Player Matchup

Osiris
Osiris
ConjurerLord
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,087 Elo+
Party 2
Cerberus
Cerberus
FlashGod5707
Cerberus
Level 6
God Stats
1W - 5L
1,164 SR
Queue Stats
2W - 8L
1,044 Elo+
Party 2
Sun Wukong
Sun Wukong
KynggAfro1K
Sun Wukong
Level 16
God Stats
12W - 14L
1,263 SR
Queue Stats
112W - 116L
990 Elo+
Party 2
Merlin
Merlin
Mythanoseia
Merlin
Level 20
God Stats
32W - 33L
1,445 SR
Queue Stats
292W - 383L
1,220 Elo+
Solo
Set
Set
Puddin_Tac0s
Set
Level 8
God Stats
0W - 3L
1,037 SR
Queue Stats
1W - 6L
1,060 Elo+
Solo
Team Averages
Level 13
1,282 SR
1,080 Elo+

VS

Team Averages
Level 18
1,395 SR
1,298 Elo+
Chaac
Chaac
Aretna420p
Chaac
Level 25
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Persephone
Persephone
Negolas115
Persephone
Level 15
God Stats
6W - 1L
1,634 SR
Queue Stats
37W - 37L
1,328 Elo+
Party 1
Mercury
Mercury
TheChozoMaster
Mercury
Level 28
God Stats
11W - 8L
1,508 SR
Queue Stats
210W - 154L
1,475 Elo+
Party 1
Olorun
Olorun
br0ken-f8
Olorun
Level 16
God Stats
38W - 31L
1,397 SR
Queue Stats
45W - 40L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
peawe622
Aphrodite
Level 4
God Stats
5W - 4L
1,285 SR
Queue Stats
6W - 5L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
11 / 16 / 7
14,523
1,210
27,640
31,870
31,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
FlashGod5707
Cerberus
17
0 / 16 / 10
10,553
879
10,364
34,177
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sun Wukong
KynggAfro1K
Sun Wukong
19
8 / 9 / 12
13,645
1,137
23,997
27,834
29,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
0 / 5 / 5
9,690
808
3,605
7,800
1,840
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 13 / 9
12,481
1,040
14,583
23,288
9,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 5 / 23
12,460
1,038
12,355
17,927
7,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Negolas115
Persephone
20
15 / 4 / 25
15,771
1,314
28,039
18,271
7,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
16 / 10 / 13
14,091
1,174
18,921
16,715
7,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
br0ken-f8
Olorun
20
19 / 3 / 27
16,285
1,357
42,549
24,599
12,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
peawe622
Aphrodite
19
3 / 1 / 27
11,806
984
11,098
9,588
5,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
174
23
Kills
59
59
Deaths
23
43
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
5
23
3.5
L
Osiris
11
16
7
0.91
L
Cerberus
FlashGod5707
Cerberus
0
16
10
0.31
L
Sun Wukong
KynggAfro1K
Sun Wukong
8
9
12
1.56
L
Merlin
0
5
5
0.5
W
Persephone
Negolas115
Persephone
15
4
25
6.88
L
4
13
9
0.65
W
16
10
13
2.25
W
Olorun
br0ken-f8
Olorun
19
3
27
10.83
W
Aphrodite
peawe622
Aphrodite
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,189
Damage
112,962
124,969
Taken
87,100
80,902
Mitigated
40,292
9,226
Healing
35,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,355
6,032
0
5,442
17,927
7,715
0
2,814
15,113
0
23,289
L
Osiris
27,640
16,865
0
0
31,870
31,971
0
23,480
8,390
0
46,524
L
Cerberus
FlashGod5707
Cerberus
10,364
2,083
112
6,935
34,177
8,139
0
25,386
8,791
28,663
0
L
Sun Wukong
KynggAfro1K
Sun Wukong
23,997
8,559
0
640
27,834
29,341
0
14,839
12,995
66
39,513
L
Merlin
3,605
417
0
0
7,800
1,840
0
3,114
4,686
12,387
0
W
Persephone
Negolas115
Persephone
28,039
8,373
567
7,568
18,271
7,230
0
3,867
14,400
52,563
0
L
14,583
7,536
0
1,539
23,288
9,611
0
14,867
8,421
0
37,809
W
18,921
10,858
0
0
16,715
7,517
0
1,943
14,772
0
23,615
W
Olorun
br0ken-f8
Olorun
42,549
28,337
2,252
15,332
24,599
12,245
0
3,702
20,897
70,296
0
W
Aphrodite
peawe622
Aphrodite
11,098
3,121
863
3,323
9,588
5,585
0
1,709
7,879
16,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,892
Gold Earned
70,413
172
Minions Killed
166
3
Camps Cleared
5
882,120
Distance Traveled
885,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,460
1,038
15
1
0
139,919
0
L
Osiris
14,523
1,210
47
4
1
206,536
0
L
Cerberus
10,553
879
39
3
1
158,034
0
L
Sun Wukong
13,645
1,137
32
3
0
232,599
0
L
Merlin
9,690
808
9
1
1
91,303
0
W
Persephone
15,771
1,314
58
5
2
195,108
0
L
Set
12,481
1,040
45
4
0
193,648
0
W
Mercury
14,091
1,174
11
1
0
176,144
0
W
Olorun
16,285
1,357
63
5
2
185,242
0
W
Aphrodite
11,806
984
19
2
1
189,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role