Player Matchup

Khepri
Khepri
Azazelphon
Khepri
Level 28
God Stats
48W - 48L
1,555 SR
Queue Stats
68W - 69L
1,501 Elo+
Party 1
Ra
Ra
DynoVann
Ra
Level 12
God Stats
12W - 8L
1,586 SR
Queue Stats
14W - 14L
1,520 Elo+
Party 1
Thanatos
Thanatos
Paralakz
Thanatos
Level 20
God Stats
3W - 5L
1,562 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Hercules
Hercules
R2Doucebag
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,462 Elo+
Solo
Izanami
Izanami
gensougrimar
Izanami
Level 12
God Stats
0W - 1L
1,496 SR
Queue Stats
21W - 21L
1,438 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,484 Elo+

VS

Team Averages
Level 13
1,550 SR
1,512 Elo+
Izanami
Izanami
Athamé
Izanami
Level 4
God Stats
3W - 1L
1,508 SR
Queue Stats
7W - 2L
1,652 Elo+
Solo
Kali
Kali
Kannarri
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Solo
Kukulkan
Kukulkan
rkgames
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Solo
Ymir
Ymir
vanessa_pau
Ymir
Level 28
God Stats
20W - 19L
1,595 SR
Queue Stats
156W - 160L
1,504 Elo+
Party 2
Chaac
Chaac
xAragon-_-
Chaac
Level 27
God Stats
4W - 0L
1,648 SR
Queue Stats
94W - 102L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azazelphon
Khepri
13
1 / 7 / 3
9,041
431
6,735
22,249
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 4 / 5
12,824
611
17,456
15,873
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Paralakz
Thanatos
15
8 / 9 / 2
10,074
480
9,909
20,296
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
R2Doucebag
Hercules
13
0 / 8 / 1
7,652
364
8,251
21,826
24,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
gensougrimar
Izanami
13
1 / 10 / 3
8,935
425
5,805
16,048
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Athamé
Izanami
20
31 / 3 / 2
15,262
727
44,833
19,418
9,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
16
2 / 4 / 5
10,874
518
2,137
16,302
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
rkgames
Kukulkan
14
0 / 9 / 6
9,453
450
8,154
12,987
6,407
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 3 / 22
12,296
586
10,409
23,212
20,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
4 / 0 / 11
12,466
594
12,567
19,909
22,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
17
Kills
38
38
Deaths
19
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
Athamé
Izanami
31
3
2
10.67
L
Khepri
Azazelphon
Khepri
1
7
3
0.36
L
7
4
5
2.38
W
Kali
2
4
5
1.13
L
Thanatos
Paralakz
Thanatos
8
9
2
1
L
Hercules
R2Doucebag
Hercules
0
8
1
0.06
L
Izanami
gensougrimar
Izanami
1
10
3
0.25
W
Kukulkan
rkgames
Kukulkan
0
9
6
0.33
W
1
3
22
4
W
Chaac
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,156
Damage
78,100
96,292
Taken
91,828
57,290
Mitigated
65,866
29,099
Healing
31,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Athamé
Izanami
44,833
36,808
0
7,197
19,418
9,852
8,762
3,684
15,674
0
123,730
L
Khepri
Azazelphon
Khepri
6,735
183
441
1,891
22,249
13,230
662
2,295
19,935
30,706
0
L
17,456
1,473
1,154
6,396
15,873
6,524
1,181
6,827
8,889
89,898
0
W
Kali
2,137
1,192
0
6,784
16,302
6,127
159
1,423
14,879
0
61,159
L
Thanatos
Paralakz
Thanatos
9,909
3,159
0
11,974
20,296
6,568
74
1,644
18,590
0
46,569
L
Hercules
R2Doucebag
Hercules
8,251
2,262
0
5,068
21,826
24,557
0
2,562
19,199
831
25,190
L
Izanami
gensougrimar
Izanami
5,805
3,432
0
2,175
16,048
6,411
2,274
4,930
11,116
0
38,216
W
Kukulkan
rkgames
Kukulkan
8,154
1,765
0
603
12,987
6,407
2,041
9,328
3,659
41,700
0
W
10,409
1,601
1,342
5,629
23,212
20,596
580
6,629
15,820
37,578
0
W
Chaac
12,567
3,118
0
10,150
19,909
22,884
756
3,767
15,619
0
84,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
60,351
407
Minions Killed
533
0
Camps Cleared
0
1,701,686
Distance Traveled
1,842,510
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,262
727
158
8
0
375,800
7
L
Khepri
9,041
431
38
2
0
413,237
3
L
Ra
12,824
611
164
8
0
368,325
1
W
Kali
10,874
518
96
5
0
351,830
1
L
Thanatos
10,074
480
84
4
0
331,114
1
L
Hercules
7,652
364
36
2
0
278,515
1
L
Izanami
8,935
425
85
4
0
310,495
5
W
Kukulkan
9,453
450
73
3
0
285,202
7
W
Ymir
12,296
586
43
2
0
404,419
1
W
Chaac
12,466
594
163
8
0
425,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role