Player Matchup

Thoth
Thoth
ItsTobiAThin
Thoth
Level 145
God Stats
3W - 0L
1,791 SR
Queue Stats
469W - 122L
1,958 Elo+
Party 1
Chaac
Chaac
Slarpo
Chaac
Level 140
God Stats
4W - 2L
1,533 SR
Queue Stats
270W - 92L
1,907 Elo+
Party 1
Danzaburou
Danzaburou
ToeToucher69
Danzaburou
Level 136
God Stats
5W - 1L
1,806 SR
Queue Stats
220W - 51L
1,926 Elo+
Party 1
Team Averages
Level 140
1,710 SR
1,930 Elo+

VS

Team Averages
Level 136
1,664 SR
1,685 Elo+
Chaac
Chaac
DarkEzio12
Chaac
Level 141
God Stats
0W - 2L
1,739 SR
Queue Stats
27W - 23L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
gnrGUNNER
Baron Samedi
Level 140
God Stats
9W - 3L
1,951 SR
Queue Stats
51W - 24L
1,764 Elo+
Party 2
Sol
Sol
zaclet
Sol
Level 128
God Stats
0W - 3L
1,302 SR
Queue Stats
191W - 111L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
12,723
670
14,953
9,995
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Slarpo
Chaac
16
0 / 4 / 14
11,892
626
8,312
23,058
23,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ToeToucher69
Danzaburou
18
10 / 3 / 5
14,879
783
17,631
14,221
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 5 / 7
11,701
616
11,014
18,997
19,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
gnrGUNNER
Baron Samedi
15
2 / 5 / 5
11,345
597
11,927
11,137
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
zaclet
Sol
15
5 / 5 / 4
12,150
639
15,851
15,004
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
15
Kills
9
9
Deaths
15
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
5
7
1.1
W
5
2
8
4.5
W
Chaac
Slarpo
Chaac
0
4
14
1.75
W
Danzaburou
ToeToucher69
Danzaburou
10
3
5
4.17
L
Baron Samedi
gnrGUNNER
Baron Samedi
2
5
5
0.9
L
Sol
zaclet
Sol
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
38,792
47,274
Taken
45,138
33,137
Mitigated
30,141
21,467
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,014
1,673
0
4,964
18,997
19,447
320
6,266
12,731
0
50,700
W
14,953
362
0
2,658
9,995
3,422
1,495
5,445
4,550
65,878
0
W
Chaac
Slarpo
Chaac
8,312
1,288
0
11,546
23,058
23,938
176
15,990
7,068
3,342
28,324
W
Danzaburou
ToeToucher69
Danzaburou
17,631
9,721
0
7,263
14,221
5,777
1,974
6,406
7,815
0
106,494
L
Baron Samedi
gnrGUNNER
Baron Samedi
11,927
308
1,477
2,356
11,137
5,384
180
5,492
5,645
51,613
0
L
Sol
zaclet
Sol
15,851
4,780
0
4,181
15,004
5,310
1,190
4,357
10,647
67,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
35,196
259
Minions Killed
246
0
Camps Cleared
0
1,092,246
Distance Traveled
1,024,760
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,701
616
58
3
0
359,859
6
W
Thoth
12,723
670
89
5
0
353,853
6
W
Chaac
11,892
626
35
2
0
381,427
1
W
Danzaburou
14,879
783
135
7
0
356,966
6
L
Baron Samedi
11,345
597
104
5
0
329,560
5
L
Sol
12,150
639
84
4
0
335,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role