Player Matchup

Bellona
Bellona
AlexisTomasPD
Bellona
Level 29
God Stats
3W - 7L
1,314 SR
Queue Stats
76W - 104L
1,082 Elo+
Party 2
Anubis
Anubis
DANKILLERNIEL
Anubis
Level 13
God Stats
17W - 16L
1,405 SR
Queue Stats
54W - 78L
1,259 Elo+
Party 2
Bastet
Bastet
LuchoAstrozG
Bastet
Level 8
God Stats
18W - 26L
1,135 SR
Queue Stats
57W - 89L
1,082 Elo+
Party 2
Ymir
Ymir
appa-00
Ymir
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,710 Elo+
Party 2
Xbalanque
Xbalanque
ivanrojas08
Xbalanque
Level 45
God Stats
1W - 1L
1,325 SR
Queue Stats
59W - 95L
1,259 Elo+
Party 2
Team Averages
Level 30
1,336 SR
1,278 Elo+

VS

Team Averages
Level 22
1,549 SR
1,320 Elo+
Khepri
Khepri
Juicetus
Khepri
Level 24
God Stats
1W - 7L
1,241 SR
Queue Stats
1W - 7L
1,179 Elo+
Solo
Chaac
Chaac
Mayan Carpi
Chaac
Level 29
God Stats
37W - 21L
1,463 SR
Queue Stats
472W - 443L
1,429 Elo+
Solo
Rama
Rama
PapaSmurf43
Rama
Level 11
God Stats
1W - 2L
1,748 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 1
Medusa
Medusa
TheChosenJT
Medusa
Level 26
God Stats
3W - 4L
1,819 SR
Queue Stats
63W - 79L
1,343 Elo+
Solo
Kukulkan
Kukulkan
bobodawg
Kukulkan
Level 22
God Stats
11W - 7L
1,476 SR
Queue Stats
36W - 61L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 5 / 3
12,309
492
6,963
16,977
12,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
12 / 4 / 6
13,588
544
23,276
18,515
8,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
10 / 1 / 7
13,556
542
19,037
13,710
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
appa-00
Ymir
17
4 / 1 / 9
11,280
451
4,343
25,193
27,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ivanrojas08
Xbalanque
15
2 / 6 / 0
10,405
416
6,958
15,438
5,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Juicetus
Khepri
2
0 / 1 / 0
6,324
253
0
592
87
Shoes

Shoes

+6%
Movement Speed

20
6 / 4 / 2
13,262
530
17,557
22,465
21,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 4 / 2
12,989
520
20,184
18,131
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
16
4 / 8 / 5
11,346
454
13,723
19,898
7,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bobodawg
Kukulkan
16
1 / 15 / 6
10,335
413
12,696
19,650
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
32
Kills
16
17
Deaths
32
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
5
3
1.1
W
12
4
6
3.75
L
Khepri
Juicetus
Khepri
0
1
0
0
W
Bastet
10
1
7
13.5
L
6
4
2
1.75
L
5
4
2
1.5
L
Medusa
4
8
5
0.81
W
Ymir
appa-00
Ymir
4
1
9
8.5
L
Kukulkan
bobodawg
Kukulkan
1
15
6
0.27
W
Xbalanque
ivanrojas08
Xbalanque
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
64,160
89,833
Taken
80,736
60,197
Mitigated
42,119
34,884
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,963
1,749
0
3,024
16,977
12,552
1,025
411
16,540
0
82,785
W
23,276
1,206
750
9,984
18,515
8,929
2,911
5,301
12,912
85,622
0
L
Khepri
Juicetus
Khepri
0
0
0
0
592
87
0
172
420
684
0
W
Bastet
19,037
4,674
0
7,547
13,710
6,058
1,172
1,362
12,298
0
104,878
L
17,557
3,189
0
11,985
22,465
21,860
419
6,781
15,684
0
104,203
L
20,184
16,674
0
7,536
18,131
7,127
274
5,160
12,971
0
97,128
L
Medusa
13,723
6,887
0
3,491
19,898
7,775
0
5,611
14,287
0
54,884
W
Ymir
appa-00
Ymir
4,343
372
0
9,589
25,193
27,360
266
4,189
20,819
25,560
0
L
Kukulkan
bobodawg
Kukulkan
12,696
1,806
0
0
19,650
5,270
528
9,895
9,755
48,326
0
W
Xbalanque
ivanrojas08
Xbalanque
6,958
3,675
0
3,990
15,438
5,298
1,936
854
14,568
0
52,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,138
Gold Earned
54,256
572
Minions Killed
548
0
Camps Cleared
0
2,235,806
Distance Traveled
1,632,582
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,309
492
138
6
0
447,634
0
W
Anubis
13,588
544
132
5
0
426,156
0
L
Khepri
6,324
253
1
0
0
20,502
0
W
Bastet
13,556
542
155
6
0
532,846
0
L
Chaac
13,262
530
190
8
0
467,713
2
L
Rama
12,989
520
165
7
0
404,279
7
L
Medusa
11,346
454
89
4
0
443,550
1
W
Ymir
11,280
451
38
2
0
447,801
0
L
Kukulkan
10,335
413
103
4
0
296,538
0
W
Xbalanque
10,405
416
109
4
0
381,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role