Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
FindingEye
Chiron
Bronze III
Level 87
God Stats
2W - 1L
1,518 SR
Queue Stats
40W - 38L
1,528 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
LPQS Suizo
Zhong Kui
Gold III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 321L
1,525 MMR
Solo
Pele
Pele
Bronze III
NNNrepmalik
Pele
Bronze III
Level 76
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Tiamat
Tiamat
Gold IV
julianjulio1999
Tiamat
Gold IV
Level 109
God Stats
28W - 16L
1,762 SR
Queue Stats
193W - 204L
1,526 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,583 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,632 SR
1,500 MMR
Sylvanus
Sylvanus
Gold IV
BlazenMan1321
Sylvanus
Gold IV
Level 61
God Stats
18W - 10L
1,705 SR
Queue Stats
117W - 113L
1,473 MMR
Solo
Medusa
Medusa
Gold II
Cougar__Hunter
Medusa
Gold II
Level 140
God Stats
9W - 10L
1,228 SR
Queue Stats
228W - 228L
1,545 MMR
Solo
Serqet
Serqet
Gold IV
SaltyOreos
Serqet
Gold IV
Level 146
God Stats
4W - 0L
1,836 SR
Queue Stats
79W - 71L
1,445 MMR
Party 1
Tyr
Tyr
Gold IV
Werewolf1657
Tyr
Gold IV
Level 102
God Stats
26W - 16L
1,625 SR
Queue Stats
154W - 170L
1,453 MMR
Solo
Kukulkan
Kukulkan
Gold II
dithyramu430
Kukulkan
Gold II
Level 128
God Stats
2W - 0L
1,767 SR
Queue Stats
35W - 34L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
2 / 7 / 6
13,283
403
11,426
32,416
35,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
FindingEye
Chiron
20
2 / 6 / 6
14,681
445
25,121
24,496
13,755
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
LPQS Suizo
Zhong Kui
20
6 / 9 / 2
14,975
454
38,494
41,999
40,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 10 / 4
15,974
484
19,983
32,681
16,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 8 / 6
14,873
451
21,147
27,617
16,874
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshJanusSetDanzaburouAnhur

VS

Bans
Cu ChulainnKing ArthurBellonaAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlazenMan1321
Sylvanus
20
5 / 4 / 25
18,757
568
16,429
42,933
61,936
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 3 / 14
18,509
561
33,268
32,142
16,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
SaltyOreos
Serqet
20
9 / 7 / 18
18,214
552
21,312
30,066
21,416
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 18
17,991
545
21,091
38,133
37,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
dithyramu430
Kukulkan
20
15 / 5 / 12
21,086
639
30,422
23,173
20,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
126
22
Kills
39
40
Deaths
22
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
6
0.71
W
Sylvanus
BlazenMan1321
Sylvanus
5
4
25
4.38
W
7
3
14
4.67
L
Chiron
FindingEye
Chiron
2
6
6
0.83
L
Zhong Kui
LPQS Suizo
Zhong Kui
6
9
2
0.78
L
7
10
4
0.9
W
Serqet
SaltyOreos
Serqet
9
7
18
2.57
W
3
3
18
4
W
Kukulkan
dithyramu430
Kukulkan
15
5
12
4.2
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,171
Damage
122,522
159,209
Taken
166,447
122,443
Mitigated
157,454
43,884
Healing
81,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,426
1,012
0
2,216
32,416
35,175
41
13,297
18,920
71,439
0
W
Sylvanus
BlazenMan1321
Sylvanus
16,429
1,836
16,944
21,043
42,933
61,936
1,058
14,900
27,694
37,148
0
W
33,268
19,706
0
14,431
32,142
16,369
7,021
14,285
17,515
0
168,700
L
Chiron
FindingEye
Chiron
25,121
7,036
2,181
6,506
24,496
13,755
114
4,773
19,418
0
139,193
L
Zhong Kui
LPQS Suizo
Zhong Kui
38,494
2,332
125
16,857
41,999
40,235
1,494
11,556
29,910
117,143
0
L
19,983
1,870
0
9,535
32,681
16,404
0
11,418
17,972
0
122,570
W
Serqet
SaltyOreos
Serqet
21,312
4,407
0
8,842
30,066
21,416
1,581
13,085
16,658
0
107,213
W
21,091
3,863
0
11,485
38,133
37,284
5,545
18,887
19,104
1,072
126,131
W
Kukulkan
dithyramu430
Kukulkan
30,422
3,451
1,181
7,272
23,173
20,449
3,561
10,034
12,736
173,676
0
L
21,147
1,237
313
6,151
27,617
16,874
329
6,815
20,001
97,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,786
Gold Earned
94,557
799
Minions Killed
812
0
Camps Cleared
0
2,715,097
Distance Traveled
3,157,476
53
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,283
403
106
3
0
524,667
13
W
Sylvanus
18,757
568
50
2
0
604,634
2
W
Medusa
18,509
561
209
6
0
590,933
5
L
Chiron
14,681
445
179
5
0
561,107
12
L
Zhong Kui
14,975
454
171
5
0
454,436
7
L
Pele
15,974
484
187
6
0
597,177
10
W
Serqet
18,214
552
128
4
0
687,379
12
W
Tyr
17,991
545
174
5
0
659,450
5
W
Kukulkan
21,086
639
251
8
0
615,080
7
L
Tiamat
14,873
451
156
5
0
577,710
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role