Player Matchup

King Arthur
King Arthur
Big_Beesechurger
King Arthur
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
BogusBoogyman14
Cthulhu
Level 22
God Stats
8W - 5L
1,561 SR
Queue Stats
16W - 21L
1,313 Elo+
Party 2
Vulcan
Vulcan
DaveTheTryHard2
Vulcan
Level 135
God Stats
11W - 13L
1,533 SR
Queue Stats
540W - 653L
1,320 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,341 Elo+

VS

Team Averages
Level 56
1,585 SR
1,327 Elo+
Hercules
Hercules
Gharny
Hercules
Level 62
God Stats
13W - 20L
1,680 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 1
Tiamat
Tiamat
KingJoeKJKingJoe
Tiamat
Level 44
God Stats
2W - 1L
1,361 SR
Queue Stats
55W - 107L
1,140 Elo+
Solo
Artemis
Artemis
elusive_fork7
Artemis
Level 61
God Stats
6W - 2L
1,714 SR
Queue Stats
30W - 30L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big_Beesechurger
King Arthur
14
5 / 7 / 5
11,756
653
18,757
23,948
18,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 5
12,126
674
11,400
17,903
23,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 9 / 4
10,720
596
15,093
15,319
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gharny
Hercules
17
8 / 0 / 8
13,160
731
14,580
20,599
10,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 5 / 4
10,386
577
4,198
10,754
6,697
Breastplate

Breastplate

+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes

Shoes

+6%
Movement Speed

Artemis
18
10 / 6 / 8
13,754
764
28,996
24,809
10,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
19
19
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Big_Beesechurger
King Arthur
5
7
5
1.07
L
3
3
5
1.83
L
3
9
4
0.56
W
Hercules
Gharny
Hercules
8
0
8
12
W
1
5
4
0.6
W
Artemis
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
47,774
57,170
Taken
56,162
47,860
Mitigated
26,738
8,279
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Big_Beesechurger
King Arthur
18,757
2,658
0
3,668
23,948
18,088
106
1,220
22,728
0
42,867
L
11,400
810
285
1,597
17,903
23,640
0
1,141
16,762
39,379
0
L
15,093
3,024
0
2,729
15,319
6,132
0
1,861
13,458
52,452
0
W
Hercules
Gharny
Hercules
14,580
3,935
0
4,003
20,599
10,021
0
8,330
12,269
0
69,890
W
4,198
503
414
3,445
10,754
6,697
0
6,193
4,561
19,519
0
W
Artemis
28,996
19,353
0
14,488
24,809
10,020
444
12,053
12,756
0
91,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
37,300
170
Minions Killed
249
0
Camps Cleared
0
913,254
Distance Traveled
858,896
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,756
653
42
2
0
314,076
0
L
Cthulhu
12,126
674
58
3
0
301,310
0
L
Vulcan
10,720
596
70
4
0
297,868
0
W
Hercules
13,160
731
98
5
0
375,343
0
W
Tiamat
10,386
577
33
2
0
210,938
3
W
Artemis
13,754
764
118
7
0
272,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role