Player Matchup

Medusa
Medusa
Dubuckous
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,502 Elo+
Party 2
Osiris
Osiris
YTB-Mack
Osiris
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
190W - 228L
1,503 Elo+
Solo
Odin
Odin
khang916
Odin
Level 28
God Stats
9W - 20L
1,431 SR
Queue Stats
164W - 146L
1,501 Elo+
Solo
Ra
Ra
lennynator2010
Ra
Level 16
God Stats
5W - 6L
1,445 SR
Queue Stats
17W - 21L
1,495 Elo+
Solo
Cthulhu
Cthulhu
sirhardscopes
Cthulhu
Level 29
God Stats
5W - 3L
1,617 SR
Queue Stats
60W - 78L
1,424 Elo+
Party 2
Team Averages
Level 23
1,499 SR
1,485 Elo+

VS

Team Averages
Level 31
1,457 SR
1,623 Elo+
Nemesis
Nemesis
FatDaddyStacks
Nemesis
Level 37
God Stats
3W - 1L
1,745 SR
Queue Stats
13W - 11L
1,808 Elo+
Party 1
Ra
Ra
ItzDumbleDore
Ra
Level 14
God Stats
1W - 1L
1,270 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
JirokanKato
Izanami
Level 59
God Stats
8W - 10L
1,500 SR
Queue Stats
46W - 42L
1,808 Elo+
Party 1
Ymir
Ymir
NotIcyWaterz
Ymir
Level 3
God Stats
4W - 6L
1,270 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Terra
Terra
PineappleM8
Terra
Level 43
God Stats
5W - 8L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dubuckous
Medusa
13
5 / 8 / 7
9,073
504
9,749
13,191
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
YTB-Mack
Osiris
16
5 / 4 / 4
9,703
539
10,521
16,238
10,904
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
3 / 0 / 0
9,400
522
3,113
7,818
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 3 / 9
10,211
567
12,443
11,837
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
5 / 4 / 8
9,020
501
7,271
17,534
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 3
10,380
577
10,598
11,069
5,670
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 4
7,788
433
3,677
11,958
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JirokanKato
Izanami
15
7 / 8 / 5
9,838
547
20,496
15,118
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 6
7,861
437
2,880
11,839
8,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 3
9,012
501
7,183
9,943
10,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
26
Kills
19
19
Deaths
26
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dubuckous
Medusa
5
8
7
1.06
W
9
2
3
5.25
W
0
9
4
0.22
W
Izanami
JirokanKato
Izanami
7
8
5
1.19
W
2
6
6
0.83
W
1
1
3
2.5
L
Osiris
YTB-Mack
Osiris
5
4
4
1.75
L
Odin
3
0
0
3
L
8
3
9
4.17
L
Cthulhu
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
44,834
66,618
Taken
59,927
41,209
Mitigated
34,203
19,105
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dubuckous
Medusa
9,749
3,734
0
443
13,191
4,386
1,179
2,706
10,485
0
39,653
W
10,598
6,111
0
1,324
11,069
5,670
254
3,187
7,777
0
51,921
W
3,677
483
289
1,895
11,958
4,229
377
5,032
6,700
46,566
0
W
Izanami
JirokanKato
Izanami
20,496
12,656
0
2,247
15,118
5,346
1,218
5,330
9,580
0
60,395
W
2,880
229
0
410
11,839
8,563
259
4,342
7,367
20,730
0
W
7,183
740
243
1,604
9,943
10,395
351
1,240
8,343
51,833
0
L
Osiris
YTB-Mack
Osiris
10,521
4,646
438
5,008
16,238
10,904
0
3,793
12,115
0
65,648
L
Odin
3,113
545
107
2,505
7,818
5,680
558
2,808
4,770
0
48,418
L
12,443
2,007
1,836
4,533
11,837
4,664
1,145
1,778
10,059
65,654
0
L
Cthulhu
7,271
336
600
3,635
17,534
15,575
509
2,025
15,449
23,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
44,879
454
Minions Killed
382
0
Camps Cleared
0
1,638,566
Distance Traveled
1,713,470
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,073
504
66
4
0
306,129
1
W
Nemesis
10,380
577
84
5
0
389,703
1
W
Ra
7,788
433
81
5
0
302,350
1
W
Izanami
9,838
547
81
5
0
305,092
5
W
Ymir
7,861
437
35
2
0
332,512
0
W
Terra
9,012
501
101
6
0
383,813
4
L
Osiris
9,703
539
113
6
0
357,261
0
L
Odin
9,400
522
108
6
0
308,640
0
L
Ra
10,211
567
120
7
0
326,349
5
L
Cthulhu
9,020
501
47
3
0
340,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role