Player Matchup

Tsukuyomi
Tsukuyomi
Diamond II
Canøxør
Tsukuyomi
Diamond II
Level 152
God Stats
6W - 2L
1,780 SR
Queue Stats
110W - 97L
2,372 MMR
Solo
Janus
Janus
Diamond III
Chayannέ
Janus
Diamond III
Level 159
God Stats
21W - 24L
1,437 SR
Queue Stats
384W - 402L
2,332 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Rhaegøn
Sun Wukong
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond II
TimoteaK
Neith
Diamond II
Level 156
God Stats
4W - 4L
1,935 SR
Queue Stats
352W - 335L
2,363 MMR
Solo
Cabrakan
Cabrakan
Diamond V
eltornado22
Cabrakan
Diamond V
Level 124
God Stats
4W - 3L
1,647 SR
Queue Stats
51W - 48L
2,235 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,660 SR
2,160 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,652 SR
2,307 MMR
Khepri
Khepri
Diamond II
F0RASTEIR0
Khepri
Diamond II
Level 160
God Stats
15W - 8L
1,724 SR
Queue Stats
253W - 237L
2,284 MMR
Solo
Ra
Ra
Masters
Joeldazeloth
Ra
Masters
Level 160
God Stats
9W - 4L
1,600 SR
Queue Stats
514W - 460L
2,618 MMR
Solo
Anhur
Anhur
Diamond III
MatuNn
Anhur
Diamond III
Level 160
God Stats
15W - 11L
1,686 SR
Queue Stats
260W - 230L
2,355 MMR
Solo
Ganesha
Ganesha
Platinum I
Sυkυna
Ganesha
Platinum I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
2,144 MMR
Party 1
Nike
Nike
Diamond IV
Voknos
Nike
Diamond IV
Level 160
God Stats
1W - 1L
1,749 SR
Queue Stats
84W - 100L
2,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Canøxør
Tsukuyomi
10
3 / 5 / 0
6,997
412
5,687
9,389
2,738
Janus
Chayannέ
Janus
14
0 / 3 / 2
8,326
490
3,951
6,910
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Rhaegøn
Sun Wukong
16
0 / 3 / 1
9,268
545
10,386
16,041
9,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
TimoteaK
Neith
13
0 / 8 / 0
7,772
457
5,947
11,793
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
eltornado22
Cabrakan
10
1 / 4 / 2
7,667
451
2,508
11,785
6,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SusanoApolloAthenaSetGilgamesh

VS

Bans
TiamatGebFenrirSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
F0RASTEIR0
Khepri
13
2 / 0 / 8
9,341
549
3,393
9,716
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 0 / 2
12,030
708
11,788
8,122
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
MatuNn
Anhur
18
7 / 1 / 5
11,915
701
9,765
9,990
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Sυkυna
Ganesha
18
1 / 2 / 9
10,419
613
6,767
12,969
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Voknos
Nike
17
2 / 1 / 1
10,576
622
9,233
13,478
8,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
23
23
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Canøxør
Tsukuyomi
3
5
0
0.6
L
Janus
Chayannέ
Janus
0
3
2
0.33
W
Khepri
F0RASTEIR0
Khepri
2
0
8
6
W
11
0
2
12
W
Anhur
MatuNn
Anhur
7
1
5
9.5
L
Sun Wukong
Rhaegøn
Sun Wukong
0
3
1
0.17
W
Ganesha
Sυkυna
Ganesha
1
2
9
2.75
L
Neith
TimoteaK
Neith
0
8
0
0
W
Nike
Voknos
Nike
2
1
1
2.5
L
Cabrakan
eltornado22
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
40,946
55,918
Taken
54,275
22,620
Mitigated
31,678
12,530
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Canøxør
Tsukuyomi
5,687
1,754
0
1,602
9,389
2,738
0
5,045
4,149
0
29,157
L
Janus
Chayannέ
Janus
3,951
46
0
724
6,910
1,784
0
2,652
4,168
61,546
0
W
Khepri
F0RASTEIR0
Khepri
3,393
353
0
1,713
9,716
8,520
647
1,492
8,162
24,210
0
W
11,788
1,434
1,078
2,990
8,122
3,964
1,830
1,369
6,711
94,062
0
W
Anhur
MatuNn
Anhur
9,765
6,791
0
6,471
9,990
3,873
5,281
1,948
7,971
0
95,714
L
Sun Wukong
Rhaegøn
Sun Wukong
10,386
2,781
0
6,671
16,041
9,148
0
4,040
11,989
0
73,306
W
Ganesha
Sυkυna
Ganesha
6,767
373
0
2,610
12,969
6,954
2,140
1,043
11,864
75,533
0
L
Neith
TimoteaK
Neith
5,947
4,051
0
1,498
11,793
2,867
0
5,087
6,628
0
53,883
W
Nike
Voknos
Nike
9,233
1,023
0
3,455
13,478
8,367
314
342
13,108
5,742
60,400
L
Cabrakan
eltornado22
Cabrakan
2,508
345
0
2,035
11,785
6,083
0
5,607
6,106
19,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
54,281
509
Minions Killed
656
0
Camps Cleared
0
1,549,626
Distance Traveled
1,680,453
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,997
412
56
3
0
288,007
1
L
Janus
8,326
490
150
9
0
372,218
7
W
Khepri
9,341
549
52
3
0
303,863
3
W
Ra
12,030
708
204
12
0
380,838
3
W
Anhur
11,915
701
156
9
0
309,835
7
L
Sun Wukong
9,268
545
165
10
0
309,649
0
W
Ganesha
10,419
613
90
5
0
353,196
2
L
Neith
7,772
457
97
6
0
281,982
3
W
Nike
10,576
622
154
9
0
332,721
4
L
Cabrakan
7,667
451
41
2
0
297,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role