Player Matchup

Horus
Horus
Alukard627
Horus
Level 109
God Stats
0W - 1L
1,761 SR
Queue Stats
94W - 118L
1,409 Elo+
Solo
Izanami
Izanami
Bakamonoo
Izanami
Level 108
God Stats
14W - 11L
1,602 SR
Queue Stats
22W - 36L
1,400 Elo+
Solo
Bellona
Bellona
NoscopedChicken
Bellona
Level 109
God Stats
3W - 5L
1,575 SR
Queue Stats
114W - 78L
1,678 Elo+
Party 1
Arachne
Arachne
Sheeptoaster
Arachne
Level 75
God Stats
114W - 58L
1,678 SR
Queue Stats
599W - 603L
1,488 Elo+
Solo
Scylla
Scylla
hungybunny
Scylla
Level 69
God Stats
6W - 6L
1,414 SR
Queue Stats
300W - 296L
1,540 Elo+
Party 1
Team Averages
Level 94
1,606 SR
1,503 Elo+

VS

Team Averages
Level 110
1,473 SR
1,469 Elo+
Sylvanus
Sylvanus
J Blalock
Sylvanus
Level 118
God Stats
62W - 78L
1,473 SR
Queue Stats
249W - 250L
1,492 Elo+
Party 2
Cupid
Cupid
Jakillsky
Cupid
Level 109
God Stats
19W - 24L
1,520 SR
Queue Stats
811W - 879L
1,474 Elo+
Solo
Janus
Janus
Zagreuz
Janus
Level 53
God Stats
4W - 0L
1,356 SR
Queue Stats
105W - 111L
1,377 Elo+
Solo
Mulan
Mulan
dt24hunter
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
thomiseee
Set
Level 124
God Stats
7W - 5L
1,517 SR
Queue Stats
388W - 366L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 4 / 3
7,166
398
6,479
15,977
13,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Bakamonoo
Izanami
16
0 / 3 / 2
9,622
535
12,004
11,845
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 3 / 0
11,021
612
15,044
15,265
13,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Sheeptoaster
Arachne
14
3 / 5 / 4
8,822
490
6,969
15,049
6,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
hungybunny
Scylla
14
0 / 5 / 1
8,348
464
3,556
10,034
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
J Blalock
Sylvanus
14
3 / 2 / 8
8,359
464
6,504
13,355
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Jakillsky
Cupid
15
2 / 1 / 7
8,588
477
7,536
15,117
4,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zagreuz
Janus
16
5 / 1 / 7
10,101
561
11,472
11,058
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
17
6 / 3 / 8
10,535
585
11,435
13,296
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 5 / 4
9,302
517
7,096
13,050
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
20
20
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
0
4
3
0.38
L
Izanami
Bakamonoo
Izanami
0
3
2
0.33
W
Sylvanus
J Blalock
Sylvanus
3
2
8
3.5
W
Cupid
Jakillsky
Cupid
2
1
7
5.5
L
9
3
0
3
L
Arachne
Sheeptoaster
Arachne
3
5
4
1
W
Janus
Zagreuz
Janus
5
1
7
8.5
W
Mulan
6
3
8
3.33
L
Scylla
hungybunny
Scylla
0
5
1
0.1
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,052
Damage
44,043
68,170
Taken
65,876
42,028
Mitigated
36,742
15,140
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,479
3,055
1,259
3,263
15,977
13,712
0
4,334
11,375
0
20,037
L
Izanami
Bakamonoo
Izanami
12,004
9,297
540
4,453
11,845
4,281
3,140
2,237
9,608
0
95,706
W
Sylvanus
J Blalock
Sylvanus
6,504
1,474
2,763
4,383
13,355
9,014
0
521
12,794
23,095
4,521
W
Cupid
Jakillsky
Cupid
7,536
4,393
1,039
8,106
15,117
4,763
0
0
15,117
0
63,814
L
15,044
4,757
0
2,480
15,265
13,595
652
3,564
11,307
414
76,438
L
Arachne
Sheeptoaster
Arachne
6,969
4,651
0
2,217
15,049
6,623
0
3,957
10,802
0
57,021
W
Janus
Zagreuz
Janus
11,472
481
128
2,405
11,058
3,741
0
1,737
9,103
66,016
0
W
Mulan
11,435
2,826
0
2,370
13,296
9,993
0
1,065
12,081
0
70,809
L
Scylla
hungybunny
Scylla
3,556
124
0
928
10,034
3,817
0
2,907
6,909
50,342
0
W
7,096
2,747
0
3,605
13,050
9,231
0
151
12,899
0
50,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
46,885
587
Minions Killed
511
0
Camps Cleared
0
1,579,676
Distance Traveled
1,611,419
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,166
398
33
2
0
316,317
1
L
Izanami
9,622
535
192
11
0
275,695
0
W
Sylvanus
8,359
464
53
3
0
297,491
3
W
Cupid
8,588
477
100
6
0
295,463
1
L
Bellona
11,021
612
156
9
0
343,945
1
L
Arachne
8,822
490
97
5
0
336,680
4
W
Janus
10,101
561
149
8
0
357,423
0
W
Mulan
10,535
585
126
7
0
327,954
2
L
Scylla
8,348
464
109
6
0
307,039
4
W
Set
9,302
517
83
5
0
333,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role