu
Guan Yu
elkaloz
Guan Yu
Level 7
God Stats
4W - 4L
1,887 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 19
God Stats
27W - 31L
1,594 SR
Queue Stats
140W - 201L
1,314 Elo+
Party 2
Team Averages
Level 29
1,640 SR
1,405 Elo+

VS

Team Averages
Level 5
1,500 SR
1,247 Elo+
Cthulhu
Cthulhu
HisokaFloww
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,361 Elo+
Solo
Susano
Susano
Lemannigwench
Susano
Level 3
God Stats
7W - 12L
1,500 SR
Queue Stats
12W - 25L
1,081 Elo+
Party 3
Achilles
Achilles
boofinbugaboo
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jaokhun
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,125 Elo+
Solo
Artemis
Artemis
ruby_meteor9
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Definitivex
Danzaburou
18
6 / 2 / 4
12,620
467
7,365
14,910
5,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
20 / 3 / 10
16,416
608
27,199
19,141
8,857
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TG_FERGUS
Tsukuyomi
20
14 / 3 / 10
14,371
532
19,326
19,818
9,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
elkaloz
Guan Yu
19
3 / 0 / 19
13,138
487
7,374
18,167
19,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
ll MOSA ll
Cthulhu
17
4 / 6 / 6
12,099
448
10,542
21,222
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HisokaFloww
Cthulhu
17
10 / 4 / 1
11,736
435
23,706
24,019
23,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 7 / 3
10,266
380
9,034
18,179
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
boofinbugaboo
Achilles
12
1 / 11 / 3
9,202
341
7,839
20,971
12,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
jaokhun
Tsukuyomi
11
0 / 11 / 1
8,153
302
3,195
18,484
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
ruby_meteor9
Artemis
12
0 / 18 / 1
8,201
304
4,120
19,156
5,068

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
47
Kills
13
14
Deaths
51
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Definitivex
Danzaburou
6
2
4
4
W
20
3
10
8.33
L
Cthulhu
HisokaFloww
Cthulhu
10
4
1
2.63
L
2
7
3
0.5
W
Tsukuyomi
TG_FERGUS
Tsukuyomi
14
3
10
6.33
L
Achilles
boofinbugaboo
Achilles
1
11
3
0.23
W
Guan Yu
elkaloz
Guan Yu
3
0
19
12.5
L
Tsukuyomi
jaokhun
Tsukuyomi
0
11
1
0.05
W
Cthulhu
ll MOSA ll
Cthulhu
4
6
6
1.17
L
Artemis
ruby_meteor9
Artemis
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,806
Damage
47,894
93,258
Taken
100,809
63,938
Mitigated
51,304
30,057
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Definitivex
Danzaburou
7,365
4,078
0
7,781
14,910
5,877
2,137
4,467
10,143
0
90,378
W
27,199
1,596
308
4,791
19,141
8,857
5,262
3,901
15,060
140,501
0
L
Cthulhu
HisokaFloww
Cthulhu
23,706
834
75
5,798
24,019
23,026
252
11,248
12,201
60,601
0
L
9,034
1,207
0
0
18,179
4,948
185
7,329
10,790
0
49,680
W
Tsukuyomi
TG_FERGUS
Tsukuyomi
19,326
4,735
0
4,592
19,818
9,218
1,123
5,088
14,521
0
92,380
L
Achilles
boofinbugaboo
Achilles
7,839
2,092
0
1,582
20,971
12,855
0
5,766
15,085
504
29,045
W
Guan Yu
elkaloz
Guan Yu
7,374
1,629
3,068
6,320
18,167
19,848
2,413
4,033
13,984
0
52,515
L
Tsukuyomi
jaokhun
Tsukuyomi
3,195
401
0
533
18,484
5,407
0
4,284
14,110
0
45,188
W
Cthulhu
ll MOSA ll
Cthulhu
10,542
946
1,120
2,077
21,222
20,138
531
5,294
15,340
53,185
0
L
Artemis
ruby_meteor9
Artemis
4,120
1,520
0
0
19,156
5,068
0
8,154
10,882
0
22,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,644
Gold Earned
47,558
634
Minions Killed
284
0
Camps Cleared
0
2,659,048
Distance Traveled
2,238,899
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,620
467
118
4
0
440,519
1
W
Merlin
16,416
608
205
8
0
522,833
6
L
Cthulhu
11,736
435
95
4
0
467,071
0
L
Susano
10,266
380
85
3
0
457,928
0
W
Tsukuyomi
14,371
532
144
5
0
588,293
0
L
Achilles
9,202
341
34
1
0
467,975
4
W
Guan Yu
13,138
487
105
4
0
586,482
0
L
Tsukuyomi
8,153
302
49
2
0
536,033
0
W
Cthulhu
12,099
448
62
2
0
520,921
0
L
Artemis
8,201
304
21
1
0
309,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role