Player Matchup

Achilles
Achilles
King_Capalot_
Achilles
Level 63
God Stats
16W - 16L
1,527 SR
Queue Stats
303W - 299L
1,434 Elo+
Party 3
Aphrodite
Aphrodite
KlD_Honcho
Aphrodite
Level 57
God Stats
2W - 5L
1,522 SR
Queue Stats
309W - 312L
1,570 Elo+
Party 3
Chang'e
Chang'e
PuddinCupZzZ
Chang'e
Level 108
God Stats
24W - 11L
1,315 SR
Queue Stats
117W - 96L
1,513 Elo+
Solo
Skadi
Skadi
scaramouche420
Skadi
Level 70
God Stats
16W - 19L
1,589 SR
Queue Stats
510W - 461L
1,670 Elo+
Party 3
Gilgamesh
Gilgamesh
sir_loafington28
Gilgamesh
Level 26
God Stats
20W - 5L
1,663 SR
Queue Stats
46W - 40L
1,588 Elo+
Party 3
Team Averages
Level 65
1,523 SR
1,555 Elo+

VS

Team Averages
Level 78
1,540 SR
1,483 Elo+
Sol
Sol
Athlete Orr Nah
Sol
Level 89
God Stats
16W - 10L
1,516 SR
Queue Stats
110W - 98L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Danny G0D
Tsukuyomi
Level 103
God Stats
2W - 2L
1,394 SR
Queue Stats
198W - 175L
1,524 Elo+
Party 1
Chiron
Chiron
Grimey Wrath
Chiron
Level 76
God Stats
19W - 17L
1,671 SR
Queue Stats
274W - 275L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
GrimeyChaos
Gilgamesh
Level 108
God Stats
3W - 4L
1,378 SR
Queue Stats
342W - 317L
1,482 Elo+
Party 2
Loki
Loki
GrimeyxTank
Loki
Level 12
God Stats
4W - 1L
1,742 SR
Queue Stats
12W - 8L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
King_Capalot_
Achilles
9
3 / 1 / 0
5,366
537
2,493
5,635
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
KlD_Honcho
Aphrodite
7
0 / 2 / 3
4,791
479
1,955
5,557
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
PuddinCupZzZ
Chang'e
10
1 / 3 / 0
5,409
541
3,750
4,889
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 2
4,850
485
4,786
7,181
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
8
0 / 2 / 0
4,495
450
505
5,641
2,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,464
546
6,070
6,605
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Danny G0D
Tsukuyomi
11
2 / 0 / 0
6,342
634
3,102
2,512
1,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
9
1 / 2 / 2
5,342
534
4,293
6,594
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GrimeyChaos
Gilgamesh
11
1 / 1 / 2
6,093
609
3,624
6,905
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
5 / 0 / 0
6,592
659
2,194
3,410
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
10
10
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Tsukuyomi
Danny G0D
Tsukuyomi
2
0
0
2
W
Chiron
1
2
2
1
W
Gilgamesh
GrimeyChaos
Gilgamesh
1
1
2
2
W
5
0
0
5
L
Achilles
King_Capalot_
Achilles
3
1
0
3
L
Aphrodite
KlD_Honcho
Aphrodite
0
2
3
0.75
L
Chang'e
PuddinCupZzZ
Chang'e
1
3
0
0.33
L
1
2
2
1
L
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
19,283
28,903
Taken
26,026
9,929
Mitigated
7,767
10,200
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,070
3,036
0
3,290
6,605
1,467
1,196
866
5,739
34,023
0
W
Tsukuyomi
Danny G0D
Tsukuyomi
3,102
1,001
0
940
2,512
1,065
0
0
2,512
0
39,601
W
Chiron
4,293
1,654
222
3,402
6,594
1,812
0
1,089
5,505
0
18,289
W
Gilgamesh
GrimeyChaos
Gilgamesh
3,624
1,312
0
2,650
6,905
2,441
0
3,346
3,251
0
34,679
W
2,194
282
0
23
3,410
982
0
92
3,314
0
34,303
L
Achilles
King_Capalot_
Achilles
2,493
882
0
578
5,635
2,036
0
772
4,863
0
28,271
L
Aphrodite
KlD_Honcho
Aphrodite
1,955
610
1,515
2,780
5,557
2,772
50
2,574
2,983
12,692
0
L
Chang'e
PuddinCupZzZ
Chang'e
3,750
277
44
1,539
4,889
1,299
0
0
4,889
25,563
0
L
4,786
2,164
0
2,044
7,181
1,774
0
2,724
4,457
0
23,063
L
Gilgamesh
505
68
0
1,700
5,641
2,048
0
0
5,641
0
18,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
29,833
248
Minions Killed
335
0
Camps Cleared
0
911,035
Distance Traveled
914,658
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,464
546
63
6
0
163,749
1
W
Tsukuyomi
6,342
634
85
9
0
200,684
3
W
Chiron
5,342
534
34
3
0
174,506
0
W
Gilgamesh
6,093
609
69
7
0
188,250
1
W
Loki
6,592
659
84
8
0
187,469
0
L
Achilles
5,366
537
64
6
0
213,458
0
L
Aphrodite
4,791
479
33
3
0
172,610
1
L
Chang'e
5,409
541
64
6
0
160,739
4
L
Skadi
4,850
485
40
4
0
174,032
2
L
Gilgamesh
4,495
450
47
5
0
190,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role