Player Matchup

Medusa
Medusa
MutedMayhem
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Redbarn445
Baron Samedi
Level 152
God Stats
28W - 21L
1,577 SR
Queue Stats
288W - 295L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
SparkieTheArtist
Kuzenbo
Level 159
God Stats
1W - 2L
1,557 SR
Queue Stats
192W - 143L
1,638 Elo+
Party 2
Team Averages
Level 157
1,545 SR
1,562 Elo+

VS

Team Averages
Level 96
1,323 SR
1,311 Elo+
Geb
Geb
MrFreckles29
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,463 Elo+
Solo
He Bo
He Bo
ShortWhiteNSlow
He Bo
Level 103
God Stats
0W - 4L
1,085 SR
Queue Stats
56W - 113L
1,359 Elo+
Party 1
Pele
Pele
bigryan10
Pele
Level 66
God Stats
0W - 2L
1,384 SR
Queue Stats
4W - 21L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 5
8,789
799
9,625
6,305
2,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Redbarn445
Baron Samedi
12
4 / 0 / 8
9,292
845
4,953
7,178
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 10
8,956
814
3,806
5,982
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,015
638
2,086
10,504
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 4 / 0
7,181
653
3,758
5,316
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
0 / 5 / 0
6,514
592
2,196
8,290
2,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
7
1
5
9.5
W
Baron Samedi
Redbarn445
Baron Samedi
4
0
8
8
L
1
4
0
0.25
W
2
0
10
7
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
8,040
19,465
Taken
24,110
13,186
Mitigated
11,141
6,583
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,086
198
0
920
10,504
6,637
0
3,049
7,455
15,146
0
W
Medusa
9,625
4,292
0
2,051
6,305
2,873
1,564
2,665
3,640
0
40,293
W
Baron Samedi
Redbarn445
Baron Samedi
4,953
385
368
2,211
7,178
4,266
290
1,875
5,303
36,733
0
L
3,758
611
0
376
5,316
1,602
0
1,455
3,861
15,781
0
W
3,806
1,835
0
1,953
5,982
6,047
866
1,376
4,606
15,282
0
L
Pele
2,196
144
546
1,434
8,290
2,902
0
4,395
3,895
0
28,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
20,710
140
Minions Killed
114
0
Camps Cleared
0
611,797
Distance Traveled
512,382
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,015
638
26
2
0
195,761
1
W
Medusa
8,789
799
70
6
0
202,643
1
W
Baron Samedi
9,292
845
46
4
0
198,013
3
L
He Bo
7,181
653
25
2
0
148,286
4
W
Kuzenbo
8,956
814
24
2
0
211,141
3
L
Pele
6,514
592
63
6
0
168,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role