Player Matchup

Cthulhu
Cthulhu
Chara6756
Cthulhu
Level 47
God Stats
11W - 4L
1,725 SR
Queue Stats
263W - 260L
1,510 Elo+
Party 4
Cernunnos
Cernunnos
HQue
Cernunnos
Level 22
God Stats
20W - 28L
1,384 SR
Queue Stats
36W - 53L
1,346 Elo+
Party 4
Athena
Athena
Koyare
Athena
Level 108
God Stats
11W - 14L
1,388 SR
Queue Stats
150W - 127L
1,535 Elo+
Party 4
Scylla
Scylla
Marmadilla
Scylla
Level 28
God Stats
3W - 2L
1,646 SR
Queue Stats
19W - 19L
1,535 Elo+
Party 1
Bakasura
Bakasura
thedrivingking4
Bakasura
Level 87
God Stats
36W - 16L
1,694 SR
Queue Stats
456W - 413L
1,557 Elo+
Party 1
Team Averages
Level 58
1,567 SR
1,497 Elo+

VS

Team Averages
Level 53
1,677 SR
1,461 Elo+
Nox
Nox
AndreaMage
Nox
Level 37
God Stats
3W - 1L
1,882 SR
Queue Stats
70W - 56L
1,502 Elo+
Solo
Chaac
Chaac
Dracanix
Chaac
Level 39
God Stats
2W - 3L
1,519 SR
Queue Stats
30W - 20L
1,297 Elo+
Party 2
Jing Wei
Jing Wei
EEvasivee
Jing Wei
Level 101
God Stats
6W - 6L
1,731 SR
Queue Stats
158W - 166L
1,559 Elo+
Party 2
Loki
Loki
MilitiaMan22
Loki
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 181L
1,471 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ShellyONelly
Kumbhakarna
Level 42
God Stats
7W - 8L
1,755 SR
Queue Stats
181W - 193L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chara6756
Cthulhu
5
2 / 1 / 2
3,850
770
1,705
2,451
663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
HQue
Cernunnos
6
3 / 1 / 1
4,110
822
1,918
2,788
604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Koyare
Athena
6
0 / 1 / 3
3,714
743
750
2,497
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Marmadilla
Scylla
6
0 / 1 / 0
3,604
721
0
1,166
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
7
1 / 0 / 0
3,807
761
1,403
3,111
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
990
198
0
0
0
Chaac
Dracanix
Chaac
6
0 / 1 / 0
3,300
660
1,935
2,911
1,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
EEvasivee
Jing Wei
6
2 / 1 / 1
3,817
763
2,784
2,840
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 1
3,696
739
1,298
1,899
419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Kumbhakarna
ShellyONelly
Kumbhakarna
5
0 / 3 / 2
3,324
665
435
3,712
983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
Chara6756
Cthulhu
2
1
2
3
L
Chaac
Dracanix
Chaac
0
1
0
0
L
Jing Wei
EEvasivee
Jing Wei
2
1
1
2.5
W
Cernunnos
HQue
Cernunnos
3
1
1
3.5
W
Athena
Koyare
Athena
0
1
3
1.5
W
Scylla
Marmadilla
Scylla
0
1
0
0
L
2
1
1
2.5
L
Kumbhakarna
ShellyONelly
Kumbhakarna
0
3
2
0.33
W
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,776
Damage
6,452
12,013
Taken
11,362
3,026
Mitigated
3,156
2,101
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Chara6756
Cthulhu
1,705
238
222
252
2,451
663
0
65
2,386
7,528
0
L
Chaac
Dracanix
Chaac
1,935
351
0
798
2,911
1,075
0
0
2,676
0
13,630
L
Jing Wei
EEvasivee
Jing Wei
2,784
2,478
0
1,197
2,840
679
0
956
1,884
0
17,344
W
Cernunnos
HQue
Cernunnos
1,918
1,090
0
543
2,788
604
0
370
2,418
0
7,287
W
Athena
Koyare
Athena
750
392
0
250
2,497
731
0
0
2,497
15,083
0
W
Scylla
Marmadilla
Scylla
0
0
0
0
1,166
177
513
0
1,166
12,418
0
L
1,298
251
0
778
1,899
419
0
332
1,567
0
8,990
L
Kumbhakarna
ShellyONelly
Kumbhakarna
435
0
0
30
3,712
983
0
1,167
2,545
4,259
0
W
Bakasura
1,403
889
0
834
3,111
851
0
0
3,111
0
10,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
15,127
119
Minions Killed
89
0
Camps Cleared
0
515,196
Distance Traveled
412,224
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
990
198
0
0
0
0
0
W
Cthulhu
3,850
770
8
2
0
117,450
1
L
Chaac
3,300
660
23
5
0
89,912
0
L
Jing Wei
3,817
763
34
7
0
106,652
0
W
Cernunnos
4,110
822
19
4
0
95,380
1
W
Athena
3,714
743
34
7
0
96,940
2
W
Scylla
3,604
721
23
5
0
87,354
0
L
Loki
3,696
739
28
6
0
110,144
0
L
Kumbhakarna
3,324
665
4
1
0
105,516
1
W
Bakasura
3,807
761
35
7
0
118,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role