Player Matchup

Ganesha
Ganesha
Coomer721
Ganesha
Level 61
God Stats
0W - 1L
1,296 SR
Queue Stats
142W - 164L
1,455 Elo+
Party 2
Nemesis
Nemesis
MisterDume
Nemesis
Level 50
God Stats
0W - 1L
1,420 SR
Queue Stats
20W - 21L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
Moonman21
Danzaburou
Level 25
God Stats
27W - 29L
1,533 SR
Queue Stats
109W - 134L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
TMEX05
Gilgamesh
Level 29
God Stats
5W - 7L
1,585 SR
Queue Stats
55W - 84L
1,349 Elo+
Party 3
Anubis
Anubis
irkenempire117
Anubis
Level 87
God Stats
21W - 6L
1,693 SR
Queue Stats
84W - 108L
1,424 Elo+
Party 2
Team Averages
Level 50
1,505 SR
1,421 Elo+

VS

Team Averages
Level 48
1,466 SR
1,446 Elo+
Fenrir
Fenrir
HexaheDrone
Fenrir
Level 41
God Stats
4W - 7L
1,252 SR
Queue Stats
124W - 180L
1,370 Elo+
Solo
Neith
Neith
INSANE-RD-
Neith
Level 85
God Stats
51W - 47L
1,546 SR
Queue Stats
96W - 101L
1,476 Elo+
Party 1
King Arthur
King Arthur
K4PO5
King Arthur
Level 57
God Stats
31W - 35L
1,422 SR
Queue Stats
158W - 152L
1,472 Elo+
Party 1
Ymir
Ymir
PEPEelgrillo1
Ymir
Level 26
God Stats
8W - 7L
1,534 SR
Queue Stats
36W - 49L
1,460 Elo+
Party 1
Merlin
Merlin
drazifer
Merlin
Level 33
God Stats
20W - 16L
1,577 SR
Queue Stats
67W - 70L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Coomer721
Ganesha
20
1 / 6 / 20
16,205
426
19,016
35,421
62,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
MisterDume
Nemesis
20
17 / 10 / 10
22,799
600
35,847
38,202
32,463
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Moonman21
Danzaburou
20
4 / 13 / 8
17,144
451
19,659
30,575
16,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TMEX05
Gilgamesh
13
2 / 7 / 7
12,662
333
10,178
12,643
8,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
16 / 6 / 8
18,713
492
50,976
37,616
30,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 5 / 11
17,957
473
8,372
32,432
33,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
13 / 5 / 18
22,627
595
42,200
37,036
16,942
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
K4PO5
King Arthur
20
13 / 9 / 15
21,782
573
32,598
56,554
66,112
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 10 / 14
20,617
543
13,439
39,295
41,228
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
drazifer
Merlin
20
5 / 11 / 13
19,126
503
25,525
21,937
10,240
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
113
40
Kills
42
42
Deaths
40
53
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Coomer721
Ganesha
1
6
20
1.83
W
Fenrir
3
5
11
1.7
W
Neith
13
5
18
4.4
W
King Arthur
K4PO5
King Arthur
13
9
15
2.28
L
Nemesis
MisterDume
Nemesis
17
10
10
2.2
L
Danzaburou
Moonman21
Danzaburou
4
13
8
0.62
W
8
10
14
1.5
L
Gilgamesh
TMEX05
Gilgamesh
2
7
7
0.79
W
Merlin
drazifer
Merlin
5
11
13
1.05
L
16
6
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,676
Damage
122,134
154,457
Taken
187,254
150,588
Mitigated
167,850
41,335
Healing
53,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Coomer721
Ganesha
19,016
597
917
2,981
35,421
62,011
1,048
12,413
22,696
54,378
0
W
Fenrir
8,372
2,636
0
8,352
32,432
33,328
253
10,817
21,615
0
122,658
W
Neith
42,200
29,390
1,104
21,483
37,036
16,942
8,245
17,816
19,220
0
186,226
W
King Arthur
K4PO5
King Arthur
32,598
3,266
0
13,291
56,554
66,112
14
22,441
34,113
750
128,148
L
Nemesis
MisterDume
Nemesis
35,847
24,724
0
4,767
38,202
32,463
48
7,605
30,377
0
252,366
L
Danzaburou
Moonman21
Danzaburou
19,659
14,484
0
6,152
30,575
16,936
3,064
8,958
21,423
0
117,291
W
13,439
2,378
825
7,119
39,295
41,228
252
22,268
17,027
49,192
0
L
Gilgamesh
TMEX05
Gilgamesh
10,178
3,303
0
380
12,643
8,422
224
1,443
11,112
0
38,317
W
Merlin
drazifer
Merlin
25,525
286
0
1,133
21,937
10,240
1,214
7,657
14,280
157,146
0
L
50,976
1,688
1,680
24,458
37,616
30,756
2,387
7,926
29,210
160,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,523
Gold Earned
102,109
770
Minions Killed
797
0
Camps Cleared
0
2,853,683
Distance Traveled
3,245,818
8
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,205
426
19
1
0
722,252
1
W
Fenrir
17,957
473
167
4
0
757,932
2
W
Neith
22,627
595
190
5
0
571,414
1
W
King Arthur
21,782
573
189
5
0
685,621
5
L
Nemesis
22,799
600
255
7
0
686,247
0
L
Danzaburou
17,144
451
211
6
0
568,474
0
W
Ymir
20,617
543
44
1
0
599,467
17
L
Gilgamesh
12,662
333
83
2
0
272,482
4
W
Merlin
19,126
503
207
5
0
631,384
18
L
Anubis
18,713
492
202
5
0
604,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role