Player Matchup

Bellona
Bellona
ALTOIDS-95
Bellona
Level 124
God Stats
12W - 7L
1,631 SR
Queue Stats
415W - 408L
1,534 Elo+
Party 4
Zhong Kui
Zhong Kui
Darth_Skidmarkz
Zhong Kui
Level 123
God Stats
32W - 18L
1,628 SR
Queue Stats
315W - 316L
1,540 Elo+
Party 4
Sobek
Sobek
Gharny
Sobek
Level 62
God Stats
1W - 3L
1,293 SR
Queue Stats
85W - 66L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyrano10
Gilgamesh
Level 159
God Stats
5W - 6L
1,639 SR
Queue Stats
216W - 221L
1,481 Elo+
Solo
Rama
Rama
elusive_fork7
Rama
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 91L
1,578 Elo+
Party 2
Team Averages
Level 106
1,538 SR
1,542 Elo+

VS

Team Averages
Level 106
1,527 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Chendriv
Sun Wukong
Level 89
God Stats
3W - 8L
1,367 SR
Queue Stats
227W - 241L
1,506 Elo+
Party 1
Neith
Neith
Itachi_Snipes
Neith
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 164L
1,525 Elo+
Party 3
Janus
Janus
Saucestin_
Janus
Level 89
God Stats
3W - 4L
1,417 SR
Queue Stats
240W - 186L
1,533 Elo+
Party 3
Ao Kuang
Ao Kuang
XxAKxX6652
Ao Kuang
Level 105
God Stats
3W - 2L
1,850 SR
Queue Stats
202W - 231L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALTOIDS-95
Bellona
19
0 / 3 / 2
11,233
488
6,327
13,830
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Darth_Skidmarkz
Zhong Kui
19
1 / 3 / 1
11,918
518
15,042
15,575
18,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Gharny
Sobek
13
0 / 6 / 4
8,748
380
6,120
21,621
17,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Tyrano10
Gilgamesh
19
7 / 4 / 0
14,183
617
14,208
22,794
13,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 11 / 2
12,201
530
9,555
19,424
6,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 5 / 3
10,848
472
9,758
17,446
16,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Chendriv
Sun Wukong
18
1 / 1 / 3
12,141
528
3,938
18,755
18,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 2 / 4
14,231
619
25,381
19,880
9,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
20
2 / 3 / 2
13,081
569
9,760
9,422
3,510
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
XxAKxX6652
Ao Kuang
20
5 / 0 / 8
13,211
574
14,473
22,178
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
27
27
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
5
3
1.3
L
Bellona
ALTOIDS-95
Bellona
0
3
2
0.33
W
Sun Wukong
Chendriv
Sun Wukong
1
1
3
2.5
L
Zhong Kui
Darth_Skidmarkz
Zhong Kui
1
3
1
0.5
L
Sobek
Gharny
Sobek
0
6
4
0.33
W
14
2
4
8
W
Janus
2
3
2
1
L
Gilgamesh
Tyrano10
Gilgamesh
7
4
0
1.75
W
Ao Kuang
XxAKxX6652
Ao Kuang
5
0
8
9
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,252
Damage
63,310
93,244
Taken
87,681
64,541
Mitigated
57,007
24,660
Healing
36,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,758
1,325
384
2,156
17,446
16,195
0
1,065
16,381
36,142
0
L
Bellona
ALTOIDS-95
Bellona
6,327
1,612
0
2,964
13,830
8,608
0
5,042
8,764
0
104,512
W
Sun Wukong
Chendriv
Sun Wukong
3,938
955
402
6,587
18,755
18,794
330
9,798
8,957
0
61,770
L
Zhong Kui
Darth_Skidmarkz
Zhong Kui
15,042
1,310
0
8,157
15,575
18,137
0
5,990
9,069
84,739
0
L
Sobek
Gharny
Sobek
6,120
650
0
3,153
21,621
17,818
0
5,511
16,034
27,412
0
W
25,381
14,017
0
9,233
19,880
9,713
0
4,713
15,167
0
126,709
W
Janus
9,760
517
0
1,449
9,422
3,510
651
329
9,093
106,699
0
L
Gilgamesh
Tyrano10
Gilgamesh
14,208
5,211
0
3,929
22,794
13,395
225
12,840
9,588
86
88,399
W
Ao Kuang
XxAKxX6652
Ao Kuang
14,473
4,220
0
15,981
22,178
8,795
2,812
8,456
13,722
92,028
0
L
9,555
7,523
0
6,457
19,424
6,583
2,591
4,112
15,288
0
96,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,283
Gold Earned
63,512
699
Minions Killed
671
0
Camps Cleared
0
2,114,564
Distance Traveled
2,245,521
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,848
472
38
2
0
437,995
10
L
Bellona
11,233
488
178
8
0
461,945
4
W
Sun Wukong
12,141
528
137
6
0
482,384
1
L
Zhong Kui
11,918
518
177
8
0
364,601
3
L
Sobek
8,748
380
29
1
0
468,838
1
W
Neith
14,231
619
164
7
0
399,346
2
W
Janus
13,081
569
204
9
0
469,605
3
L
Gilgamesh
14,183
617
155
7
0
455,164
4
W
Ao Kuang
13,211
574
128
6
0
456,191
0
L
Rama
12,201
530
160
7
0
364,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role