Player Matchup

Gilgamesh
Gilgamesh
FlaredBaton
Gilgamesh
Level 134
God Stats
1W - 1L
1,472 SR
Queue Stats
38W - 21L
1,494 Elo+
Party 2
Ares
Ares
Hirover4
Ares
Level 22
God Stats
5W - 4L
1,504 SR
Queue Stats
18W - 16L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
ItzOzzy7
Kukulkan
Level 27
God Stats
5W - 6L
1,618 SR
Queue Stats
184W - 172L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MonkeyDLofi
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 120L
1,519 Elo+
Solo
Ravana
Ravana
Yongva
Ravana
Level 142
God Stats
6W - 1L
1,303 SR
Queue Stats
152W - 137L
1,539 Elo+
Party 2
Team Averages
Level 73
1,479 SR
1,544 Elo+

VS

Team Averages
Level 34
1,594 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Blankshot2003
Baron Samedi
Level 49
God Stats
12W - 10L
1,531 SR
Queue Stats
39W - 52L
1,475 Elo+
Party 3
Hercules
Hercules
ChupaMisNalgas
Hercules
Level 7
God Stats
6W - 6L
1,614 SR
Queue Stats
11W - 11L
1,532 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GDaddyLong
Tsukuyomi
Level 27
God Stats
21W - 22L
1,623 SR
Queue Stats
106W - 108L
1,535 Elo+
Party 1
Cupid
Cupid
Jaso555
Cupid
Level 45
God Stats
45W - 40L
1,619 SR
Queue Stats
58W - 64L
1,518 Elo+
Party 3
Athena
Athena
WOLF PACK 700
Athena
Level 40
God Stats
27W - 24L
1,582 SR
Queue Stats
169W - 179L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlaredBaton
Gilgamesh
19
4 / 7 / 13
13,345
534
15,371
23,150
17,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
18
4 / 4 / 19
12,638
506
9,260
20,703
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ItzOzzy7
Kukulkan
20
7 / 3 / 11
13,621
545
15,596
13,975
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MonkeyDLofi
Ah Muzen Cab
20
6 / 5 / 9
15,113
605
15,620
17,676
7,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Yongva
Ravana
20
8 / 8 / 11
13,390
536
15,909
20,350
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blankshot2003
Baron Samedi
18
2 / 9 / 5
12,022
481
9,598
17,722
8,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
20
7 / 4 / 6
13,716
549
20,003
28,254
33,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
GDaddyLong
Tsukuyomi
19
9 / 4 / 5
13,339
534
15,340
18,841
7,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Jaso555
Cupid
19
8 / 5 / 4
12,882
515
15,147
18,744
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 8
11,466
459
6,478
18,483
8,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
29
Kills
27
27
Deaths
29
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blankshot2003
Baron Samedi
2
9
5
0.5
L
Hercules
7
4
6
2.5
W
Gilgamesh
FlaredBaton
Gilgamesh
4
7
13
1.5
L
Tsukuyomi
GDaddyLong
Tsukuyomi
9
4
5
2.88
W
Ares
4
4
19
3.38
W
Kukulkan
ItzOzzy7
Kukulkan
7
3
11
4.17
L
Cupid
Jaso555
Cupid
8
5
4
2
W
Ah Muzen Cab
MonkeyDLofi
Ah Muzen Cab
6
5
9
2.1
L
1
7
8
0.71
W
Ravana
Yongva
Ravana
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,756
Damage
66,566
95,854
Taken
102,044
56,222
Mitigated
65,755
30,771
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blankshot2003
Baron Samedi
9,598
302
1,171
2,890
17,722
8,084
312
4,657
13,065
74,599
0
L
Hercules
20,003
5,895
0
9,220
28,254
33,804
0
7,456
20,798
0
89,957
W
Gilgamesh
FlaredBaton
Gilgamesh
15,371
2,793
0
6,229
23,150
17,876
1,380
4,065
18,892
0
69,973
L
Tsukuyomi
GDaddyLong
Tsukuyomi
15,340
3,878
0
2,878
18,841
7,574
0
4,269
14,572
0
103,318
W
Ares
9,260
326
0
5,155
20,703
16,622
409
2,732
17,971
23,027
0
W
Kukulkan
ItzOzzy7
Kukulkan
15,596
1,408
0
4,533
13,975
5,404
878
3,453
9,619
72,346
0
L
Cupid
Jaso555
Cupid
15,147
7,481
248
8,129
18,744
7,813
882
3,787
14,957
0
101,067
W
Ah Muzen Cab
MonkeyDLofi
Ah Muzen Cab
15,620
8,762
0
8,536
17,676
7,070
2,337
4,149
13,527
0
132,930
L
6,478
2,644
0
1,180
18,483
8,480
521
4,687
13,796
72,617
0
W
Ravana
Yongva
Ravana
15,909
4,970
0
6,318
20,350
9,250
1,596
3,903
16,447
0
91,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,107
Gold Earned
63,425
602
Minions Killed
685
0
Camps Cleared
0
2,395,862
Distance Traveled
2,292,667
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,022
481
117
5
0
408,627
4
L
Hercules
13,716
549
176
7
0
501,314
8
W
Gilgamesh
13,345
534
102
4
0
490,483
1
L
Tsukuyomi
13,339
534
146
6
0
506,185
2
W
Ares
12,638
506
28
1
0
489,338
4
W
Kukulkan
13,621
545
143
6
0
495,714
7
L
Cupid
12,882
515
145
6
0
427,389
3
W
Ah Muzen Cab
15,113
605
207
8
0
428,122
6
L
Athena
11,466
459
101
4
0
449,152
3
W
Ravana
13,390
536
122
5
0
492,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role