Player Matchup

Cerberus
Cerberus
Ahkihlya
Cerberus
Level 160
God Stats
6W - 1L
1,639 SR
Queue Stats
273W - 129L
1,787 Elo+
Party 1
Danzaburou
Danzaburou
DiamondStonk
Danzaburou
Level 10
God Stats
38W - 25L
1,577 SR
Queue Stats
164W - 94L
1,379 Elo+
Party 1
Tiamat
Tiamat
Euphoria X2c
Tiamat
Level 17
God Stats
8W - 0L
1,802 SR
Queue Stats
26W - 0L
1,920 Elo+
Party 1
Team Averages
Level 62
1,672 SR
1,695 Elo+

VS

Team Averages
Level 70
1,387 SR
1,526 Elo+
Serqet
Serqet
MONNSTERJR1
Serqet
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
178W - 148L
1,497 Elo+
Party 2
Ra
Ra
Tha Booty Rat
Ra
Level 106
God Stats
5W - 11L
1,323 SR
Queue Stats
122W - 94L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 85
God Stats
159W - 177L
1,510 SR
Queue Stats
722W - 727L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahkihlya
Cerberus
15
8 / 2 / 12
11,581
827
8,929
14,138
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
DiamondStonk
Danzaburou
14
7 / 3 / 15
11,322
809
8,627
8,070
3,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
15
7 / 3 / 14
11,275
805
14,693
8,204
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 6 / 5
9,942
710
5,768
14,851
3,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 4
8,569
612
1,724
10,138
2,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WhoeverIWantToB
Danzaburou
13
4 / 7 / 3
9,334
667
10,145
13,971
3,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
22
Kills
6
8
Deaths
22
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ahkihlya
Cerberus
8
2
12
7
W
Danzaburou
DiamondStonk
Danzaburou
7
3
15
4.83
W
Tiamat
7
3
14
4.67
L
Serqet
1
6
5
0.58
L
1
9
4
0.33
L
Danzaburou
WhoeverIWantToB
Danzaburou
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,249
Damage
17,637
30,412
Taken
38,960
20,211
Mitigated
9,895
6,224
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ahkihlya
Cerberus
8,929
298
0
2,268
14,138
12,175
572
1,053
12,129
29,220
0
W
Danzaburou
DiamondStonk
Danzaburou
8,627
3,624
0
1,892
8,070
3,140
595
719
7,165
0
38,643
W
Tiamat
14,693
1,136
0
2,064
8,204
4,896
1,303
68
7,990
62,738
0
L
Serqet
5,768
1,575
0
72
14,851
3,794
0
8,220
6,275
0
24,809
L
1,724
0
904
1,671
10,138
2,206
0
6,681
3,241
20,700
0
L
Danzaburou
WhoeverIWantToB
Danzaburou
10,145
4,155
0
1,996
13,971
3,895
0
7,859
5,758
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
27,845
197
Minions Killed
129
0
Camps Cleared
0
734,748
Distance Traveled
655,175
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,581
827
53
4
0
261,627
3
W
Danzaburou
11,322
809
44
3
0
227,456
2
W
Tiamat
11,275
805
100
7
0
245,665
2
L
Serqet
9,942
710
36
3
0
245,405
4
L
Ra
8,569
612
50
4
0
175,605
2
L
Danzaburou
9,334
667
43
3
0
234,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role