Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BEANZA49
Sol
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 81L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jackoman55
Kumbhakarna
Level 101
God Stats
3W - 1L
1,780 SR
Queue Stats
82W - 82L
1,696 Elo+
Party 2
Mulan
Mulan
KettlesKorn
Mulan
Level 31
God Stats
5W - 3L
1,584 SR
Queue Stats
272W - 186L
1,653 Elo+
Solo
Ra
Ra
nata-s11
Ra
Level 136
God Stats
3W - 1L
1,850 SR
Queue Stats
78W - 80L
1,461 Elo+
Party 2
Team Averages
Level 93
1,643 SR
1,555 Elo+

VS

Team Averages
Level 87
1,601 SR
1,440 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Koala Vortex
Hades
Level 69
God Stats
43W - 32L
1,530 SR
Queue Stats
228W - 254L
1,416 Elo+
Party 1
Medusa
Medusa
Loading dos
Medusa
Level 99
God Stats
5W - 7L
1,675 SR
Queue Stats
426W - 471L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Oblivion2821
Kukulkan
Level 102
God Stats
15W - 9L
1,794 SR
Queue Stats
170W - 179L
1,449 Elo+
Party 3
Mulan
Mulan
Slumpyz5851
Mulan
Level 15
God Stats
2W - 7L
1,508 SR
Queue Stats
13W - 22L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 2 / 2
7,882
493
2,883
11,709
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 4
8,916
557
7,333
9,479
3,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Jackoman55
Kumbhakarna
11
0 / 2 / 9
7,618
476
2,848
12,499
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 0 / 3
10,517
657
12,817
15,612
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 1 / 5
8,838
552
6,517
6,397
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 2 / 1
8,741
546
5,398
13,592
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 3
7,289
456
4,498
8,882
5,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
1 / 3 / 2
7,366
460
5,717
8,004
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Oblivion2821
Kukulkan
11
0 / 7 / 2
6,485
405
7,346
9,302
2,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,338
459
3,124
7,749
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
7
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
2
1.5
L
Bakasura
 
Bakasura
4
2
1
2.25
W
5
2
4
3.5
W
Kumbhakarna
Jackoman55
Kumbhakarna
0
2
9
2.25
W
11
0
3
12.5
L
2
3
3
1.17
L
Medusa
1
3
2
0.67
L
Kukulkan
Oblivion2821
Kukulkan
0
7
2
0.14
L
0
5
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
26,083
55,696
Taken
47,529
32,703
Mitigated
21,266
28,903
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,883
2,146
0
6,444
11,709
4,249
630
1,819
9,890
0
32,545
L
Bakasura
 
Bakasura
5,398
3,807
0
7,079
13,592
5,744
0
2,911
10,591
0
48,661
W
7,333
1,572
0
3,930
9,479
3,177
511
1,481
7,654
58,535
0
W
Kumbhakarna
Jackoman55
Kumbhakarna
2,848
383
0
2,546
12,499
10,683
314
3,889
8,350
14,651
0
W
12,817
2,261
0
11,536
15,612
12,027
2,347
1,604
13,443
0
75,578
L
4,498
197
133
3,039
8,882
5,946
0
4,973
3,674
35,702
0
L
Medusa
5,717
2,644
0
500
8,004
2,507
0
4,182
3,735
0
38,078
L
Kukulkan
Oblivion2821
Kukulkan
7,346
847
0
0
9,302
2,902
842
4,632
4,496
40,832
0
L
3,124
845
0
418
7,749
4,167
1,582
0
7,389
0
33,252
W
6,517
820
1,584
2,863
6,397
2,567
1,206
3,051
3,325
63,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
37,219
489
Minions Killed
415
0
Camps Cleared
0
1,445,888
Distance Traveled
1,502,015
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,882
493
90
6
0
308,712
4
L
Bakasura
8,741
546
128
8
0
367,419
0
W
Sol
8,916
557
115
7
0
271,882
1
W
Kumbhakarna
7,618
476
22
1
0
276,175
4
W
Mulan
10,517
657
142
9
0
286,563
0
L
Hades
7,289
456
71
4
0
243,866
0
L
Medusa
7,366
460
74
5
0
312,188
2
L
Kukulkan
6,485
405
64
4
0
281,355
0
L
Mulan
7,338
459
78
5
0
297,187
1
W
Ra
8,838
552
120
8
0
302,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role