Player Matchup

Cthulhu
Cthulhu
Luxhry
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 124L
1,293 Elo+
Party 1
Tiamat
Tiamat
The20Timeguy
Tiamat
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 64L
1,398 Elo+
Party 1
Hel
Hel
dgmkl247
Hel
Level 39
God Stats
17W - 22L
1,484 SR
Queue Stats
108W - 121L
1,304 Elo+
Party 1
Team Averages
Level 52
1,495 SR
1,332 Elo+

VS

Team Averages
Level 61
1,489 SR
1,399 Elo+
Ymir
Ymir
RussianBear1952
Ymir
Level 28
God Stats
16W - 17L
1,529 SR
Queue Stats
66W - 64L
1,408 Elo+
Party 2
Chernobog
Chernobog
SlaughterWoulf
Chernobog
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 121L
1,396 Elo+
Party 2
Zeus
Zeus
rhoads82
Zeus
Level 84
God Stats
83W - 99L
1,437 SR
Queue Stats
100W - 118L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luxhry
Cthulhu
12
2 / 0 / 2
9,343
584
3,421
10,240
8,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
13
2 / 5 / 1
9,486
593
9,676
11,930
7,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 3
8,789
549
2,113
7,230
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
10,204
638
1,759
9,718
9,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
SlaughterWoulf
Chernobog
12
5 / 3 / 3
10,238
640
6,637
7,856
3,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
3 / 1 / 6
10,405
650
17,298
7,615
2,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Luxhry
Cthulhu
2
0
2
3
W
1
0
6
4
W
Chernobog
SlaughterWoulf
Chernobog
5
3
3
2.17
L
Tiamat
2
5
1
0.5
L
0
4
3
0.38
W
Zeus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
25,694
29,400
Taken
25,189
19,216
Mitigated
14,945
7,899
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Luxhry
Cthulhu
3,421
140
53
0
10,240
8,690
0
7,809
2,431
14,567
0
W
1,759
164
724
2,991
9,718
9,040
0
5,390
4,328
13,793
0
W
Chernobog
SlaughterWoulf
Chernobog
6,637
3,257
0
820
7,856
3,150
136
5,068
2,788
0
34,241
L
Tiamat
9,676
893
0
1,740
11,930
7,715
0
6,362
5,568
50,063
0
L
2,113
108
3,493
2,613
7,230
2,811
0
4,972
2,258
23,295
0
W
Zeus
17,298
1,687
0
3,060
7,615
2,755
0
4,872
2,743
69,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
30,847
129
Minions Killed
168
0
Camps Cleared
0
817,949
Distance Traveled
741,924
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,343
584
26
2
0
300,587
1
W
Ymir
10,204
638
15
1
0
262,331
0
W
Chernobog
10,238
640
44
3
0
229,919
0
L
Tiamat
9,486
593
73
5
0
251,878
1
L
Hel
8,789
549
30
2
0
265,484
5
W
Zeus
10,405
650
109
7
0
249,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role