Player Matchup

Gilgamesh
Gilgamesh
Babbers
Gilgamesh
Level 84
God Stats
0W - 1L
1,501 SR
Queue Stats
42W - 32L
1,595 Elo+
Party 2
Artio
Artio
FairyInABottle
Artio
Level 70
God Stats
12W - 5L
1,657 SR
Queue Stats
715W - 751L
1,444 Elo+
Solo
Chronos
Chronos
Monotarou
Chronos
Level 104
God Stats
0W - 2L
1,253 SR
Queue Stats
46W - 37L
1,594 Elo+
Party 2
Jing Wei
Jing Wei
keruli
Jing Wei
Level 89
God Stats
3W - 4L
1,596 SR
Queue Stats
287W - 272L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
laststory1997
Kuzenbo
Level 144
God Stats
0W - 3L
1,432 SR
Queue Stats
86W - 79L
1,479 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,529 Elo+

VS

Team Averages
Level 92
1,452 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
Crozeph
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,424 Elo+
Party 1
Freya
Freya
JT06
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,405 Elo+
Party 1
Pele
Pele
Nickadocious18
Pele
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 211L
1,552 Elo+
Party 3
Vulcan
Vulcan
Zachmeoff608
Vulcan
Level 121
God Stats
4W - 9L
1,176 SR
Queue Stats
294W - 297L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
shiprecked6
Sun Wukong
Level 123
God Stats
10W - 4L
1,584 SR
Queue Stats
369W - 396L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Babbers
Gilgamesh
20
4 / 7 / 20
12,862
677
26,298
25,571
21,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 3 / 20
14,239
749
22,030
50,131
35,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Monotarou
Chronos
20
5 / 8 / 21
12,673
667
22,173
24,642
8,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
keruli
Jing Wei
20
9 / 7 / 17
14,081
741
28,546
22,304
8,643
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
20
5 / 7 / 19
14,080
741
19,234
47,067
43,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crozeph
Kumbhakarna
20
1 / 7 / 17
13,155
692
10,364
28,927
30,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
JT06
Freya
20
10 / 7 / 13
14,453
761
34,168
32,054
15,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 8 / 11
15,083
794
36,584
27,853
14,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
20
5 / 6 / 13
13,694
721
45,684
17,821
9,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
shiprecked6
Sun Wukong
20
4 / 6 / 12
13,243
697
19,445
25,741
29,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
98
34
Kills
32
32
Deaths
34
97
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Babbers
Gilgamesh
4
7
20
2
W
Kumbhakarna
Crozeph
Kumbhakarna
1
7
17
1.36
L
11
3
20
7
W
Freya
JT06
Freya
10
7
13
2.36
L
Chronos
Monotarou
Chronos
5
8
21
1.94
W
12
8
11
2.19
W
Vulcan
5
6
13
1.92
L
Jing Wei
keruli
Jing Wei
9
7
17
2.5
L
Kuzenbo
5
7
19
2.07
W
Sun Wukong
shiprecked6
Sun Wukong
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,281
Damage
146,245
169,715
Taken
132,396
117,444
Mitigated
100,479
83,805
Healing
59,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Babbers
Gilgamesh
26,298
7,085
2,578
6,301
25,571
21,043
478
10,454
15,117
0
46,061
W
Kumbhakarna
Crozeph
Kumbhakarna
10,364
1,166
2,430
6,693
28,927
30,750
400
12,745
16,182
20,419
0
L
22,030
1,885
13,098
29,131
50,131
35,642
274
29,590
20,541
36,892
0
W
Freya
JT06
Freya
34,168
10,928
920
17,091
32,054
15,975
188
19,027
13,027
52,826
0
L
Chronos
Monotarou
Chronos
22,173
6,303
3,639
4,395
24,642
8,319
1,726
12,879
11,763
40,523
0
W
36,584
7,436
2,236
11,496
27,853
14,971
1,963
12,979
14,874
0
58,573
W
Vulcan
45,684
13,377
1,584
4,287
17,821
9,383
964
8,856
8,965
80,050
0
L
Jing Wei
keruli
Jing Wei
28,546
21,781
2,018
4,914
22,304
8,643
3,013
11,442
10,862
0
59,658
L
Kuzenbo
19,234
4,226
2,634
15,097
47,067
43,797
309
27,227
19,840
33,679
0
W
Sun Wukong
shiprecked6
Sun Wukong
19,445
2,112
3,177
9,125
25,741
29,400
1,563
9,830
15,911
1,450
38,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,935
Gold Earned
69,628
206
Minions Killed
222
0
Camps Cleared
0
1,555,978
Distance Traveled
1,491,006
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,862
677
46
2
0
303,625
2
W
Kumbhakarna
13,155
692
27
1
0
313,869
1
L
Artio
14,239
749
26
1
0
364,269
1
W
Freya
14,453
761
41
2
0
276,411
0
L
Chronos
12,673
667
31
2
0
285,308
0
W
Pele
15,083
794
43
2
0
298,899
0
W
Vulcan
13,694
721
80
4
0
330,944
0
L
Jing Wei
14,081
741
88
5
0
297,287
0
L
Kuzenbo
14,080
741
15
1
0
305,489
1
W
Sun Wukong
13,243
697
31
2
0
270,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role