Player Matchup

Da Ji
Da Ji
Asrelia
Da Ji
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,588 Elo+
Party 2
Sol
Sol
GinsengStripx
Sol
Level 121
God Stats
1W - 0L
1,546 SR
Queue Stats
50W - 48L
1,589 Elo+
Solo
Chronos
Chronos
K1ngJ4ffie707
Chronos
Level 129
God Stats
1W - 3L
1,132 SR
Queue Stats
67W - 69L
1,549 Elo+
Solo
Hel
Hel
Luminatica
Hel
Level 124
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 2
Khepri
Khepri
SilentKillggr
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,448 SR
1,572 Elo+

VS

Team Averages
Level 133
1,647 SR
1,544 Elo+
Artemis
Artemis
D1rty Cucumber
Artemis
Level 143
God Stats
5W - 5L
1,836 SR
Queue Stats
540W - 463L
1,475 Elo+
Party 3
Cernunnos
Cernunnos
HeroicBroly
Cernunnos
Level 159
God Stats
3W - 5L
1,601 SR
Queue Stats
602W - 545L
1,489 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Homie450
Ah Muzen Cab
Level 111
God Stats
1W - 1L
1,799 SR
Queue Stats
98W - 57L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
ggavinoo_
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,608 Elo+
Party 1
Hel
Hel
jabarn
Hel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asrelia
Da Ji
17
4 / 2 / 14
10,160
847
12,731
17,256
15,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 9
9,498
792
21,274
18,214
9,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
16
2 / 2 / 14
9,503
792
13,328
15,973
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 2 / 8
10,546
879
15,531
16,689
9,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 1 / 17
9,646
804
5,277
15,793
18,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,992
749
14,526
11,898
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
HeroicBroly
Cernunnos
15
2 / 6 / 2
8,647
721
14,791
16,619
6,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Homie450
Ah Muzen Cab
17
3 / 3 / 3
9,794
816
18,157
13,659
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
ggavinoo_
Kuzenbo
16
0 / 3 / 5
8,368
697
9,243
18,745
31,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
jabarn
Hel
12
1 / 5 / 3
7,936
661
10,778
13,594
5,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
21
Kills
7
8
Deaths
21
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Asrelia
Da Ji
4
2
14
5.5
L
1
4
4
0.75
W
4
1
9
8.5
L
Cernunnos
HeroicBroly
Cernunnos
2
6
2
0.5
L
Ah Muzen Cab
Homie450
Ah Muzen Cab
3
3
3
1.5
W
Chronos
2
2
14
4.5
W
9
2
8
6.5
W
2
1
17
10.5
L
Kuzenbo
ggavinoo_
Kuzenbo
0
3
5
0.83
L
Hel
jabarn
Hel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,141
Damage
67,495
83,925
Taken
74,515
62,300
Mitigated
53,504
46,998
Healing
38,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Asrelia
Da Ji
12,731
2,959
1,648
2,524
17,256
15,671
808
4,471
12,591
0
16,957
L
14,526
4,927
704
1,341
11,898
4,691
1,407
8,551
3,347
0
25,683
W
21,274
5,829
2,654
7,002
18,214
9,359
2,331
6,042
11,918
37,183
0
L
Cernunnos
HeroicBroly
Cernunnos
14,791
5,716
1,202
2,744
16,619
6,382
1,197
11,691
4,928
0
24,903
L
Ah Muzen Cab
Homie450
Ah Muzen Cab
18,157
5,372
2,525
4,247
13,659
5,961
1,292
8,564
5,095
0
37,162
W
Chronos
13,328
2,466
675
2,216
15,973
8,732
1,435
3,222
12,627
32,211
0
W
15,531
665
17,369
8,644
16,689
9,852
616
2,407
14,174
38,324
0
W
5,277
188
3,223
1,043
15,793
18,686
301
2,955
12,594
17,483
0
L
Kuzenbo
ggavinoo_
Kuzenbo
9,243
2,872
2,810
2,456
18,745
31,024
34
14,204
4,541
16,126
0
L
Hel
jabarn
Hel
10,778
547
14,646
6,226
13,594
5,446
0
12,400
1,194
12,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
43,737
184
Minions Killed
106
0
Camps Cleared
0
1,165,436
Distance Traveled
1,087,028
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,160
847
17
1
0
244,124
1
L
Artemis
8,992
749
35
3
0
211,699
0
W
Sol
9,498
792
49
4
0
215,624
0
L
Cernunnos
8,647
721
20
2
0
189,109
2
L
Ah Muzen Cab
9,794
816
41
3
0
231,846
0
W
Chronos
9,503
792
33
3
0
244,274
4
W
Hel
10,546
879
55
5
0
252,758
0
W
Khepri
9,646
804
30
3
0
208,656
0
L
Kuzenbo
8,368
697
6
1
0
223,789
0
L
Hel
7,936
661
4
0
0
230,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role