Player Matchup

Cernunnos
Cernunnos
Diamond III
Simply
Cernunnos
Diamond III
Level 159
God Stats
1W - 1L
1,803 SR
Queue Stats
68W - 79L
2,279 MMR
Solo
Hades
Hades
Diamond II
SoyFunkBoy
Hades
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
Spektronz
Raijin
Diamond I
Level 160
God Stats
14W - 9L
1,755 SR
Queue Stats
200W - 164L
2,445 MMR
Party 2
Ganesha
Ganesha
Diamond IV
TheBurntNacho
Ganesha
Diamond IV
Level 145
God Stats
2W - 2L
2,087 SR
Queue Stats
101W - 81L
2,157 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Ástro
Tsukuyomi
Diamond II
Level 160
God Stats
11W - 12L
1,601 SR
Queue Stats
1,003W - 955L
2,373 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,749 SR
2,151 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,729 SR
2,141 MMR
Ymir
Ymir
Diamond IV
Defevé
Ymir
Diamond IV
Level 160
God Stats
11W - 5L
1,790 SR
Queue Stats
237W - 231L
2,031 MMR
Solo
Vamana
Vamana
Diamond II
Nocillα
Vamana
Diamond II
Level 133
God Stats
3W - 0L
1,775 SR
Queue Stats
134W - 126L
2,368 MMR
Party 1
Chronos
Chronos
Diamond I
Pottzy
Chronos
Diamond I
Level 160
God Stats
10W - 4L
1,738 SR
Queue Stats
265W - 228L
2,369 MMR
Solo
Anhur
Anhur
Diamond II
Slawby
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
ThaRealBRUh
Cu Chulainn
Masters
Level 160
God Stats
69W - 48L
1,840 SR
Queue Stats
628W - 592L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Simply
Cernunnos
18
4 / 6 / 1
11,752
560
13,962
17,942
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
17
0 / 3 / 3
10,259
489
9,404
19,140
19,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
Spektronz
Raijin
18
4 / 5 / 5
11,056
526
14,913
11,290
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
14
0 / 5 / 11
9,599
457
7,226
18,438
14,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Ástro
Tsukuyomi
18
5 / 4 / 2
10,544
502
10,939
13,500
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetTiamatGilgameshGuan YuAthena

VS

Bans
ApolloSobekScyllaCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Defevé
Ymir
17
2 / 2 / 14
12,283
585
6,230
20,576
22,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Nocillα
Vamana
20
8 / 4 / 9
13,126
625
18,257
20,392
10,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Pottzy
Chronos
18
3 / 4 / 11
12,109
577
11,449
13,602
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Slawby
Anhur
20
6 / 2 / 9
13,959
665
13,052
14,024
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ThaRealBRUh
Cu Chulainn
20
4 / 1 / 6
13,828
658
12,460
14,450
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
13
Kills
23
23
Deaths
13
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
Defevé
Ymir
2
2
14
4.5
W
Vamana
Nocillα
Vamana
8
4
9
3.13
W
Chronos
Pottzy
Chronos
3
4
11
2.13
L
Cernunnos
Simply
Cernunnos
4
6
1
0.75
W
Anhur
Slawby
Anhur
6
2
9
5.25
L
Hades
0
3
3
0.5
L
Raijin
Spektronz
Raijin
4
5
5
1.3
W
Cu Chulainn
ThaRealBRUh
Cu Chulainn
4
1
6
7
L
Ganesha
0
5
11
1.1
L
Tsukuyomi
Ástro
Tsukuyomi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,444
Damage
61,448
80,310
Taken
83,044
51,327
Mitigated
51,383
24,290
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Defevé
Ymir
6,230
2,149
0
3,955
20,576
22,166
400
5,828
14,648
33,810
0
W
Vamana
Nocillα
Vamana
18,257
11,971
0
5,339
20,392
10,419
864
8,500
11,640
0
103,776
W
Chronos
Pottzy
Chronos
11,449
4,468
0
1,377
13,602
4,626
4,963
8,640
4,624
91,086
0
L
Cernunnos
Simply
Cernunnos
13,962
8,494
0
6,588
17,942
6,782
0
4,596
13,346
0
81,597
W
Anhur
Slawby
Anhur
13,052
8,096
0
6,979
14,024
4,937
3,322
3,470
10,504
0
104,678
L
Hades
9,404
1,459
454
9,830
19,140
19,425
0
2,471
16,311
77,631
0
L
Raijin
Spektronz
Raijin
14,913
1,183
0
1,496
11,290
4,394
0
3,493
7,693
77,526
0
W
Cu Chulainn
ThaRealBRUh
Cu Chulainn
12,460
2,159
0
3,859
14,450
9,235
1,094
4,832
9,618
0
105,501
L
Ganesha
7,226
1,091
0
3,797
18,438
14,834
0
4,763
13,675
23,409
0
L
Tsukuyomi
Ástro
Tsukuyomi
10,939
3,515
0
2,125
13,500
5,892
0
2,356
11,144
0
93,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,210
Gold Earned
65,305
648
Minions Killed
761
0
Camps Cleared
0
1,953,212
Distance Traveled
2,129,284
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,283
585
48
2
0
402,202
5
W
Vamana
13,126
625
128
6
0
472,525
2
W
Chronos
12,109
577
178
8
0
434,395
7
L
Cernunnos
11,752
560
149
7
0
338,210
5
W
Anhur
13,959
665
190
9
0
381,303
8
L
Hades
10,259
489
167
8
0
390,600
7
L
Raijin
11,056
526
172
8
0
365,190
7
W
Cu Chulainn
13,828
658
217
10
0
438,859
8
L
Ganesha
9,599
457
8
0
0
421,577
9
L
Tsukuyomi
10,544
502
152
7
0
437,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role