Player Matchup

Nemesis
Nemesis
Aleyza
Nemesis
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 19L
1,074 Elo+
Solo
Tiamat
Tiamat
Bjornss
Tiamat
Level 28
God Stats
8W - 6L
1,587 SR
Queue Stats
80W - 76L
1,376 Elo+
Solo
Jormungandr
Jormungandr
OutcastRequiem
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadeTestament
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
mrbojangles1995
Neith
Level 7
God Stats
37W - 41L
1,234 SR
Queue Stats
185W - 243L
1,031 Elo+
Solo
Team Averages
Level 9
1,507 SR
1,296 Elo+

VS

Team Averages
Level 19
1,529 SR
1,287 Elo+
Erlang Shen
Erlang Shen
Alfredo12333
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,072 Elo+
Solo
Guan Yu
Guan Yu
Darrx
Guan Yu
Level 17
God Stats
1W - 1L
1,573 SR
Queue Stats
14W - 26L
1,221 Elo+
Solo
Ymir
Ymir
HamothyTheGreat
Ymir
Level 28
God Stats
57W - 65L
1,351 SR
Queue Stats
554W - 592L
1,346 Elo+
Solo
Danzaburou
Danzaburou
Mrkamelione
Danzaburou
Level 17
God Stats
4W - 2L
1,495 SR
Queue Stats
14W - 14L
1,400 Elo+
Solo
Merlin
Merlin
PLURninja
Merlin
Level 16
God Stats
3W - 1L
1,724 SR
Queue Stats
5W - 3L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aleyza
Nemesis
6
1 / 0 / 1
7,617
293
136
1,205
283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Bjornss
Tiamat
18
3 / 8 / 2
12,613
485
11,938
23,031
13,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OutcastRequiem
Jormungandr
18
4 / 8 / 3
12,115
466
15,566
21,793
25,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
ShadeTestament
Tsukuyomi
16
3 / 14 / 4
10,603
408
12,492
23,123
11,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 10 / 1
11,154
429
10,609
16,198
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alfredo12333
Erlang Shen
18
3 / 4 / 5
12,179
468
5,596
16,676
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Darrx
Guan Yu
17
2 / 2 / 9
11,336
436
5,958
16,153
19,019
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 2 / 21
13,636
524
6,057
20,012
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Mrkamelione
Danzaburou
20
24 / 2 / 7
16,965
653
34,949
22,723
9,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
PLURninja
Merlin
20
9 / 4 / 4
13,626
524
17,283
12,341
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
13
Kills
40
40
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aleyza
Nemesis
1
0
1
1.5
W
Erlang Shen
Alfredo12333
Erlang Shen
3
4
5
1.38
L
Tiamat
Bjornss
Tiamat
3
8
2
0.5
W
Guan Yu
Darrx
Guan Yu
2
2
9
3.25
W
2
2
21
6.25
W
Danzaburou
Mrkamelione
Danzaburou
24
2
7
13.75
L
Jormungandr
OutcastRequiem
Jormungandr
4
8
3
0.69
W
Merlin
PLURninja
Merlin
9
4
4
2.75
L
Tsukuyomi
ShadeTestament
Tsukuyomi
3
14
4
0.36
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,741
Damage
69,843
85,350
Taken
87,905
55,567
Mitigated
64,635
13,373
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aleyza
Nemesis
136
0
0
64
1,205
283
0
515
594
0
3,360
W
Erlang Shen
Alfredo12333
Erlang Shen
5,596
2,943
0
3,010
16,676
9,280
3,071
4,200
12,304
0
77,933
L
Tiamat
Bjornss
Tiamat
11,938
1,380
546
8,062
23,031
13,299
1,371
6,958
15,517
76,073
0
W
Guan Yu
Darrx
Guan Yu
5,958
665
3,880
5,294
16,153
19,019
979
5,769
9,934
0
43,535
W
6,057
1,209
0
1,791
20,012
21,355
1,015
2,687
17,180
35,762
0
W
Danzaburou
Mrkamelione
Danzaburou
34,949
19,982
0
12,684
22,723
9,559
6,931
8,178
14,266
13
132,950
L
Jormungandr
OutcastRequiem
Jormungandr
15,566
3,185
0
1,381
21,793
25,020
1,453
3,385
18,206
57,780
0
W
Merlin
PLURninja
Merlin
17,283
970
180
1,460
12,341
5,422
955
5,564
6,717
92,292
0
L
Tsukuyomi
ShadeTestament
Tsukuyomi
12,492
2,077
0
654
23,123
11,087
1,434
6,612
16,347
0
33,506
L
10,609
8,070
0
2,666
16,198
5,878
2,216
4,735
11,333
0
63,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,102
Gold Earned
67,742
377
Minions Killed
603
0
Camps Cleared
0
1,717,497
Distance Traveled
2,318,797
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,617
293
9
0
0
121,178
1
W
Erlang Shen
12,179
468
128
5
0
419,955
0
L
Tiamat
12,613
485
124
5
0
406,615
4
W
Guan Yu
11,336
436
64
2
0
494,306
0
W
Ymir
13,636
524
57
2
0
493,658
0
W
Danzaburou
16,965
653
193
7
0
436,604
3
L
Jormungandr
12,115
466
85
3
0
392,334
2
W
Merlin
13,626
524
161
6
0
474,274
2
L
Tsukuyomi
10,603
408
37
1
0
451,787
2
L
Neith
11,154
429
122
5
0
345,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role