Player Matchup

Zeus
Zeus
Cuoki19
Zeus
Level 28
God Stats
60W - 32L
1,616 SR
Queue Stats
161W - 154L
1,514 Elo+
Solo
Yemoja
Yemoja
HeatherGrey
Yemoja
Level 16
God Stats
3W - 2L
1,828 SR
Queue Stats
13W - 13L
1,769 Elo+
Solo
Hades
Hades
abe-kun1977
Hades
Level 25
God Stats
27W - 30L
1,591 SR
Queue Stats
27W - 31L
1,559 Elo+
Solo
Neith
Neith
ericksano888
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,713 Elo+
Party 1
Pele
Pele
tsunayoshi323
Pele
Level 17
God Stats
6W - 5L
1,336 SR
Queue Stats
29W - 34L
1,281 Elo+
Party 1
Team Averages
Level 18
1,574 SR
1,567 Elo+

VS

Team Averages
Level 15
1,449 SR
1,438 Elo+
Odin
Odin
Aa32az
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,475 Elo+
Solo
Merlin
Merlin
Detrellm
Merlin
Level 14
God Stats
20W - 23L
1,334 SR
Queue Stats
25W - 33L
1,284 Elo+
Solo
Terra
Terra
Hanako Jian
Terra
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
279W - 139L
1,705 Elo+
Solo
Nemesis
Nemesis
conical-octagon7
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Solo
Cupid
Cupid
dakishimeru
Cupid
Level 17
God Stats
3W - 6L
1,410 SR
Queue Stats
39W - 52L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cuoki19
Zeus
20
15 / 5 / 14
14,303
1,192
23,024
8,872
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
0 / 0 / 3
9,679
807
826
439
165
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 22
15,226
1,269
19,417
18,394
9,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 1 / 20
14,293
1,191
23,181
12,569
5,640
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 23
13,363
1,114
21,469
17,919
7,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aa32az
Odin
16
1 / 8 / 5
10,521
877
2,607
15,285
6,151
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Detrellm
Merlin
17
0 / 5 / 7
10,661
888
4,187
14,228
4,267
20
9 / 4 / 7
15,208
1,267
21,883
22,579
13,875
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 17 / 6
11,490
958
5,872
27,930
8,300
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 10 / 8
13,549
1,129
19,904
21,405
6,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
43
Kills
17
17
Deaths
44
82
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
Aa32az
Odin
1
8
5
0.44
W
Zeus
Cuoki19
Zeus
15
5
14
4.4
L
Merlin
Detrellm
Merlin
0
5
7
0.7
L
9
4
7
3.13
W
Yemoja
0
0
3
1.5
W
12
5
22
4.6
L
1
17
6
0.24
L
6
10
8
1
W
11
1
20
21
W
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,917
Damage
54,453
58,193
Taken
101,427
26,809
Mitigated
39,592
12,232
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aa32az
Odin
2,607
392
0
0
15,285
6,151
0
6,030
9,255
0
7,694
W
Zeus
Cuoki19
Zeus
23,024
2,180
0
454
8,872
3,326
0
5,295
3,577
42,685
0
L
Merlin
Detrellm
Merlin
4,187
349
0
0
14,228
4,267
0
7,007
7,221
14,170
0
L
21,883
3,920
5,218
4,790
22,579
13,875
0
7,765
14,814
49,503
0
W
Yemoja
826
306
395
24
439
165
0
209
230
2,322
0
W
19,417
1,127
258
5,595
18,394
9,738
0
7,212
11,182
49,238
0
L
5,872
2,136
0
419
27,930
8,300
0
13,167
14,763
0
27,117
L
19,904
10,578
421
1,032
21,405
6,999
0
9,298
12,107
0
45,598
W
23,181
13,369
0
4,560
12,569
5,640
0
4,786
7,783
0
43,513
W
21,469
4,373
0
946
17,919
7,940
0
8,568
9,351
0
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,864
Gold Earned
61,429
214
Minions Killed
175
5
Camps Cleared
5
830,165
Distance Traveled
986,885
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,521
877
11
1
0
151,079
0
W
Zeus
14,303
1,192
35
3
2
150,755
0
L
Merlin
10,661
888
24
2
0
196,184
0
L
Terra
15,208
1,267
60
5
1
243,044
3
W
Yemoja
9,679
807
4
0
0
51,049
0
W
Hades
15,226
1,269
90
8
2
218,848
0
L
Nemesis
11,490
958
29
2
1
204,527
3
L
Cupid
13,549
1,129
51
4
3
192,051
0
W
Neith
14,293
1,191
37
3
1
208,100
0
W
Pele
13,363
1,114
48
4
0
201,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role