Player Matchup

Izanami
Izanami
Gold V
DMR MinedPanda
Izanami
Gold V
Level 84
God Stats
11W - 5L
1,592 SR
Queue Stats
80W - 76L
1,468 MMR
Solo
Tyr
Tyr
Silver III
EdgyMcEdgerman
Tyr
Silver III
Level 119
God Stats
2W - 1L
1,623 SR
Queue Stats
102W - 86L
1,481 MMR
Solo
Bacchus
Bacchus
Gold V
PabloGSC
Bacchus
Gold V
Level 62
God Stats
1W - 7L
1,238 SR
Queue Stats
100W - 94L
1,450 MMR
Solo
Nemesis
Nemesis
Gold V
RaiTheSaber
Nemesis
Gold V
Level 105
God Stats
6W - 3L
1,777 SR
Queue Stats
29W - 32L
1,475 MMR
Solo
Hera
Hera
Gold III
vezzo227711
Hera
Gold III
Level 77
God Stats
4W - 4L
1,629 SR
Queue Stats
423W - 414L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,572 SR
1,470 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,483 SR
1,483 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
ATR0ciOus0
Jormungandr
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
AssasinRabbit69
Skadi
Gold I
Level 102
God Stats
10W - 8L
1,377 SR
Queue Stats
295W - 295L
1,483 MMR
Solo
Bellona
Bellona
Gold V
Yo_Racks
Bellona
Gold V
Level 108
God Stats
3W - 0L
1,650 SR
Queue Stats
19W - 22L
1,442 MMR
Solo
Kukulkan
Kukulkan
Gold I
Zyaruss
Kukulkan
Gold I
Level 159
God Stats
7W - 9L
1,390 SR
Queue Stats
284W - 283L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
11,924
542
9,249
11,234
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 0
10,827
492
14,095
22,317
20,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
PabloGSC
Bacchus
14
3 / 3 / 5
9,737
443
9,580
20,980
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
RaiTheSaber
Nemesis
16
1 / 6 / 4
9,816
446
8,966
16,971
9,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 3
9,249
420
7,604
10,932
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AnhurCu ChulainnSetAthenaTiamat

VS

Bans
GilgameshDanzaburouCthulhuFenrirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
5 / 2 / 10
12,428
565
11,034
16,208
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
ATR0ciOus0
Jormungandr
15
0 / 5 / 12
10,210
464
8,319
18,828
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 0 / 5
14,011
637
14,946
12,102
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Yo_Racks
Bellona
20
4 / 0 / 5
14,657
666
15,920
20,804
24,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Zyaruss
Kukulkan
18
2 / 1 / 9
11,788
536
8,909
12,494
5,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
8
Kills
22
22
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
10
5
W
Jormungandr
ATR0ciOus0
Jormungandr
0
5
12
1.2
W
11
0
5
13.5
L
2
3
1
0.83
L
0
3
0
0
L
Bacchus
PabloGSC
Bacchus
3
3
5
1.83
L
Nemesis
RaiTheSaber
Nemesis
1
6
4
0.5
W
Bellona
Yo_Racks
Bellona
4
0
5
6.5
W
Kukulkan
Zyaruss
Kukulkan
2
1
9
6.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
59,128
82,434
Taken
80,436
65,778
Mitigated
54,863
21,822
Healing
31,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,034
2,386
0
9,348
16,208
8,240
633
2,781
13,195
0
89,279
W
Jormungandr
ATR0ciOus0
Jormungandr
8,319
1,415
0
3,824
18,828
12,651
595
7,266
11,464
44,701
0
W
14,946
8,757
0
7,455
12,102
4,436
3,358
2,168
9,934
0
110,736
L
9,249
6,600
0
3,047
11,234
4,315
1,022
1,389
9,845
0
109,042
L
14,095
2,362
0
9,108
22,317
20,697
75
1,575
20,742
0
83,437
L
Bacchus
PabloGSC
Bacchus
9,580
674
801
6,102
20,980
26,771
87
8,690
12,290
28,627
0
L
Nemesis
RaiTheSaber
Nemesis
8,966
3,947
0
1,307
16,971
9,759
247
3,096
13,875
0
80,186
W
Bellona
Yo_Racks
Bellona
15,920
6,575
0
7,072
20,804
24,276
798
1,376
19,326
1,072
90,254
W
Kukulkan
Zyaruss
Kukulkan
8,909
663
0
3,815
12,494
5,260
861
4,839
7,427
93,478
0
L
7,604
1,950
0
1,457
10,932
4,236
932
3,453
7,479
59,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,553
Gold Earned
63,094
646
Minions Killed
697
0
Camps Cleared
0
1,974,339
Distance Traveled
2,137,599
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,428
565
136
6
0
463,835
5
W
Jormungandr
10,210
464
58
3
0
391,022
4
W
Skadi
14,011
637
169
8
0
426,795
7
L
Izanami
11,924
542
191
9
0
340,524
0
L
Tyr
10,827
492
174
8
0
424,530
7
L
Bacchus
9,737
443
38
2
0
407,295
2
L
Nemesis
9,816
446
124
6
0
438,866
7
W
Bellona
14,657
666
173
8
0
448,635
6
W
Kukulkan
11,788
536
161
7
0
407,312
3
L
Hera
9,249
420
119
5
0
363,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role