Player Matchup

Khepri
Khepri
RATHE12
Khepri
Level 58
God Stats
9W - 5L
1,500 SR
Queue Stats
142W - 141L
1,500 Elo+
Party 3
Arachne
Arachne
RufasTG
Arachne
Level 88
God Stats
2W - 0L
1,565 SR
Queue Stats
214W - 187L
1,511 Elo+
Party 3
Freya
Freya
ThatDamnWeeaboo
Freya
Level 22
God Stats
19W - 12L
1,550 SR
Queue Stats
92W - 80L
1,486 Elo+
Party 3
Scylla
Scylla
TinyManMilkers
Scylla
Level 7
God Stats
7W - 2L
1,726 SR
Queue Stats
137W - 113L
1,782 Elo+
Party 3
King Arthur
King Arthur
Tke2001
King Arthur
Level 13
God Stats
8W - 9L
1,729 SR
Queue Stats
89W - 94L
1,426 Elo+
Party 3
Team Averages
Level 38
1,614 SR
1,541 Elo+

VS

Team Averages
Level 12
1,524 SR
1,418 Elo+
Olorun
Olorun
Dwolf0811
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
HOLYCTHULU
Cthulhu
Level 19
God Stats
2W - 5L
1,761 SR
Queue Stats
34W - 37L
1,511 Elo+
Party 2
Artemis
Artemis
JRizzle8888
Artemis
Level 10
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo
Yemoja
Yemoja
Vasepie
Yemoja
Level 20
God Stats
1W - 2L
1,424 SR
Queue Stats
15W - 14L
1,493 Elo+
Party 2
Arachne
Arachne
rainbow_panda49
Arachne
Level 4
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
RATHE12
Khepri
16
1 / 0 / 19
12,927
539
5,970
11,025
12,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
RufasTG
Arachne
20
17 / 3 / 9
15,152
631
19,666
19,499
11,855
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 2 / 3
13,080
545
8,199
15,931
7,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
24 / 1 / 9
15,959
665
32,011
15,064
7,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Tke2001
King Arthur
17
1 / 4 / 10
11,569
482
5,732
16,533
13,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dwolf0811
Olorun
13
1 / 14 / 0
8,740
364
2,462
17,444
6,190
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
HOLYCTHULU
Cthulhu
17
5 / 6 / 2
10,873
453
12,657
22,232
25,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
JRizzle8888
Artemis
14
1 / 7 / 1
8,773
366
7,162
11,848
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Vasepie
Yemoja
15
1 / 7 / 2
11,154
465
8,256
17,300
16,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 14 / 2
10,033
418
9,726
24,125
9,928
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
48
Kills
9
10
Deaths
48
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dwolf0811
Olorun
1
14
0
0.07
L
Cthulhu
HOLYCTHULU
Cthulhu
5
6
2
1
L
Artemis
JRizzle8888
Artemis
1
7
1
0.21
W
Khepri
RATHE12
Khepri
1
0
19
10.5
W
Arachne
RufasTG
Arachne
17
3
9
7.17
W
5
2
3
3.25
W
24
1
9
28.5
W
King Arthur
Tke2001
King Arthur
1
4
10
1.5
L
Yemoja
Vasepie
Yemoja
1
7
2
0.29
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,578
Damage
40,263
78,052
Taken
92,949
52,393
Mitigated
62,025
28,701
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dwolf0811
Olorun
2,462
1,210
0
1,855
17,444
6,190
20
9,319
7,835
44,268
0
L
Cthulhu
HOLYCTHULU
Cthulhu
12,657
1,310
501
1,505
22,232
25,240
564
6,318
15,549
47,933
0
L
Artemis
JRizzle8888
Artemis
7,162
2,282
0
898
11,848
4,569
125
8,048
3,540
0
35,023
W
Khepri
RATHE12
Khepri
5,970
745
0
1,540
11,025
12,392
501
4,440
6,405
31,097
0
W
Arachne
RufasTG
Arachne
19,666
13,256
0
8,280
19,499
11,855
517
3,781
15,538
0
137,323
W
8,199
2,655
0
10,096
15,931
7,622
1,696
3,209
12,662
95,327
0
W
32,011
5,538
528
7,063
15,064
7,167
2,951
5,451
9,583
147,121
0
W
King Arthur
Tke2001
King Arthur
5,732
793
0
1,194
16,533
13,357
1,997
5,505
10,489
0
49,175
L
Yemoja
Vasepie
Yemoja
8,256
1,975
1,883
1,211
17,300
16,098
659
10,056
7,007
30,708
0
L
9,726
6,535
0
3,892
24,125
9,928
0
11,165
12,838
0
70,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,687
Gold Earned
49,573
699
Minions Killed
339
0
Camps Cleared
0
2,327,922
Distance Traveled
1,923,278
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,740
364
65
3
0
353,554
0
L
Cthulhu
10,873
453
64
3
0
428,463
4
L
Artemis
8,773
366
58
2
0
339,886
2
W
Khepri
12,927
539
27
1
0
483,358
7
W
Arachne
15,152
631
198
8
0
569,751
3
W
Freya
13,080
545
149
6
0
453,844
0
W
Scylla
15,959
665
234
10
0
427,005
1
W
King Arthur
11,569
482
91
4
0
393,964
0
L
Yemoja
11,154
465
35
1
0
402,649
5
L
Arachne
10,033
418
117
5
0
398,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role