Player Matchup

Merlin
Merlin
LordJannings
Merlin
Level 16
God Stats
3W - 6L
1,269 SR
Queue Stats
12W - 17L
1,381 Elo+
Party 3
Olorun
Olorun
Sifercifer
Olorun
Level 53
God Stats
10W - 11L
1,469 SR
Queue Stats
93W - 104L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
SkyWolffe
Danzaburou
Level 24
God Stats
6W - 7L
1,484 SR
Queue Stats
6W - 11L
1,325 Elo+
Party 3
Artemis
Artemis
TenshouZangetsu
Artemis
Level 26
God Stats
10W - 13L
1,473 SR
Queue Stats
28W - 33L
1,401 Elo+
Party 2
Chaac
Chaac
knokfirst
Chaac
Level 8
God Stats
22W - 10L
1,860 SR
Queue Stats
75W - 83L
1,331 Elo+
Party 2
Team Averages
Level 25
1,511 SR
1,361 Elo+

VS

Team Averages
Level 7
1,381 SR
1,593 Elo+
Merlin
Merlin
ANDRESRODWEI7
Merlin
Level 6
God Stats
3W - 3L
1,139 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 1
Ra
Ra
GlitchWolfPlus
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
ShieldWulf
Kukulkan
Level 8
God Stats
2W - 4L
1,267 SR
Queue Stats
37W - 44L
1,523 Elo+
Solo
Thor
Thor
VIEJON1990
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
archerdune
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 1 / 21
11,068
1,107
8,901
8,704
2,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Sifercifer
Olorun
18
8 / 0 / 18
12,001
1,200
17,381
9,513
4,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SkyWolffe
Danzaburou
19
10 / 2 / 15
12,148
1,215
11,381
7,551
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 1 / 11
11,046
1,105
11,095
6,516
2,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
knokfirst
Chaac
18
11 / 0 / 15
11,270
1,127
16,430
15,239
17,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
9,787
979
6,323
11,379
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 7 / 3
8,846
885
3,490
10,038
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ShieldWulf
Kukulkan
15
2 / 1 / 2
10,355
1,036
19,157
10,760
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 9 / 0
8,705
871
2,879
15,402
6,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
archerdune
Tsukuyomi
14
1 / 18 / 1
9,135
914
10,410
23,449
9,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
12
42
Kills
4
4
Deaths
42
80
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
0
7
3
0.21
W
Merlin
5
1
21
15.5
L
Kukulkan
ShieldWulf
Kukulkan
2
1
2
3
W
Olorun
Sifercifer
Olorun
8
0
18
17
W
Danzaburou
SkyWolffe
Danzaburou
10
2
15
8.75
W
8
1
11
13.5
L
0
9
0
0
L
Tsukuyomi
archerdune
Tsukuyomi
1
18
1
0.08
W
Chaac
knokfirst
Chaac
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,188
Damage
42,259
47,523
Taken
71,028
30,033
Mitigated
27,992
18,651
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
674
0
0
11,379
4,383
0
3,490
7,889
29,035
0
L
3,490
893
1,480
1,295
10,038
3,789
0
2,575
7,463
8,855
0
W
Merlin
8,901
946
0
2,009
8,704
2,910
0
4,983
3,721
20,959
0
L
Kukulkan
ShieldWulf
Kukulkan
19,157
1,475
0
413
10,760
4,541
0
2,347
8,413
58,428
0
W
Olorun
Sifercifer
Olorun
17,381
10,008
2,298
6,248
9,513
4,058
0
4,232
5,281
40,765
0
W
Danzaburou
SkyWolffe
Danzaburou
11,381
4,219
0
3,242
7,551
2,776
0
4,963
2,588
0
33,312
W
11,095
4,765
0
1,515
6,516
2,560
0
4,557
1,959
0
31,338
L
2,879
803
0
0
15,402
6,166
0
7,515
7,887
0
7,972
L
Tsukuyomi
archerdune
Tsukuyomi
10,410
2,727
0
63
23,449
9,113
0
10,355
13,094
0
22,427
W
Chaac
knokfirst
Chaac
16,430
2,827
0
3,339
15,239
17,729
0
10,235
5,004
0
29,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
46,828
219
Minions Killed
187
9
Camps Cleared
1
1,012,874
Distance Traveled
790,111
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,787
979
38
4
0
135,879
0
L
Ra
8,846
885
11
1
0
140,758
0
W
Merlin
11,068
1,107
29
3
0
172,312
0
L
Kukulkan
10,355
1,036
94
9
1
193,508
2
W
Olorun
12,001
1,200
48
5
5
203,770
0
W
Danzaburou
12,148
1,215
60
6
1
197,420
0
W
Artemis
11,046
1,105
62
6
2
193,690
0
L
Thor
8,705
871
17
2
0
141,573
0
L
Tsukuyomi
9,135
914
27
3
0
178,393
2
W
Chaac
11,270
1,127
20
2
1
245,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role