Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BABirch
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 86L
1,439 Elo+
Solo
Kukulkan
Kukulkan
MADDWOMANNUTS
Kukulkan
Level 88
God Stats
30W - 36L
1,460 SR
Queue Stats
474W - 677L
1,403 Elo+
Party 1
Osiris
Osiris
spencerjones11
Osiris
Level 108
God Stats
1W - 0L
1,228 SR
Queue Stats
108W - 88L
1,587 Elo+
Solo
Team Averages
Level 87
1,437 SR
1,486 Elo+

VS

Team Averages
Level 101
1,456 SR
1,479 Elo+
Apollo
Apollo
Cruise1
Apollo
Level 141
God Stats
1W - 3L
1,425 SR
Queue Stats
129W - 105L
1,614 Elo+
Solo
Kukulkan
Kukulkan
FlamingHots
Kukulkan
Level 119
God Stats
0W - 2L
1,396 SR
Queue Stats
8W - 12L
1,373 Elo+
Solo
Pele
Pele
StressedPotato1
Pele
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 64L
1,469 Elo+
Solo
Chaac
Chaac
Waffolpup
Chaac
Level 119
God Stats
26W - 18L
1,541 SR
Queue Stats
506W - 440L
1,525 Elo+
Solo
Merlin
Merlin
jhonnhyo
Merlin
Level 45
God Stats
235W - 279L
1,418 SR
Queue Stats
416W - 485L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
10 / 1 / 5
13,531
1,041
22,873
7,841
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
 
Nu Wa
18
2 / 0 / 12
11,616
894
14,882
4,485
1,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
BABirch
Chaac
19
2 / 2 / 13
12,132
933
24,322
21,658
37,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
MADDWOMANNUTS
Kukulkan
18
2 / 1 / 8
11,958
920
11,083
4,919
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 0
9,442
726
0
1,264
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

205

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cruise1
Apollo
17
4 / 3 / 0
12,288
945
11,320
18,861
8,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
FlamingHots
Kukulkan
14
0 / 0 / 0
9,380
722
0
1,341
494
16
1 / 6 / 0
10,587
814
7,241
22,148
12,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Waffolpup
Chaac
18
0 / 2 / 3
11,075
852
8,004
24,322
29,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
jhonnhyo
Merlin
18
0 / 5 / 2
11,250
865
11,353
13,415
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
16
Kills
5
5
Deaths
16
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
1
5
12.5
W
Nu Wa
 
Nu Wa
2
0
12
8
W
Chaac
BABirch
Chaac
2
2
13
4.25
L
Apollo
Cruise1
Apollo
4
3
0
1.33
L
Kukulkan
FlamingHots
Kukulkan
0
0
0
0
W
Kukulkan
MADDWOMANNUTS
Kukulkan
2
1
8
6
L
1
6
0
0.17
L
Chaac
Waffolpup
Chaac
0
2
3
0.75
L
Merlin
jhonnhyo
Merlin
0
5
2
0.2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,160
Damage
37,918
40,167
Taken
80,087
46,049
Mitigated
55,955
21,442
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,873
243
5,777
4,688
7,841
4,485
0
2,266
5,575
45,385
0
W
Nu Wa
 
Nu Wa
14,882
5,062
207
1,146
4,485
1,709
0
1,168
3,317
34,876
0
W
Chaac
BABirch
Chaac
24,322
5,225
0
9,376
21,658
37,102
0
5,944
15,714
577
41,826
L
Apollo
Cruise1
Apollo
11,320
6,957
0
2,764
18,861
8,493
0
11,905
6,739
0
59,214
L
Kukulkan
FlamingHots
Kukulkan
0
0
0
0
1,341
494
0
1,341
0
0
0
W
Kukulkan
MADDWOMANNUTS
Kukulkan
11,083
887
0
248
4,919
2,136
0
2,284
2,635
46,246
0
L
7,241
2,475
1,318
4,360
22,148
12,742
0
12,638
9,270
0
25,493
L
Chaac
Waffolpup
Chaac
8,004
1,048
0
8,752
24,322
29,023
0
14,589
9,235
2,770
29,856
L
Merlin
jhonnhyo
Merlin
11,353
128
279
335
13,415
5,203
0
7,680
5,467
62,472
0
W
0
0
0
0
1,264
617
0
0
1,264
0
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
54,580
255
Minions Killed
308
4
Camps Cleared
8
1,024,237
Distance Traveled
935,664
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,531
1,041
73
6
1
259,912
1
W
Nu Wa
11,616
894
29
2
0
255,489
2
W
Chaac
12,132
933
52
4
0
264,870
0
L
Apollo
12,288
945
97
7
6
242,899
0
L
Kukulkan
9,380
722
0
0
0
0
0
W
Kukulkan
11,958
920
100
8
2
236,602
3
L
Pele
10,587
814
44
3
1
225,612
0
L
Chaac
11,075
852
51
4
1
239,198
1
L
Merlin
11,250
865
116
9
0
227,955
2
W
Osiris
9,442
726
1
0
1
7,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role