Player Matchup

Anhur
Anhur
BorBotOnPC
Anhur
Level 3
God Stats
15W - 2L
1,775 SR
Queue Stats
166W - 109L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
HelixElixir
Baron Samedi
Level 8
God Stats
42W - 47L
1,419 SR
Queue Stats
168W - 228L
1,434 Elo+
Party 2
Bacchus
Bacchus
IsamuDUDE
Bacchus
Level 50
God Stats
11W - 6L
1,720 SR
Queue Stats
532W - 668L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
KentaTheGod
Ao Kuang
Level 33
God Stats
17W - 26L
1,547 SR
Queue Stats
352W - 427L
1,374 Elo+
Party 2
King Arthur
King Arthur
youtryyoufail
King Arthur
Level 29
God Stats
7W - 9L
1,451 SR
Queue Stats
106W - 129L
1,423 Elo+
Solo
Team Averages
Level 25
1,582 SR
1,409 Elo+

VS

Team Averages
Level 24
1,506 SR
1,320 Elo+
Gilgamesh
Gilgamesh
Flamyboi98
Gilgamesh
Level 26
God Stats
2W - 6L
1,608 SR
Queue Stats
48W - 67L
1,340 Elo+
Party 1
Skadi
Skadi
HamothyTheGreat
Skadi
Level 28
God Stats
73W - 81L
1,453 SR
Queue Stats
554W - 592L
1,367 Elo+
Solo
Nike
Nike
IcyBoi12
Nike
Level 26
God Stats
7W - 8L
1,468 SR
Queue Stats
45W - 63L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
Tyblz
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 305L
1,207 Elo+
Solo
Xing Tian
Xing Tian
ceasarsalad04
Xing Tian
Level 37
God Stats
16W - 14L
1,500 SR
Queue Stats
113W - 143L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
26 / 1 / 14
16,591
638
49,491
32,600
16,275
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
HelixElixir
Baron Samedi
18
5 / 3 / 18
12,423
478
19,434
19,358
10,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
IsamuDUDE
Bacchus
19
14 / 2 / 19
14,631
563
15,883
23,510
39,760
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
KentaTheGod
Ao Kuang
19
13 / 4 / 16
13,918
535
26,029
29,073
13,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
youtryyoufail
King Arthur
19
5 / 5 / 14
12,942
498
10,785
27,767
24,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flamyboi98
Gilgamesh
15
3 / 14 / 2
10,244
394
11,588
28,639
18,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 12 / 4
10,200
392
18,487
20,851
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
16
5 / 11 / 3
11,143
429
16,688
31,656
30,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Tyblz
Kukulkan
14
0 / 16 / 5
9,516
366
10,142
21,121
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ceasarsalad04
Xing Tian
14
4 / 12 / 4
10,697
411
13,746
41,491
33,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
63
Kills
14
15
Deaths
65
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
26
1
14
33
L
Gilgamesh
Flamyboi98
Gilgamesh
3
14
2
0.29
L
2
12
4
0.33
W
Baron Samedi
HelixElixir
Baron Samedi
5
3
18
4.67
L
Nike
5
11
3
0.59
W
Bacchus
IsamuDUDE
Bacchus
14
2
19
11.75
W
Ao Kuang
KentaTheGod
Ao Kuang
13
4
16
5.25
L
Kukulkan
Tyblz
Kukulkan
0
16
5
0.16
L
Xing Tian
ceasarsalad04
Xing Tian
4
12
4
0.5
W
King Arthur
youtryyoufail
King Arthur
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,622
Damage
70,651
132,308
Taken
143,758
104,171
Mitigated
96,847
52,726
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
49,491
40,217
0
18,840
32,600
16,275
5,506
5,926
26,472
0
166,671
L
Gilgamesh
Flamyboi98
Gilgamesh
11,588
2,435
0
5,428
28,639
18,918
0
10,217
18,178
0
55,371
L
18,487
9,517
0
1,409
20,851
7,176
936
9,168
11,575
0
63,351
W
Baron Samedi
HelixElixir
Baron Samedi
19,434
2,646
4,237
6,669
19,358
10,453
1,028
6,267
12,805
70,950
0
L
Nike
16,688
1,984
0
928
31,656
30,118
695
13,915
17,623
8,500
45,542
W
Bacchus
IsamuDUDE
Bacchus
15,883
2,103
1,327
2,272
23,510
39,760
70
4,864
18,300
59,942
0
W
Ao Kuang
KentaTheGod
Ao Kuang
26,029
6,973
0
11,700
29,073
13,099
26
4,701
23,976
82,358
0
L
Kukulkan
Tyblz
Kukulkan
10,142
1,496
0
594
21,121
7,420
469
8,008
12,947
41,831
0
L
Xing Tian
ceasarsalad04
Xing Tian
13,746
967
0
3,017
41,491
33,215
492
19,369
21,848
29,193
0
W
King Arthur
youtryyoufail
King Arthur
10,785
865
0
7,681
27,767
24,584
1,701
4,649
22,524
241
78,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,505
Gold Earned
51,800
574
Minions Killed
367
0
Camps Cleared
0
2,316,096
Distance Traveled
1,975,412
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,591
638
183
7
0
415,219
2
L
Gilgamesh
10,244
394
92
4
0
361,025
0
L
Skadi
10,200
392
89
3
0
387,123
1
W
Baron Samedi
12,423
478
111
4
0
435,488
0
L
Nike
11,143
429
86
3
0
411,787
5
W
Bacchus
14,631
563
64
2
0
500,517
0
W
Ao Kuang
13,918
535
91
4
0
476,282
0
L
Kukulkan
9,516
366
79
3
0
339,497
5
L
Xing Tian
10,697
411
21
1
0
475,980
2
W
King Arthur
12,942
498
125
5
0
488,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role