Player Matchup

Ao Kuang
Ao Kuang
SACheloo07
Ao Kuang
Level 154
God Stats
0W - 2L
1,756 SR
Queue Stats
119W - 134L
1,566 Elo+
Solo
Terra
Terra
VVVBlack
Terra
Level 142
God Stats
3W - 2L
1,554 SR
Queue Stats
99W - 89L
1,619 Elo+
Solo
Khepri
Khepri
Veaderaxel
Khepri
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,659 Elo+
Solo
Hou Yi
Hou Yi
Zmaxme
Hou Yi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,776 Elo+
Solo
Hera
Hera
notColdBlooded
Hera
Level 49
God Stats
5W - 5L
1,723 SR
Queue Stats
311W - 289L
1,567 Elo+
Solo
Team Averages
Level 119
1,607 SR
1,637 Elo+

VS

Team Averages
Level 144
1,567 SR
1,566 Elo+
Horus
Horus
ALASKANriddle
Horus
Level 146
God Stats
2W - 0L
1,946 SR
Queue Stats
89W - 104L
1,513 Elo+
Solo
Hera
Hera
Chimes24
Hera
Level 160
God Stats
9W - 5L
1,704 SR
Queue Stats
924W - 942L
1,594 Elo+
Solo
Ullr
Ullr
FMFaithful
Ullr
Level 123
God Stats
1W - 3L
1,188 SR
Queue Stats
184W - 207L
1,566 Elo+
Solo
Ah Puch
Ah Puch
NINJA_BK201
Ah Puch
Level 135
God Stats
8W - 8L
1,307 SR
Queue Stats
463W - 473L
1,591 Elo+
Solo
Hades
Hades
Nuckinfutts
Hades
Level 157
God Stats
6W - 0L
1,690 SR
Queue Stats
240W - 237L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SACheloo07
Ao Kuang
19
11 / 6 / 3
12,086
711
12,457
20,719
10,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
VVVBlack
Terra
17
0 / 9 / 14
10,837
637
5,532
27,290
31,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Veaderaxel
Khepri
18
1 / 6 / 10
10,594
623
8,838
25,539
27,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Zmaxme
Hou Yi
17
5 / 7 / 8
10,931
643
22,365
18,003
9,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
5 / 3 / 12
12,593
741
24,890
11,585
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 16
12,179
716
8,320
28,550
30,258
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
20
5 / 3 / 19
13,293
782
21,283
16,517
8,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 6 / 9
13,164
774
20,437
18,809
8,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
NINJA_BK201
Ah Puch
20
8 / 2 / 19
13,383
787
27,695
16,569
8,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 17
11,473
675
15,833
22,901
21,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
111
22
Kills
31
31
Deaths
23
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
7
16
1.57
W
Hera
5
3
19
4.83
W
14
6
9
3.08
W
Ah Puch
NINJA_BK201
Ah Puch
8
2
19
8.75
W
1
5
17
1.9
L
Ao Kuang
SACheloo07
Ao Kuang
11
6
3
2.08
L
Terra
VVVBlack
Terra
0
9
14
0.78
L
Khepri
Veaderaxel
Khepri
1
6
10
1
L
Hou Yi
Zmaxme
Hou Yi
5
7
8
1.29
L
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,082
Damage
93,568
103,136
Taken
103,346
85,211
Mitigated
77,578
38,803
Healing
56,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,320
3,879
14,170
11,090
28,550
30,258
516
12,536
15,464
151
14,775
W
Hera
21,283
5,096
1,333
3,778
16,517
8,625
1,602
9,914
6,287
51,857
0
W
20,437
10,404
1,228
1,733
18,809
8,717
2,380
10,903
7,727
0
31,793
W
Ah Puch
NINJA_BK201
Ah Puch
27,695
2,281
5,132
4,487
16,569
8,222
1,585
7,437
8,947
59,134
0
W
15,833
889
4,518
9,402
22,901
21,756
625
9,251
13,204
41,756
0
L
Ao Kuang
SACheloo07
Ao Kuang
12,457
2,044
1,550
5,038
20,719
10,721
421
12,791
7,928
18,592
0
L
Terra
VVVBlack
Terra
5,532
1,279
10,847
6,868
27,290
31,558
297
19,531
7,759
15,313
0
L
Khepri
Veaderaxel
Khepri
8,838
628
2,031
2,909
25,539
27,356
221
13,186
12,353
28,053
0
L
Hou Yi
Zmaxme
Hou Yi
22,365
8,277
1,453
2,420
18,003
9,366
390
11,454
6,549
0
42,823
L
24,890
6,541
3,030
2,657
11,585
6,210
775
7,946
3,639
52,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
63,492
214
Minions Killed
188
0
Camps Cleared
0
1,309,356
Distance Traveled
1,477,192
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,179
716
2
0
0
309,692
2
W
Hera
13,293
782
50
3
0
296,012
0
W
Ullr
13,164
774
22
1
0
268,179
0
W
Ah Puch
13,383
787
63
4
0
290,800
0
W
Hades
11,473
675
51
3
0
312,509
0
L
Ao Kuang
12,086
711
18
1
0
248,436
0
L
Terra
10,837
637
31
2
0
248,501
2
L
Khepri
10,594
623
36
2
0
295,320
1
L
Hou Yi
10,931
643
56
3
0
240,796
3
L
Hera
12,593
741
73
4
0
276,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role