Player Matchup

Sobek
Sobek
AngleeV21
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
DueDeck
Cernunnos
Level 24
God Stats
10W - 3L
1,500 SR
Queue Stats
149W - 122L
1,621 Elo+
Party 1
Ra
Ra
JuanitoSilve1784
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 91L
1,581 Elo+
Party 2
Artemis
Artemis
MoneyXo-
Artemis
Level 15
God Stats
14W - 12L
1,489 SR
Queue Stats
15W - 12L
1,458 Elo+
Solo
Vamana
Vamana
XzMataViejitaszX
Vamana
Level 3
God Stats
3W - 1L
1,860 SR
Queue Stats
7W - 9L
1,581 Elo+
Party 2
Team Averages
Level 13
1,570 SR
1,556 Elo+

VS

Team Averages
Level 43
1,629 SR
1,563 Elo+
Achilles
Achilles
Chaaclate69
Achilles
Level 67
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 3
Pele
Pele
Jayy Dono
Pele
Level 28
God Stats
5W - 9L
1,342 SR
Queue Stats
10W - 17L
1,327 Elo+
Solo
Bellona
Bellona
LakerNation824
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 3
Neith
Neith
LigmaBallzPls
Neith
Level 16
God Stats
2W - 1L
1,939 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 3
Nu Wa
Nu Wa
YoutubeIsSenpai
Nu Wa
Level 99
God Stats
9W - 7L
1,618 SR
Queue Stats
108W - 69L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AngleeV21
Sobek
6
0 / 1 / 0
4,603
418
1,339
6,763
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
DueDeck
Cernunnos
11
1 / 1 / 0
5,888
535
2,479
7,891
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,700
518
1,540
5,998
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
MoneyXo-
Artemis
8
0 / 2 / 0
4,923
448
2,502
5,347
1,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,861
442
2,296
7,241
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaaclate69
Achilles
11
4 / 0 / 1
6,230
566
5,287
3,977
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
10
1 / 0 / 0
5,703
518
2,204
6,845
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
7,368
670
3,118
3,523
2,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 2
6,211
565
2,732
2,605
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 2
7,115
647
8,742
4,711
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
AngleeV21
Sobek
0
1
0
0
W
Achilles
Chaaclate69
Achilles
4
0
1
4.5
L
Cernunnos
DueDeck
Cernunnos
1
1
0
1
W
Pele
1
0
0
1
L
0
4
1
0.13
W
0
0
0
0
W
1
0
2
2
L
Artemis
MoneyXo-
Artemis
0
2
0
0
L
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,156
Damage
22,083
33,240
Taken
21,661
12,655
Mitigated
8,807
11,368
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AngleeV21
Sobek
1,339
152
147
1,799
6,763
3,042
0
596
5,819
8,118
0
W
Achilles
Chaaclate69
Achilles
5,287
512
0
1,148
3,977
2,337
0
522
3,455
0
20,769
L
Cernunnos
DueDeck
Cernunnos
2,479
1,336
0
3,974
7,891
2,261
0
2,506
5,117
0
32,192
W
Pele
2,204
392
0
1,886
6,845
1,889
0
84
6,701
0
29,848
L
1,540
241
167
878
5,998
1,849
0
3,541
2,171
39,370
0
W
3,118
1,139
0
1,831
3,523
2,196
0
0
3,253
2,127
38,129
W
2,732
1,078
0
879
2,605
847
0
733
1,872
0
27,325
L
Artemis
MoneyXo-
Artemis
2,502
1,131
0
579
5,347
1,326
0
698
4,451
0
21,620
L
2,296
1,087
0
3,824
7,241
4,177
0
962
6,171
0
19,448
W
8,742
1,887
0
1,230
4,711
1,538
270
1,540
3,171
46,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
32,627
231
Minions Killed
356
0
Camps Cleared
0
1,041,474
Distance Traveled
1,121,395
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,603
418
13
1
0
214,060
3
W
Achilles
6,230
566
29
3
0
230,974
1
L
Cernunnos
5,888
535
72
7
0
196,185
0
W
Pele
5,703
518
61
6
0
242,655
5
L
Ra
5,700
518
74
7
0
207,891
3
W
Bellona
7,368
670
107
10
0
245,122
5
W
Neith
6,211
565
56
5
0
189,248
0
L
Artemis
4,923
448
46
4
0
186,727
1
L
Vamana
4,861
442
26
2
0
236,611
0
W
Nu Wa
7,115
647
103
9
0
213,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role