Player Matchup

Janus
Janus
Flow-Mexx
Janus
Level 83
God Stats
4W - 7L
1,217 SR
Queue Stats
110W - 145L
1,400 Elo+
Party 1
Artemis
Artemis
HypmanJay
Artemis
Level 46
God Stats
12W - 16L
1,573 SR
Queue Stats
142W - 182L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Joekingfour
Gilgamesh
Level 41
God Stats
7W - 12L
1,458 SR
Queue Stats
310W - 320L
1,388 Elo+
Solo
Yemoja
Yemoja
Joshie10
Yemoja
Level 16
God Stats
4W - 6L
1,650 SR
Queue Stats
11W - 13L
1,503 Elo+
Party 1
Thanatos
Thanatos
Swag4dayz305
Thanatos
Level 48
God Stats
0W - 2L
1,272 SR
Queue Stats
57W - 78L
1,415 Elo+
Party 1
Team Averages
Level 47
1,434 SR
1,422 Elo+

VS

Team Averages
Level 60
1,573 SR
1,428 Elo+
Ullr
Ullr
Llanz07
Ullr
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
564W - 595L
1,431 Elo+
Party 2
Ganesha
Ganesha
SPS_gabyllamocca
Ganesha
Level 39
God Stats
31W - 16L
1,609 SR
Queue Stats
186W - 181L
1,426 Elo+
Solo
Aphrodite
Aphrodite
TREY___DA
Aphrodite
Level 116
God Stats
10W - 3L
1,570 SR
Queue Stats
179W - 186L
1,408 Elo+
Party 3
Bellona
Bellona
TheDeadZm
Bellona
Level 29
God Stats
5W - 7L
1,596 SR
Queue Stats
17W - 13L
1,408 Elo+
Party 3
Arachne
Arachne
Tyketelsen13
Arachne
Level 28
God Stats
24W - 13L
1,589 SR
Queue Stats
111W - 101L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flow-Mexx
Janus
18
5 / 6 / 1
12,334
536
14,296
10,752
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HypmanJay
Artemis
14
1 / 10 / 1
8,550
372
12,130
17,907
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Joekingfour
Gilgamesh
18
0 / 6 / 4
11,185
486
8,737
21,216
16,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Joshie10
Yemoja
14
1 / 5 / 2
9,344
406
8,326
17,765
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Swag4dayz305
Thanatos
12
2 / 11 / 0
8,554
372
4,556
16,916
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Llanz07
Ullr
18
9 / 0 / 7
11,353
494
10,111
11,775
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 16
10,972
477
10,779
23,046
22,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
TREY___DA
Aphrodite
20
10 / 3 / 9
12,593
548
16,632
19,479
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
TheDeadZm
Bellona
20
2 / 1 / 10
12,385
538
9,638
15,070
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Tyketelsen13
Arachne
20
17 / 2 / 6
13,260
577
18,770
17,685
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
9
Kills
38
38
Deaths
9
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
Flow-Mexx
Janus
5
6
1
0.92
L
Artemis
HypmanJay
Artemis
1
10
1
0.15
L
Gilgamesh
Joekingfour
Gilgamesh
0
6
4
0.33
L
Yemoja
Joshie10
Yemoja
1
5
2
0.4
W
Ullr
Llanz07
Ullr
9
0
7
12.5
W
0
3
16
2.67
L
Thanatos
Swag4dayz305
Thanatos
2
11
0
0.18
W
Aphrodite
TREY___DA
Aphrodite
10
3
9
4.83
W
Bellona
TheDeadZm
Bellona
2
1
10
7
W
Arachne
Tyketelsen13
Arachne
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,045
Damage
65,930
84,556
Taken
87,055
51,093
Mitigated
57,715
18,182
Healing
44,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Flow-Mexx
Janus
14,296
503
0
986
10,752
4,287
219
5,338
5,414
75,724
0
L
Artemis
HypmanJay
Artemis
12,130
7,589
120
2,160
17,907
7,334
1,128
8,993
8,914
0
51,389
L
Gilgamesh
Joekingfour
Gilgamesh
8,737
1,209
0
6,416
21,216
16,355
1,180
3,422
17,794
0
80,481
L
Yemoja
Joshie10
Yemoja
8,326
1,808
1,362
1,314
17,765
17,586
27
7,289
10,476
32,372
0
W
Ullr
Llanz07
Ullr
10,111
3,812
0
3,893
11,775
4,985
3,181
4,166
7,609
0
64,134
W
10,779
431
1,070
3,981
23,046
22,377
551
5,431
17,615
47,410
0
L
Thanatos
Swag4dayz305
Thanatos
4,556
2,037
111
5,713
16,916
5,531
0
2,369
14,547
0
28,885
W
Aphrodite
TREY___DA
Aphrodite
16,632
1,854
9,171
13,135
19,479
10,162
2,486
6,380
13,099
87,653
0
W
Bellona
TheDeadZm
Bellona
9,638
2,398
0
5,824
15,070
11,902
2,040
2,243
12,827
0
80,718
W
Arachne
Tyketelsen13
Arachne
18,770
12,781
0
7,337
17,685
8,289
984
4,402
13,283
0
95,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
60,563
466
Minions Killed
584
0
Camps Cleared
0
1,900,867
Distance Traveled
2,176,137
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,334
536
137
6
0
412,557
9
L
Artemis
8,550
372
82
4
0
325,392
5
L
Gilgamesh
11,185
486
142
6
0
421,170
3
L
Yemoja
9,344
406
45
2
0
354,791
1
W
Ullr
11,353
494
140
6
0
415,785
6
W
Ganesha
10,972
477
19
1
0
449,155
0
L
Thanatos
8,554
372
60
3
0
386,957
1
W
Aphrodite
12,593
548
151
7
0
405,133
1
W
Bellona
12,385
538
145
6
0
404,071
1
W
Arachne
13,260
577
129
6
0
501,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role