Player Matchup

Kukulkan
Kukulkan
Gold V
Mu-2-Cold
Kukulkan
Gold V
Level 105
God Stats
0W - 1L
1,892 SR
Queue Stats
27W - 21L
1,582 MMR
Party 2
King Arthur
King Arthur
Gold II
NoStxmina-
King Arthur
Gold II
Level 115
God Stats
2W - 4L
1,697 SR
Queue Stats
401W - 386L
1,335 MMR
Party 2
Sobek
Sobek
Gold III
Thanaroast
Sobek
Gold III
Level 101
God Stats
2W - 9L
1,393 SR
Queue Stats
234W - 249L
1,474 MMR
Party 3
Kali
Kali
Gold III
Vehicular_Zebra
Kali
Gold III
Level 65
God Stats
6W - 9L
1,952 SR
Queue Stats
472W - 472L
1,387 MMR
Party 3
Neith
Neith
Silver II
cvq1
Neith
Silver II
Level 51
God Stats
1W - 3L
1,399 SR
Queue Stats
10W - 12L
1,438 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,666 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,617 SR
1,453 MMR
Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
MoonNockE
Hercules
Silver I
Level 152
God Stats
3W - 2L
1,773 SR
Queue Stats
43W - 24L
1,453 MMR
Party 1
Chaac
Chaac
Gold V
RaiTheSaber
Chaac
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,429 MMR
Solo
Anhur
Anhur
Gold III
SwsSCHeeZ
Anhur
Gold III
Level 123
God Stats
9W - 6L
1,642 SR
Queue Stats
305W - 300L
1,449 MMR
Party 1
Awilix
Awilix
Gold II
sheldon421
Awilix
Gold II
Level 109
God Stats
87W - 55L
1,672 SR
Queue Stats
223W - 224L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mu-2-Cold
Kukulkan
16
1 / 5 / 0
9,495
528
8,163
9,968
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NoStxmina-
King Arthur
15
0 / 4 / 1
9,076
504
13,678
21,557
13,890
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
12
0 / 4 / 1
7,561
420
2,833
12,858
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 0
9,748
542
10,406
17,706
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
cvq1
Neith
10
0 / 4 / 0
6,774
376
2,753
5,944
1,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetAthenaGilgameshCu ChulainnScylla

VS

Bans
DanzaburouTsukuyomiIzanamiNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 1 / 1
11,260
626
11,226
8,839
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MoonNockE
Hercules
14
3 / 1 / 11
9,946
553
9,205
15,407
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 1 / 1
8,979
499
9,731
14,352
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
SwsSCHeeZ
Anhur
17
7 / 2 / 2
11,255
625
7,137
10,721
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
sheldon421
Awilix
17
1 / 0 / 10
9,998
555
12,253
14,172
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
19
20
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
1
7.5
W
Hercules
MoonNockE
Hercules
3
1
11
8.5
L
Kukulkan
Mu-2-Cold
Kukulkan
1
5
0
0.2
L
King Arthur
NoStxmina-
King Arthur
0
4
1
0.13
W
1
1
1
1.5
W
Anhur
SwsSCHeeZ
Anhur
7
2
2
4
L
Sobek
0
4
1
0.13
L
4
3
0
1.33
L
Neith
cvq1
Neith
0
4
0
0
W
Awilix
sheldon421
Awilix
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
49,552
68,033
Taken
63,491
32,820
Mitigated
44,183
18,855
Healing
28,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,226
905
145
4,005
8,839
7,830
227
3,963
4,701
74,977
0
W
Hercules
MoonNockE
Hercules
9,205
2,533
0
6,466
15,407
14,876
756
3,438
11,891
0
35,665
L
Kukulkan
Mu-2-Cold
Kukulkan
8,163
891
0
1,658
9,968
3,811
0
4,414
5,256
74,678
0
L
King Arthur
NoStxmina-
King Arthur
13,678
1,636
0
6,832
21,557
13,890
0
5,399
15,223
0
63,708
W
9,731
2,040
0
9,529
14,352
12,081
1,420
0
14,352
5,864
48,365
W
Anhur
SwsSCHeeZ
Anhur
7,137
4,080
0
3,328
10,721
4,022
3,003
1,367
9,306
0
78,119
L
Sobek
2,833
398
0
4,181
12,858
6,009
0
888
11,836
21,032
0
L
10,406
6,577
0
4,976
17,706
7,977
0
1,198
16,386
0
75,617
L
Neith
cvq1
Neith
2,753
781
0
1,208
5,944
1,133
0
0
5,944
0
29,171
W
Awilix
sheldon421
Awilix
12,253
4,940
0
5,508
14,172
5,374
198
1,729
12,245
0
77,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
51,438
502
Minions Killed
577
0
Camps Cleared
0
1,577,892
Distance Traveled
1,785,574
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,260
626
145
8
0
352,780
4
W
Hercules
9,946
553
53
3
0
387,744
3
L
Kukulkan
9,495
528
162
9
0
333,814
3
L
King Arthur
9,076
504
125
7
0
348,340
3
W
Chaac
8,979
499
105
6
0
350,988
2
W
Anhur
11,255
625
141
8
0
313,823
1
L
Sobek
7,561
420
32
2
0
311,659
5
L
Kali
9,748
542
123
7
0
385,588
3
L
Neith
6,774
376
60
3
0
198,491
0
W
Awilix
9,998
555
133
7
0
380,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role