Player Matchup

Mercury
Mercury
Aadi2
Mercury
Level 67
God Stats
4W - 3L
1,483 SR
Queue Stats
161W - 170L
1,427 Elo+
Party 2
Vulcan
Vulcan
SaltyPineapples
Vulcan
Level 47
God Stats
4W - 4L
1,762 SR
Queue Stats
60W - 58L
1,518 Elo+
Party 2
Olorun
Olorun
SquilliamCEO
Olorun
Level 24
God Stats
7W - 13L
1,340 SR
Queue Stats
12W - 21L
1,384 Elo+
Party 2
Osiris
Osiris
p00feast911
Osiris
Level 69
God Stats
12W - 4L
1,565 SR
Queue Stats
236W - 242L
1,425 Elo+
Party 2
Izanami
Izanami
xrpqts
Izanami
Level 46
God Stats
18W - 18L
1,506 SR
Queue Stats
29W - 36L
1,421 Elo+
Party 2
Team Averages
Level 51
1,531 SR
1,435 Elo+

VS

Team Averages
Level 54
1,460 SR
1,294 Elo+
Sylvanus
Sylvanus
Bruteinforcer
Sylvanus
Level 47
God Stats
12W - 7L
1,628 SR
Queue Stats
17W - 16L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Cvby
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Chiron
Chiron
FranKiller_730
Chiron
Level 21
God Stats
7W - 12L
1,500 SR
Queue Stats
25W - 45L
1,208 Elo+
Party 3
Bakasura
Bakasura
Frostyyy G
Bakasura
Level 92
God Stats
2W - 2L
1,173 SR
Queue Stats
87W - 81L
1,504 Elo+
Party 1
Tiamat
Tiamat
elfacu02facundof
Tiamat
Level 107
God Stats
0W - 2L
1,499 SR
Queue Stats
16W - 26L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aadi2
Mercury
19
9 / 3 / 6
13,237
630
11,532
16,349
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 5 / 10
10,943
521
20,070
12,016
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
17
5 / 5 / 8
11,736
559
7,971
13,742
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
19
3 / 1 / 4
12,304
586
10,240
15,509
17,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
xrpqts
Izanami
19
4 / 3 / 2
12,472
594
8,451
14,195
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bruteinforcer
Sylvanus
15
3 / 5 / 4
9,492
452
6,140
22,469
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Cvby
Kukulkan
3
0 / 1 / 2
4,412
210
0
624
344
13
2 / 9 / 10
8,870
422
5,839
14,436
5,302
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Frostyyy G
Bakasura
18
8 / 6 / 2
11,000
524
15,466
22,684
10,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 6
10,084
480
11,555
15,776
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
26
Kills
16
17
Deaths
26
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aadi2
Mercury
9
3
6
4
L
Sylvanus
Bruteinforcer
Sylvanus
3
5
4
1
L
Kukulkan
Cvby
Kukulkan
0
1
2
1
L
2
9
10
0.78
L
Bakasura
Frostyyy G
Bakasura
8
6
2
1.5
W
5
5
10
2
W
Olorun
5
5
8
1.8
L
3
5
6
1.2
W
Osiris
3
1
4
5
W
Izanami
xrpqts
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,264
Damage
39,000
71,811
Taken
75,989
39,603
Mitigated
44,144
17,848
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aadi2
Mercury
11,532
6,617
0
500
16,349
6,927
2,948
4,112
11,322
0
93,660
L
Sylvanus
Bruteinforcer
Sylvanus
6,140
713
1,529
9,187
22,469
18,316
0
8,265
13,600
22,384
0
L
Kukulkan
Cvby
Kukulkan
0
0
0
0
624
344
0
624
0
0
0
L
5,839
1,419
623
1,945
14,436
5,302
0
5,631
8,558
0
25,105
L
Bakasura
Frostyyy G
Bakasura
15,466
10,127
0
4,511
22,684
10,956
0
7,144
15,319
0
63,876
W
20,070
4,439
0
1,357
12,016
4,494
1,601
3,461
8,275
47,226
0
W
Olorun
7,971
3,851
1,133
4,982
13,742
5,463
1,449
3,564
9,064
48,811
0
L
11,555
691
213
3,667
15,776
9,226
0
5,132
10,464
59,740
0
W
Osiris
10,240
3,305
0
3,100
15,509
17,327
1,608
1,929
12,538
0
76,551
W
Izanami
xrpqts
Izanami
8,451
6,384
0
6,776
14,195
5,392
6,566
4,629
9,459
0
102,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,692
Gold Earned
43,858
700
Minions Killed
278
0
Camps Cleared
0
1,934,022
Distance Traveled
1,503,965
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,237
630
153
7
0
444,051
6
L
Sylvanus
9,492
452
29
1
0
319,439
3
L
Kukulkan
4,412
210
0
0
0
0
0
L
Chiron
8,870
422
37
2
0
349,954
0
L
Bakasura
11,000
524
121
6
0
433,514
1
W
Vulcan
10,943
521
70
3
0
400,855
1
W
Olorun
11,736
559
122
6
0
359,679
1
L
Tiamat
10,084
480
91
4
0
401,058
3
W
Osiris
12,304
586
166
8
0
411,187
0
W
Izanami
12,472
594
189
9
0
318,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role