Player Matchup

Sun Wukong
Sun Wukong
Charliez
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JustAir
Anubis
Level 125
God Stats
13W - 1L
2,054 SR
Queue Stats
588W - 138L
1,923 Elo+
Party 1
Kali
Kali
JustFungus
Kali
Level 123
God Stats
1W - 1L
1,536 SR
Queue Stats
625W - 158L
1,840 Elo+
Party 1
Team Averages
Level 125
1,697 SR
1,754 Elo+

VS

Team Averages
Level 75
1,589 SR
1,706 Elo+
Tiamat
Tiamat
NZL_kawaiti
Tiamat
Level 89
God Stats
14W - 19L
1,407 SR
Queue Stats
402W - 457L
1,457 Elo+
Solo
Ares
Ares
Sw1TchPlaY3r4369
Ares
Level 41
God Stats
11W - 5L
1,650 SR
Queue Stats
225W - 51L
1,850 Elo+
Party 2
Ullr
Ullr
d00mSLay3r76521
Ullr
Level 96
God Stats
5W - 1L
1,711 SR
Queue Stats
443W - 143L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Charliez
Sun Wukong
10
0 / 5 / 0
6,540
595
4,494
12,169
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
JustAir
Anubis
10
2 / 8 / 2
8,017
729
4,782
8,584
3,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 6 / 0
7,214
656
5,316
11,906
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
7 / 2 / 10
9,038
822
7,427
5,431
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 13
9,339
849
9,344
8,635
6,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 1 / 10
9,360
851
10,302
7,947
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
19
19
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Charliez
Sun Wukong
0
5
0
0
L
Anubis
JustAir
Anubis
2
8
2
0.38
L
2
6
0
0.33
W
Tiamat
7
2
10
6
W
4
1
13
10.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,592
Damage
27,073
32,659
Taken
22,013
14,539
Mitigated
12,365
6,619
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Charliez
Sun Wukong
4,494
714
0
2,120
12,169
6,091
0
6,911
4,880
0
23,411
L
Anubis
JustAir
Anubis
4,782
33
0
1,394
8,584
3,503
0
3,859
4,527
23,627
0
L
5,316
2,262
0
3,105
11,906
4,945
0
5,173
6,457
0
23,508
W
Tiamat
7,427
306
0
1,512
5,431
3,088
559
674
4,637
23,078
0
W
9,344
484
0
250
8,635
6,629
237
1,652
6,833
22,431
0
W
10,302
4,385
0
275
7,947
2,648
337
2,493
5,274
0
45,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
27,737
115
Minions Killed
146
0
Camps Cleared
0
590,681
Distance Traveled
647,443
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,540
595
39
4
0
205,104
1
L
Anubis
8,017
729
38
3
0
177,773
4
L
Kali
7,214
656
38
3
0
207,804
4
W
Tiamat
9,038
822
46
4
0
212,638
1
W
Ares
9,339
849
30
3
0
222,351
4
W
Ullr
9,360
851
70
6
0
212,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role