Player Matchup

Raijin
Raijin
AngelCaido09
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DelusyonaL
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GetBoxedUwU
Jormungandr
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 206L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
Nellaye
Hou Yi
Level 129
God Stats
14W - 12L
1,577 SR
Queue Stats
272W - 253L
1,578 Elo+
Party 3
Pele
Pele
X0rz
Pele
Level 134
God Stats
9W - 7L
1,659 SR
Queue Stats
133W - 133L
1,609 Elo+
Party 2
Team Averages
Level 129
1,547 SR
1,554 Elo+

VS

Team Averages
Level 130
1,647 SR
1,596 Elo+
Neith
Neith
CCx2224
Neith
Level 102
God Stats
9W - 4L
1,584 SR
Queue Stats
320W - 281L
1,617 Elo+
Solo
Izanami
Izanami
DarkEzio12
Izanami
Level 141
God Stats
20W - 10L
1,667 SR
Queue Stats
82W - 83L
1,580 Elo+
Party 1
Fenrir
Fenrir
Kangeruption
Fenrir
Level 141
God Stats
9W - 3L
1,940 SR
Queue Stats
125W - 82L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
gnrGUNNER
Kukulkan
Level 140
God Stats
3W - 3L
1,593 SR
Queue Stats
4W - 14L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
zaclet
Ao Kuang
Level 128
God Stats
5W - 5L
1,449 SR
Queue Stats
251W - 230L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 6 / 2
10,935
547
10,847
15,232
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 1
10,313
516
2,454
14,080
10,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GetBoxedUwU
Jormungandr
12
0 / 4 / 6
7,831
392
4,928
11,888
6,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Nellaye
Hou Yi
16
2 / 3 / 0
10,487
524
7,875
12,495
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
X0rz
Pele
16
3 / 5 / 2
9,639
482
10,185
16,955
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CCx2224
Neith
17
6 / 3 / 6
11,125
556
13,826
11,921
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
DarkEzio12
Izanami
19
3 / 0 / 4
12,288
614
10,114
11,350
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
6 / 3 / 9
11,068
553
8,833
14,260
9,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
gnrGUNNER
Kukulkan
18
1 / 2 / 0
11,188
559
10,290
4,298
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
zaclet
Ao Kuang
18
4 / 2 / 7
10,815
541
8,705
19,727
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
20
20
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
6
2
1
W
Neith
CCx2224
Neith
6
3
6
3
W
Izanami
DarkEzio12
Izanami
3
0
4
5
L
0
2
1
0.25
L
Jormungandr
GetBoxedUwU
Jormungandr
0
4
6
0.75
W
Fenrir
6
3
9
3.5
L
Hou Yi
Nellaye
Hou Yi
2
3
0
0.67
L
Pele
X0rz
Pele
3
5
2
0.8
W
Kukulkan
gnrGUNNER
Kukulkan
1
2
0
0.5
W
Ao Kuang
zaclet
Ao Kuang
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
51,768
70,650
Taken
61,556
34,023
Mitigated
27,200
14,842
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,847
1,120
0
2,404
15,232
6,013
486
4,649
10,583
75,116
0
W
Neith
CCx2224
Neith
13,826
5,229
0
4,369
11,921
4,137
1,550
5,045
6,876
0
86,061
W
Izanami
DarkEzio12
Izanami
10,114
6,219
0
4,883
11,350
4,630
2,008
754
10,596
0
107,474
L
2,454
0
0
3,041
14,080
10,265
0
7,441
6,639
69,547
0
L
Jormungandr
GetBoxedUwU
Jormungandr
4,928
1,121
345
3,391
11,888
6,409
0
1,870
10,018
24,953
0
W
Fenrir
8,833
1,552
0
2,269
14,260
9,407
48
5,190
9,070
0
16,591
L
Hou Yi
Nellaye
Hou Yi
7,875
4,949
0
3,116
12,495
4,831
0
180
12,315
0
75,111
L
Pele
X0rz
Pele
10,185
2,144
0
2,545
16,955
6,505
0
4,855
12,100
0
78,870
W
Kukulkan
gnrGUNNER
Kukulkan
10,290
597
0
374
4,298
1,488
0
2,642
1,656
76,830
0
W
Ao Kuang
zaclet
Ao Kuang
8,705
2,636
0
8,530
19,727
7,538
0
4,598
15,129
82,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
56,484
602
Minions Killed
651
0
Camps Cleared
0
1,774,653
Distance Traveled
1,850,891
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,935
547
155
8
0
320,223
3
W
Neith
11,125
556
151
8
0
332,193
10
W
Izanami
12,288
614
193
10
0
362,670
8
L
Ymir
10,313
516
142
7
0
327,944
1
L
Jormungandr
7,831
392
40
2
0
391,424
3
W
Fenrir
11,068
553
25
1
0
393,688
4
L
Hou Yi
10,487
524
141
7
0
340,803
8
L
Pele
9,639
482
124
6
0
394,259
5
W
Kukulkan
11,188
559
157
8
0
363,775
4
W
Ao Kuang
10,815
541
125
6
0
398,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role