Player Matchup

Fenrir
Fenrir
Agus_gonzaez305
Fenrir
Level 22
God Stats
16W - 25L
1,430 SR
Queue Stats
100W - 123L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
IuryP
Jormungandr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JPlopesinho
Skadi
Level 12
God Stats
1W - 0L
2,020 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 1
Anubis
Anubis
Mateusgalax-
Anubis
Level 29
God Stats
2W - 1L
1,274 SR
Queue Stats
89W - 92L
1,562 Elo+
Solo
King Arthur
King Arthur
ivansharom045
King Arthur
Level 26
God Stats
15W - 12L
1,566 SR
Queue Stats
86W - 95L
1,505 Elo+
Party 2
Team Averages
Level 29
1,558 SR
1,534 Elo+

VS

Team Averages
Level 13
1,463 SR
1,503 Elo+
Danzaburou
Danzaburou
Guillity
Danzaburou
Level 14
God Stats
2W - 3L
1,509 SR
Queue Stats
12W - 9L
1,454 Elo+
Party 3
Sobek
Sobek
Gusuboy
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,454 Elo+
Party 3
Achilles
Achilles
JhaoG
Achilles
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 93L
1,629 Elo+
Solo
Kukulkan
Kukulkan
kev893
Kukulkan
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
31W - 28L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
laputxqtepario
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,453
573
3,256
8,337
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
IuryP
Jormungandr
12
4 / 3 / 8
8,045
619
7,060
9,176
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
13 / 0 / 3
9,065
697
9,063
7,125
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
13
0 / 1 / 5
7,539
580
1,611
3,587
1,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ivansharom045
King Arthur
14
3 / 0 / 0
8,291
638
5,481
9,807
6,627
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guillity
Danzaburou
8
2 / 7 / 0
5,630
433
3,942
7,438
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Gusuboy
Sobek
8
0 / 6 / 3
5,569
428
3,640
10,676
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JhaoG
Achilles
12
0 / 2 / 0
5,741
442
4,509
9,198
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
kev893
Kukulkan
12
2 / 3 / 0
6,670
513
3,280
4,579
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
laputxqtepario
Tsukuyomi
9
1 / 4 / 1
5,785
445
4,704
8,376
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
5
5
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Danzaburou
Guillity
Danzaburou
2
7
0
0.29
L
Sobek
Gusuboy
Sobek
0
6
3
0.25
W
Jormungandr
IuryP
Jormungandr
4
3
8
2.67
W
13
0
3
14.5
L
Achilles
JhaoG
Achilles
0
2
0
0
W
Anubis
0
1
5
2.5
W
King Arthur
ivansharom045
King Arthur
3
0
0
3
L
Kukulkan
kev893
Kukulkan
2
3
0
0.67
L
Tsukuyomi
laputxqtepario
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
20,075
38,032
Taken
40,267
20,683
Mitigated
19,169
14,459
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,256
468
0
4,255
8,337
3,273
0
1,099
7,180
0
46,488
L
Danzaburou
Guillity
Danzaburou
3,942
1,898
0
285
7,438
1,816
516
2,401
5,037
0
24,519
L
Sobek
Gusuboy
Sobek
3,640
1,085
0
1,803
10,676
6,120
182
4,659
6,017
10,851
0
W
Jormungandr
IuryP
Jormungandr
7,060
1,482
308
1,366
9,176
6,654
261
3,331
5,797
32,166
0
W
9,063
4,388
0
3,365
7,125
2,227
3,184
1,509
5,564
0
55,411
L
Achilles
JhaoG
Achilles
4,509
1,751
0
4,324
9,198
6,931
0
0
9,198
0
25,313
W
Anubis
1,611
136
0
2,182
3,587
1,902
369
785
2,764
44,236
0
W
King Arthur
ivansharom045
King Arthur
5,481
624
0
2,983
9,807
6,627
0
0
9,334
0
44,113
L
Kukulkan
kev893
Kukulkan
3,280
495
0
345
4,579
1,512
0
1,001
3,578
36,860
0
L
Tsukuyomi
laputxqtepario
Tsukuyomi
4,704
1,437
0
1,374
8,376
2,790
0
610
7,766
0
24,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
29,395
433
Minions Killed
246
0
Camps Cleared
0
1,267,012
Distance Traveled
1,156,550
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,453
573
95
7
0
281,518
0
L
Danzaburou
5,630
433
37
3
0
224,583
2
L
Sobek
5,569
428
12
1
0
258,749
1
W
Jormungandr
8,045
619
52
4
0
234,330
2
W
Skadi
9,065
697
107
8
0
250,005
6
L
Achilles
5,741
442
54
4
0
203,116
1
W
Anubis
7,539
580
98
8
0
232,012
3
W
King Arthur
8,291
638
81
6
0
269,147
0
L
Kukulkan
6,670
513
87
7
0
230,998
1
L
Tsukuyomi
5,785
445
56
4
0
239,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role