Player Matchup

Ares
Ares
OSEZmonster55
Ares
Level 10
God Stats
13W - 5L
1,865 SR
Queue Stats
14W - 6L
1,777 Elo+
Party 2
Ao Kuang
Ao Kuang
Snacklemore
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
YK_SIRREDSMOKE
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,205 Elo+
Party 4
Mulan
Mulan
YK_YAMAMASLLAMAS
Mulan
Level 11
God Stats
3W - 2L
1,804 SR
Queue Stats
73W - 64L
1,472 Elo+
Party 4
Arachne
Arachne
Zoruaura
Arachne
Level 28
God Stats
15W - 13L
1,438 SR
Queue Stats
87W - 72L
1,575 Elo+
Party 2
Team Averages
Level 17
1,621 SR
1,506 Elo+

VS

Team Averages
Level 19
1,380 SR
1,461 Elo+
Yemoja
Yemoja
AstralStar29
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,385 Elo+
Party 1
Merlin
Merlin
DaddyXDankus
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,698 Elo+
Party 3
Mulan
Mulan
ItsTrentonPierce
Mulan
Level 36
God Stats
2W - 2L
1,336 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
VentiHugs
Ne Zha
Level 27
God Stats
2W - 5L
1,063 SR
Queue Stats
42W - 38L
1,371 Elo+
Solo
Sol
Sol
iiTurt-
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
13,314
1,110
11,001
16,811
18,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Snacklemore
Ao Kuang
20
15 / 1 / 15
14,744
1,229
37,669
18,459
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
0 / 4 / 11
11,050
921
7,076
11,436
5,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 3 / 15
11,795
983
8,914
12,383
6,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Zoruaura
Arachne
20
8 / 1 / 18
13,649
1,137
13,984
14,182
7,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 3 / 7
12,104
1,009
12,102
17,348
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
16
1 / 4 / 4
10,419
868
2,673
5,339
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
5 / 8 / 3
12,186
1,016
14,312
25,194
23,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
VentiHugs
Ne Zha
16
1 / 8 / 5
10,799
900
14,813
23,234
12,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
4 / 8 / 3
11,118
927
15,258
13,320
5,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
31
Kills
11
11
Deaths
31
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
7
1.17
L
Merlin
1
4
4
0.75
L
5
8
3
0.81
W
7
2
16
7.5
W
Ao Kuang
Snacklemore
Ao Kuang
15
1
15
22.5
L
Ne Zha
VentiHugs
Ne Zha
1
8
5
0.44
W
0
4
11
1.38
W
1
3
15
2.83
W
Arachne
Zoruaura
Arachne
8
1
18
17
L
Sol
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,644
Damage
59,158
73,271
Taken
84,435
48,870
Mitigated
62,377
16,585
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,102
2,029
2,445
1,533
17,348
19,012
0
12,765
4,583
47,767
0
L
Merlin
2,673
353
0
0
5,339
2,036
0
3,484
1,855
3,904
0
L
14,312
2,510
272
2,692
25,194
23,473
0
15,952
9,242
0
29,375
W
11,001
2,229
0
311
16,811
18,663
0
6,919
9,562
24,160
0
W
Ao Kuang
Snacklemore
Ao Kuang
37,669
11,714
0
11,622
18,459
10,366
0
5,280
12,935
49,619
0
L
Ne Zha
VentiHugs
Ne Zha
14,813
5,191
0
1,025
23,234
12,728
0
12,089
11,145
0
33,678
W
7,076
269
111
992
11,436
5,906
0
6,335
4,899
29,979
0
W
8,914
2,365
0
225
12,383
6,717
0
5,885
6,272
0
34,995
W
Arachne
Zoruaura
Arachne
13,984
10,417
0
3,324
14,182
7,218
0
5,166
8,826
0
33,152
L
Sol
15,258
4,742
0
968
13,320
5,128
0
11,456
1,864
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,552
Gold Earned
56,626
226
Minions Killed
192
10
Camps Cleared
3
1,147,717
Distance Traveled
887,728
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,104
1,009
76
6
1
198,648
1
L
Merlin
10,419
868
9
1
0
79,963
0
L
Mulan
12,186
1,016
34
3
2
226,030
0
W
Ares
13,314
1,110
25
2
2
254,507
0
W
Ao Kuang
14,744
1,229
25
2
4
254,405
0
L
Ne Zha
10,799
900
42
4
0
211,979
0
W
Cthulhu
11,050
921
56
5
2
159,836
0
W
Mulan
11,795
983
80
7
0
214,645
0
W
Arachne
13,649
1,137
40
3
2
264,324
0
L
Sol
11,118
927
31
3
0
171,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role