Player Matchup

Merlin
Merlin
Lilredrhood218
Merlin
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 26L
1,106 Elo+
Party 1
Ah Puch
Ah Puch
MrAsSnatcher
Ah Puch
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,212 Elo+
Solo
Gilgamesh
Gilgamesh
Robinhood903958
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 49L
1,164 Elo+
Party 1
Artemis
Artemis
Shadowmx2720
Artemis
Level 18
God Stats
5W - 8L
1,267 SR
Queue Stats
30W - 66L
1,183 Elo+
Party 1
Mulan
Mulan
Zevlag12
Mulan
Level 17
God Stats
3W - 0L
1,514 SR
Queue Stats
22W - 17L
1,488 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,231 Elo+

VS

Team Averages
Level 13
1,451 SR
1,340 Elo+
Baron Samedi
Baron Samedi
Hold_my_cape
Baron Samedi
Level 18
God Stats
8W - 13L
1,213 SR
Queue Stats
51W - 56L
1,329 Elo+
Solo
Neith
Neith
MAcBoughi
Neith
Level 15
God Stats
13W - 12L
1,488 SR
Queue Stats
25W - 39L
1,222 Elo+
Solo
Artemis
Artemis
MrWinton79
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
N2O Silly
Nu Wa
Level 21
God Stats
1W - 2L
1,553 SR
Queue Stats
47W - 56L
1,383 Elo+
Party 2
Nemesis
Nemesis
dollcire
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
13,104
936
7,198
12,228
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
MrAsSnatcher
Ah Puch
20
6 / 3 / 16
15,379
1,099
20,169
16,767
9,813
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Robinhood903958
Gilgamesh
20
9 / 11 / 15
16,989
1,214
26,458
38,980
21,856
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Shadowmx2720
Artemis
20
20 / 17 / 13
18,894
1,350
46,011
31,511
10,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Zevlag12
Mulan
20
3 / 12 / 15
14,256
1,018
10,524
28,011
22,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hold_my_cape
Baron Samedi
20
8 / 5 / 28
15,815
1,130
24,878
21,580
17,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
MAcBoughi
Neith
20
11 / 4 / 26
16,911
1,208
18,543
20,915
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
MrWinton79
Artemis
20
12 / 11 / 22
16,987
1,213
28,801
29,504
14,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
N2O Silly
Nu Wa
20
14 / 9 / 25
17,655
1,261
41,635
29,404
18,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
dollcire
Nemesis
20
1 / 11 / 18
13,140
939
2,427
18,264
7,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
165
40
Kills
46
46
Deaths
40
71
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hold_my_cape
Baron Samedi
8
5
28
4.4
W
2
3
12
2.67
L
Neith
MAcBoughi
Neith
11
4
26
6
W
Ah Puch
MrAsSnatcher
Ah Puch
6
3
16
4.67
L
Artemis
MrWinton79
Artemis
12
11
22
2.09
L
Nu Wa
N2O Silly
Nu Wa
14
9
25
2.94
W
Gilgamesh
Robinhood903958
Gilgamesh
9
11
15
1.5
W
Artemis
Shadowmx2720
Artemis
20
17
13
1.56
W
Mulan
Zevlag12
Mulan
3
12
15
0.88
L
Nemesis
dollcire
Nemesis
1
11
18
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,360
Damage
116,284
127,497
Taken
119,667
69,104
Mitigated
66,857
10,699
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hold_my_cape
Baron Samedi
24,878
4,142
4,952
4,916
21,580
17,214
0
2,892
18,688
42,919
0
W
7,198
866
0
74
12,228
4,114
0
4,461
7,767
42,341
0
L
Neith
MAcBoughi
Neith
18,543
14,430
0
6,601
20,915
9,409
0
5,833
15,082
0
49,127
W
Ah Puch
MrAsSnatcher
Ah Puch
20,169
2,394
0
1,507
16,767
9,813
0
7,999
8,768
45,035
0
L
Artemis
MrWinton79
Artemis
28,801
21,204
0
5,458
29,504
14,309
0
5,885
22,934
0
54,752
L
Nu Wa
N2O Silly
Nu Wa
41,635
12,810
130
4,666
29,404
18,393
0
8,584
20,820
71,106
0
W
Gilgamesh
Robinhood903958
Gilgamesh
26,458
10,432
0
3,249
38,980
21,856
0
20,317
18,663
0
54,230
W
Artemis
Shadowmx2720
Artemis
46,011
36,038
0
3,811
31,511
10,739
0
18,421
13,090
0
79,491
W
Mulan
Zevlag12
Mulan
10,524
1,100
0
2,058
28,011
22,582
0
15,315
12,696
0
40,938
L
Nemesis
dollcire
Nemesis
2,427
2,087
0
321
18,264
7,532
0
4,173
14,091
0
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,622
Gold Earned
80,508
273
Minions Killed
265
2
Camps Cleared
3
1,120,227
Distance Traveled
1,016,756
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,815
1,130
35
3
0
232,685
0
W
Merlin
13,104
936
72
5
0
281,940
0
L
Neith
16,911
1,208
75
5
2
200,049
0
W
Ah Puch
15,379
1,099
45
3
0
190,823
3
L
Artemis
16,987
1,213
63
5
1
230,685
0
L
Nu Wa
17,655
1,261
63
5
0
212,898
0
W
Gilgamesh
16,989
1,214
45
3
0
238,236
0
W
Artemis
18,894
1,350
55
4
2
203,354
0
W
Mulan
14,256
1,018
56
4
0
205,874
0
L
Nemesis
13,140
939
29
2
0
140,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role