Player Matchup

Hercules
Hercules
LumizaX
Hercules
Level 96
God Stats
1W - 3L
1,696 SR
Queue Stats
26W - 32L
1,583 Elo+
Party 2
Janus
Janus
Zhykie
Janus
Level 37
God Stats
1W - 1L
1,783 SR
Queue Stats
20W - 30L
1,596 Elo+
Party 2
Neith
Neith
wafferdoffer
Neith
Level 12
God Stats
6W - 6L
1,569 SR
Queue Stats
6W - 8L
1,527 Elo+
Party 2
Team Averages
Level 48
1,683 SR
1,569 Elo+

VS

Team Averages
Level 77
1,644 SR
1,655 Elo+
Nike
Nike
ICubsI
Nike
Level 90
God Stats
2W - 3L
1,596 SR
Queue Stats
48W - 47L
1,540 Elo+
Solo
Persephone
Persephone
ISmokeKrokodil
Persephone
Level 128
God Stats
8W - 7L
1,642 SR
Queue Stats
335W - 199L
1,776 Elo+
Party 1
Medusa
Medusa
VinnyMoose
Medusa
Level 14
God Stats
16W - 10L
1,694 SR
Queue Stats
20W - 15L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LumizaX
Hercules
16
5 / 6 / 4
12,539
597
15,699
29,902
27,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Zhykie
Janus
16
3 / 9 / 7
12,809
610
12,123
16,205
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 6
12,724
606
5,898
21,109
8,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ICubsI
Nike
18
3 / 4 / 13
14,991
714
12,985
19,012
22,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
ISmokeKrokodil
Persephone
20
14 / 1 / 7
16,262
774
38,697
14,420
7,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
VinnyMoose
Medusa
17
4 / 5 / 11
13,771
656
9,362
13,934
5,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
10
Kills
21
21
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
ICubsI
Nike
3
4
13
2.38
W
Persephone
ISmokeKrokodil
Persephone
14
1
7
17.5
L
Hercules
LumizaX
Hercules
5
6
4
1.17
W
Medusa
VinnyMoose
Medusa
4
5
11
1.9
L
Janus
Zhykie
Janus
3
9
7
0.72
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
61,044
67,216
Taken
47,366
41,229
Mitigated
35,127
13,952
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ICubsI
Nike
12,985
845
806
1,302
19,012
22,204
914
4,946
13,706
546
39,494
W
Persephone
ISmokeKrokodil
Persephone
38,697
873
0
7,214
14,420
7,211
1,360
3,219
11,020
106,178
0
L
Hercules
LumizaX
Hercules
15,699
2,221
0
7,193
29,902
27,082
0
16,231
13,671
7,754
40,440
W
Medusa
VinnyMoose
Medusa
9,362
3,322
0
0
13,934
5,712
1,423
4,979
8,661
0
54,854
L
Janus
Zhykie
Janus
12,123
814
0
1,907
16,205
5,861
0
9,128
7,077
63,367
0
L
5,898
2,798
0
4,852
21,109
8,286
0
13,774
7,335
0
65,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
45,024
258
Minions Killed
241
0
Camps Cleared
0
1,050,309
Distance Traveled
1,221,386
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,991
714
49
2
0
409,668
2
W
Persephone
16,262
774
118
6
0
432,019
0
L
Hercules
12,539
597
50
2
0
371,192
3
W
Medusa
13,771
656
74
4
0
379,699
0
L
Janus
12,809
610
93
4
0
332,289
3
L
Neith
12,724
606
115
5
0
346,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role