Player Matchup

Chaac
Chaac
Aaron115
Chaac
Level 107
God Stats
1W - 1L
1,251 SR
Queue Stats
33W - 34L
1,468 Elo+
Party 2
Ganesha
Ganesha
BAALBAPHO
Ganesha
Level 21
God Stats
15W - 22L
1,473 SR
Queue Stats
52W - 62L
1,475 Elo+
Party 2
Mercury
Mercury
Finisteerra
Mercury
Level 125
God Stats
11W - 16L
1,417 SR
Queue Stats
178W - 192L
1,436 Elo+
Party 3
Cupid
Cupid
Mackimus
Cupid
Level 44
God Stats
11W - 17L
1,393 SR
Queue Stats
252W - 286L
1,491 Elo+
Solo
Zeus
Zeus
NachasMugas
Zeus
Level 14
God Stats
8W - 10L
1,485 SR
Queue Stats
28W - 43L
1,413 Elo+
Party 3
Team Averages
Level 62
1,404 SR
1,457 Elo+

VS

Team Averages
Level 67
1,653 SR
1,515 Elo+
Hera
Hera
KanadeWhite
Hera
Level 146
God Stats
1W - 0L
1,701 SR
Queue Stats
18W - 11L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
KittenMints
Baron Samedi
Level 67
God Stats
2W - 2L
1,890 SR
Queue Stats
22W - 21L
1,454 Elo+
Party 1
Cupid
Cupid
bigmeals3103
Cupid
Level 68
God Stats
32W - 37L
1,584 SR
Queue Stats
84W - 82L
1,515 Elo+
Solo
Ares
Ares
meshidarn
Ares
Level 27
God Stats
10W - 6L
1,574 SR
Queue Stats
36W - 20L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
sytanic
Danzaburou
Level 28
God Stats
1W - 0L
1,515 SR
Queue Stats
2W - 1L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aaron115
Chaac
18
0 / 6 / 7
11,803
843
12,607
30,544
31,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
BAALBAPHO
Ganesha
19
0 / 4 / 9
11,757
840
13,490
26,571
13,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Finisteerra
Mercury
19
8 / 9 / 3
13,694
978
14,032
25,565
9,874
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Mackimus
Cupid
18
5 / 7 / 4
13,368
955
12,248
19,956
6,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 10 / 9
11,952
854
17,717
23,515
8,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 10
17,019
1,216
50,200
12,945
5,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KittenMints
Baron Samedi
18
2 / 1 / 10
12,040
860
7,278
6,909
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 19
13,503
965
31,585
16,918
8,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
20
3 / 1 / 22
14,676
1,048
11,286
19,635
29,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
sytanic
Danzaburou
20
4 / 3 / 22
14,060
1,004
19,361
18,570
9,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
14
Kills
36
36
Deaths
14
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aaron115
Chaac
0
6
7
0.58
L
Ganesha
BAALBAPHO
Ganesha
0
4
9
1.13
L
Mercury
Finisteerra
Mercury
8
9
3
1.06
W
22
3
10
9
W
Baron Samedi
KittenMints
Baron Samedi
2
1
10
7
L
Cupid
Mackimus
Cupid
5
7
4
1
L
1
10
9
0.55
W
5
6
19
2.42
W
Ares
3
1
22
14
W
Danzaburou
sytanic
Danzaburou
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,094
Damage
119,710
126,151
Taken
74,977
70,545
Mitigated
56,157
21,380
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aaron115
Chaac
12,607
2,750
0
10,640
30,544
31,448
0
14,252
16,292
0
38,313
L
Ganesha
BAALBAPHO
Ganesha
13,490
264
1,801
2,501
26,571
13,831
0
13,088
13,483
44,900
0
L
Mercury
Finisteerra
Mercury
14,032
8,723
0
1,399
25,565
9,874
0
13,562
12,003
0
43,724
W
50,200
9,603
411
3,128
12,945
5,971
0
4,840
8,105
84,834
0
W
Baron Samedi
KittenMints
Baron Samedi
7,278
757
2,513
1,168
6,909
3,356
0
3,352
3,557
35,091
0
L
Cupid
Mackimus
Cupid
12,248
6,950
2,820
1,636
19,956
6,951
0
12,184
7,772
0
46,115
L
17,717
1,436
0
583
23,515
8,441
0
15,678
7,837
39,487
0
W
31,585
26,786
306
1,816
16,918
8,277
0
5,439
11,479
0
48,816
W
Ares
11,286
1,075
0
1,653
19,635
29,294
0
7,897
11,738
23,640
0
W
Danzaburou
sytanic
Danzaburou
19,361
7,653
0
3,471
18,570
9,259
0
9,679
8,891
0
42,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,574
Gold Earned
71,298
273
Minions Killed
269
9
Camps Cleared
8
1,298,207
Distance Traveled
1,244,385
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,803
843
83
6
0
256,400
1
L
Ganesha
11,757
840
3
0
0
260,254
0
L
Mercury
13,694
978
58
4
4
310,934
0
W
Hera
17,019
1,216
90
6
2
293,812
0
W
Baron Samedi
12,040
860
63
5
2
235,100
0
L
Cupid
13,368
955
88
6
5
229,376
2
L
Zeus
11,952
854
41
3
0
241,243
1
W
Cupid
13,503
965
41
3
3
190,989
1
W
Ares
14,676
1,048
25
2
0
265,453
1
W
Danzaburou
14,060
1,004
50
4
1
259,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role