Player Matchup

Gilgamesh
Gilgamesh
Dragonassassin7
Gilgamesh
Level 101
God Stats
3W - 3L
1,838 SR
Queue Stats
32W - 34L
1,478 Elo+
Party 2
Anhur
Anhur
Taekwz
Anhur
Level 14
God Stats
4W - 3L
1,700 SR
Queue Stats
6W - 10L
1,546 Elo+
Party 2
Ra
Ra
YungGroot_10
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Team Averages
Level 40
1,679 SR
1,508 Elo+

VS

Team Averages
Level 45
1,620 SR
1,538 Elo+
Fenrir
Fenrir
Mr BabyPluto
Fenrir
Level 89
God Stats
11W - 7L
1,599 SR
Queue Stats
360W - 332L
1,475 Elo+
Party 1
Rama
Rama
Pyraxel
Rama
Level 27
God Stats
39W - 37L
1,568 SR
Queue Stats
380W - 430L
1,456 Elo+
Party 1
Ra
Ra
vips-army
Ra
Level 18
God Stats
3W - 0L
1,694 SR
Queue Stats
24W - 16L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonassassin7
Gilgamesh
10
3 / 6 / 0
8,462
705
6,694
13,370
9,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Taekwz
Anhur
10
0 / 6 / 2
7,068
589
2,393
11,555
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 1
6,788
566
1,685
6,074
1,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 3 / 12
9,625
802
4,794
9,810
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Pyraxel
Rama
14
9 / 0 / 7
9,917
826
6,041
4,166
1,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 0 / 12
9,632
803
10,942
5,559
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dragonassassin7
Gilgamesh
3
6
0
0.5
W
Fenrir
4
3
12
3.33
W
Rama
Pyraxel
Rama
9
0
7
12.5
L
Anhur
Taekwz
Anhur
0
6
2
0.17
L
0
6
1
0.08
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,772
Damage
21,777
30,999
Taken
19,535
15,275
Mitigated
12,478
4,556
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dragonassassin7
Gilgamesh
6,694
1,408
0
1,729
13,370
9,734
0
4,024
9,062
0
31,004
W
Fenrir
4,794
845
0
2,051
9,810
8,861
172
1,126
8,684
0
19,373
W
Rama
Pyraxel
Rama
6,041
5,383
0
0
4,166
1,612
2,206
615
3,551
0
23,868
L
Anhur
Taekwz
Anhur
2,393
878
0
2,077
11,555
3,768
0
3,618
7,759
0
21,904
L
1,685
319
122
628
6,074
1,773
0
2,789
3,128
13,102
0
W
10,942
1,043
1,084
2,502
5,559
2,005
229
142
5,417
56,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
29,174
101
Minions Killed
139
0
Camps Cleared
0
562,194
Distance Traveled
639,303
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,462
705
34
3
0
221,450
5
W
Fenrir
9,625
802
17
1
0
227,268
1
W
Rama
9,917
826
40
3
0
197,954
0
L
Anhur
7,068
589
44
4
0
184,204
0
L
Ra
6,788
566
23
2
0
156,540
1
W
Ra
9,632
803
82
7
0
214,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role