Player Matchup

Cabrakan
Cabrakan
Platinum III
Jefferson24423
Cabrakan
Platinum III
Level 123
God Stats
2W - 3L
1,687 SR
Queue Stats
438W - 452L
1,789 MMR
Solo
Skadi
Skadi
Platinum IV
KillerRun760
Skadi
Platinum IV
Level 104
God Stats
40W - 29L
1,721 SR
Queue Stats
126W - 111L
1,842 MMR
Solo
Janus
Janus
Platinum I
Misanthroptomist
Janus
Platinum I
Level 146
God Stats
4W - 7L
1,599 SR
Queue Stats
362W - 348L
1,869 MMR
Solo
Mercury
Mercury
Gold II
NoireElmo
Mercury
Gold II
Level 141
God Stats
61W - 41L
1,685 SR
Queue Stats
698W - 701L
1,661 MMR
Solo
Bellona
Bellona
Platinum V
lightman2547
Bellona
Platinum V
Level 69
God Stats
4W - 6L
1,512 SR
Queue Stats
267W - 258L
1,836 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,641 SR
1,799 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 94
1,595 SR
1,802 MMR
Tsukuyomi
Tsukuyomi
Platinum I
BluexThunder360
Tsukuyomi
Platinum I
Level 101
God Stats
8W - 3L
1,609 SR
Queue Stats
82W - 67L
1,928 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
INDIAN JEW BOY5
Guan Yu
Platinum III
Level 66
God Stats
0W - 2L
1,586 SR
Queue Stats
79W - 69L
1,866 MMR
Party 1
Ullr
Ullr
Gold III
LOKODEE13
Ullr
Gold III
Level 89
God Stats
2W - 1L
1,487 SR
Queue Stats
39W - 40L
1,661 MMR
Solo
Discordia
Discordia
Platinum I
MyeCohk
Discordia
Platinum I
Level 78
God Stats
24W - 12L
1,709 SR
Queue Stats
403W - 381L
1,785 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
tonii_marquez
Kumbhakarna
Platinum IV
Level 137
God Stats
1W - 2L
1,585 SR
Queue Stats
61W - 55L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 8 / 7
10,444
454
7,591
20,253
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 4 / 3
13,534
588
16,146
16,015
6,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 2
11,368
494
10,095
16,121
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
NoireElmo
Mercury
18
4 / 4 / 7
11,727
510
8,039
16,049
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
lightman2547
Bellona
18
2 / 5 / 6
12,300
535
14,406
26,161
28,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
King ArthurGilgameshSetDanzaburouAthena

VS

Bans
Cu ChulainnSobekIzanamiCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BluexThunder360
Tsukuyomi
20
9 / 5 / 1
13,479
586
22,912
23,198
17,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 2 / 12
11,965
520
13,529
18,523
12,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
18
4 / 5 / 5
12,049
524
10,142
15,354
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MyeCohk
Discordia
20
4 / 3 / 4
13,252
576
15,191
10,502
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
tonii_marquez
Kumbhakarna
17
4 / 3 / 12
11,626
505
8,179
18,502
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
18
Kills
27
27
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BluexThunder360
Tsukuyomi
9
5
1
1.9
L
6
2
12
6
W
Cabrakan
1
8
7
0.56
W
9
4
3
2.63
L
Ullr
4
5
5
1.3
W
2
6
2
0.5
L
Discordia
MyeCohk
Discordia
4
3
4
2
W
Mercury
NoireElmo
Mercury
4
4
7
1.88
W
Bellona
lightman2547
Bellona
2
5
6
1
L
Kumbhakarna
tonii_marquez
Kumbhakarna
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,277
Damage
69,953
94,599
Taken
86,079
63,957
Mitigated
60,579
16,626
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BluexThunder360
Tsukuyomi
22,912
6,592
0
10,468
23,198
17,674
934
2,761
20,321
0
100,631
L
13,529
1,913
1,810
3,174
18,523
12,824
1,684
4,000
14,391
0
88,270
W
Cabrakan
7,591
1,394
0
2,274
20,253
16,958
264
7,095
12,892
28,379
0
W
16,146
6,621
0
2,679
16,015
6,471
1,275
4,211
11,736
0
97,901
L
Ullr
10,142
4,793
0
663
15,354
5,967
3,478
3,768
11,471
0
75,128
W
10,095
138
0
876
16,121
5,491
312
6,047
9,757
80,489
0
L
Discordia
MyeCohk
Discordia
15,191
274
0
2,366
10,502
4,410
562
3,409
7,005
111,658
0
W
Mercury
NoireElmo
Mercury
8,039
4,260
0
404
16,049
6,463
1,572
3,624
12,355
0
85,868
W
Bellona
lightman2547
Bellona
14,406
5,986
0
10,393
26,161
28,574
2,368
1,616
24,489
0
80,127
L
Kumbhakarna
tonii_marquez
Kumbhakarna
8,179
855
0
3,659
18,502
19,704
301
3,269
15,205
37,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
62,371
621
Minions Killed
688
0
Camps Cleared
0
2,147,516
Distance Traveled
2,187,322
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,479
586
170
7
0
438,531
4
L
Guan Yu
11,965
520
127
6
0
498,114
7
W
Cabrakan
10,444
454
40
2
0
401,774
4
W
Skadi
13,534
588
149
6
0
409,991
5
L
Ullr
12,049
524
135
6
0
425,104
3
W
Janus
11,368
494
153
7
0
439,384
4
L
Discordia
13,252
576
203
9
0
424,503
3
W
Mercury
11,727
510
144
6
0
520,129
1
W
Bellona
12,300
535
135
6
0
376,238
3
L
Kumbhakarna
11,626
505
53
2
0
401,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role