Player Matchup

Izanami
Izanami
BigBootyLowry
Izanami
Level 43
God Stats
10W - 7L
1,803 SR
Queue Stats
127W - 103L
1,593 Elo+
Solo
Xing Tian
Xing Tian
ClutchBeads
Xing Tian
Level 149
God Stats
4W - 1L
1,751 SR
Queue Stats
208W - 75L
1,860 Elo+
Party 2
Baron Samedi
Baron Samedi
Nurì
Baron Samedi
Level 100
God Stats
8W - 4L
1,795 SR
Queue Stats
367W - 171L
1,840 Elo+
Party 2
Sol
Sol
Ribusu
Sol
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 64L
1,947 Elo+
Party 2
Thor
Thor
Wíllus
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 5L
2,016 Elo+
Party 2
Team Averages
Level 95
1,670 SR
1,851 Elo+

VS

Team Averages
Level 40
1,449 SR
1,404 Elo+
Cthulhu
Cthulhu
DrSammy12
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Kukulkan
Kukulkan
FlyingSkunk18
Kukulkan
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Janus
Janus
KinkyMussolini
Janus
Level 47
God Stats
3W - 7L
1,363 SR
Queue Stats
281W - 229L
1,653 Elo+
Party 3
Medusa
Medusa
TerroristicPig
Medusa
Level 42
God Stats
25W - 33L
1,592 SR
Queue Stats
307W - 279L
1,609 Elo+
Party 3
Hercules
Hercules
Unfoundedpie654
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 0 / 17
10,356
1,036
9,919
4,349
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ClutchBeads
Xing Tian
16
3 / 1 / 20
9,895
990
9,047
11,714
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Nurì
Baron Samedi
17
3 / 1 / 23
9,937
994
11,135
6,309
3,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Ribusu
Sol
17
17 / 1 / 11
12,355
1,236
30,446
12,699
5,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Wíllus
Thor
16
5 / 0 / 18
10,326
1,033
11,992
5,624
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrSammy12
Cthulhu
14
1 / 10 / 2
9,116
912
7,253
15,117
11,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
FlyingSkunk18
Kukulkan
14
0 / 7 / 1
8,274
827
7,088
15,536
7,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 2
8,712
871
5,737
11,912
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 3
8,526
853
3,406
10,251
3,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
14
0 / 11 / 1
8,288
829
5,485
24,698
20,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
11
33
Kills
2
3
Deaths
34
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
17
13.5
W
Xing Tian
ClutchBeads
Xing Tian
3
1
20
13
L
Cthulhu
DrSammy12
Cthulhu
1
10
2
0.2
L
Kukulkan
FlyingSkunk18
Kukulkan
0
7
1
0.07
L
1
2
2
1
W
Baron Samedi
Nurì
Baron Samedi
3
1
23
14.5
W
Sol
Ribusu
Sol
17
1
11
22.5
L
0
4
3
0.38
L
Hercules
0
11
1
0.05
W
Thor
Wíllus
Thor
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,539
Damage
28,969
40,695
Taken
77,514
19,192
Mitigated
46,927
17,210
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,919
7,186
0
1,122
4,349
1,783
0
2,334
2,015
0
30,490
W
Xing Tian
ClutchBeads
Xing Tian
9,047
612
0
382
11,714
4,641
0
4,086
2,110
19,381
0
L
Cthulhu
DrSammy12
Cthulhu
7,253
412
151
0
15,117
11,636
0
8,446
6,497
13,783
0
L
Kukulkan
FlyingSkunk18
Kukulkan
7,088
795
0
0
15,536
7,091
0
10,283
5,223
22,067
0
L
5,737
124
0
0
11,912
3,915
0
8,392
3,460
15,139
0
W
Baron Samedi
Nurì
Baron Samedi
11,135
914
1,920
2,547
6,309
3,709
0
3,407
2,769
33,299
0
W
Sol
Ribusu
Sol
30,446
16,985
0
9,704
12,699
5,318
0
6,243
6,298
56,386
0
L
3,406
950
0
272
10,251
3,680
0
6,988
3,173
0
18,564
L
Hercules
5,485
1,589
0
3,455
24,698
20,605
0
15,952
8,533
0
16,615
W
Thor
Wíllus
Thor
11,992
1,460
0
1,535
5,624
3,741
0
3,517
2,013
0
22,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
42,916
223
Minions Killed
135
11
Camps Cleared
3
947,459
Distance Traveled
804,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,356
1,036
63
6
0
187,279
0
W
Xing Tian
9,895
990
13
1
4
183,539
0
L
Cthulhu
9,116
912
23
2
1
137,299
2
L
Kukulkan
8,274
827
30
3
1
166,656
0
L
Janus
8,712
871
19
2
0
139,544
0
W
Baron Samedi
9,937
994
45
5
1
177,224
0
W
Sol
12,355
1,236
72
7
3
203,620
0
L
Medusa
8,526
853
42
4
0
186,177
0
L
Hercules
8,288
829
21
2
1
174,425
0
W
Thor
10,326
1,033
30
3
3
195,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role