Player Matchup

Medusa
Medusa
FubuLife11
Medusa
Level 27
God Stats
7W - 6L
1,652 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 3
Ganesha
Ganesha
Glockoma115
Ganesha
Level 89
God Stats
3W - 2L
1,621 SR
Queue Stats
99W - 109L
1,396 Elo+
Party 3
Nox
Nox
Groocho
Nox
Level 18
God Stats
1W - 3L
1,574 SR
Queue Stats
42W - 39L
1,471 Elo+
Party 3
Cthulhu
Cthulhu
HEROxCARNAGE
Cthulhu
Level 29
God Stats
24W - 27L
1,440 SR
Queue Stats
24W - 28L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
HEROxIDENTITY
Ne Zha
Level 36
God Stats
5W - 6L
1,640 SR
Queue Stats
25W - 30L
1,416 Elo+
Party 1
Team Averages
Level 40
1,585 SR
1,434 Elo+

VS

Team Averages
Level 63
1,458 SR
1,449 Elo+
Khepri
Khepri
AnarchistIB
Khepri
Level 58
God Stats
4W - 6L
1,308 SR
Queue Stats
381W - 351L
1,461 Elo+
Party 2
Chiron
Chiron
Niwd4310
Chiron
Level 25
God Stats
13W - 2L
1,569 SR
Queue Stats
102W - 84L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
cabechuchia
Amaterasu
Level 126
God Stats
6W - 7L
1,397 SR
Queue Stats
178W - 165L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
unicornDva69
Gilgamesh
Level 39
God Stats
17W - 19L
1,436 SR
Queue Stats
264W - 243L
1,400 Elo+
Party 2
Fenrir
Fenrir
xRanoss
Fenrir
Level 69
God Stats
35W - 22L
1,578 SR
Queue Stats
555W - 513L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FubuLife11
Medusa
8
0 / 4 / 0
4,603
418
2,244
6,289
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Glockoma115
Ganesha
7
0 / 1 / 0
4,807
437
1,820
5,317
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nox
11
2 / 5 / 2
6,311
574
2,816
5,542
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
HEROxCARNAGE
Cthulhu
9
0 / 1 / 0
4,720
429
1,893
3,068
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 2
4,779
434
2,915
6,727
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 7
6,089
554
3,418
6,522
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Niwd4310
Chiron
10
4 / 0 / 2
5,974
543
6,393
3,280
1,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
cabechuchia
Amaterasu
12
0 / 0 / 2
6,601
600
1,753
4,613
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
unicornDva69
Gilgamesh
10
6 / 1 / 0
6,068
552
2,908
3,690
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
xRanoss
Fenrir
9
4 / 3 / 1
5,986
544
3,583
7,950
3,594
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
7
3.5
L
Medusa
FubuLife11
Medusa
0
4
0
0
L
Ganesha
Glockoma115
Ganesha
0
1
0
0
L
Nox
2
5
2
0.6
L
Cthulhu
HEROxCARNAGE
Cthulhu
0
1
0
0
L
0
3
2
0.33
W
Chiron
Niwd4310
Chiron
4
0
2
5
W
Amaterasu
cabechuchia
Amaterasu
0
0
2
1
W
Gilgamesh
unicornDva69
Gilgamesh
6
1
0
6
W
Fenrir
xRanoss
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
18,055
26,943
Taken
26,055
11,759
Mitigated
12,393
5,541
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,418
355
99
2,309
6,522
4,251
0
887
5,635
19,628
0
L
Medusa
FubuLife11
Medusa
2,244
1,475
0
1,142
6,289
1,836
0
2,188
4,101
0
18,784
L
Ganesha
Glockoma115
Ganesha
1,820
186
0
1,318
5,317
3,269
0
751
4,566
13,143
0
L
Nox
2,816
204
0
500
5,542
1,891
0
320
5,222
28,601
0
L
Cthulhu
HEROxCARNAGE
Cthulhu
1,893
177
0
588
3,068
3,099
0
0
3,068
14,129
0
L
2,915
1,655
0
1,993
6,727
1,664
0
159
6,568
0
19,763
W
Chiron
Niwd4310
Chiron
6,393
3,080
712
2,008
3,280
1,062
299
933
2,347
0
32,976
W
Amaterasu
cabechuchia
Amaterasu
1,753
585
0
2,516
4,613
2,195
356
1,521
2,720
0
30,981
W
Gilgamesh
unicornDva69
Gilgamesh
2,908
809
0
240
3,690
1,291
0
636
3,026
0
20,545
W
Fenrir
xRanoss
Fenrir
3,583
857
67
679
7,950
3,594
312
1,880
5,798
0
16,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
30,718
206
Minions Killed
254
0
Camps Cleared
0
1,006,353
Distance Traveled
1,010,260
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,089
554
30
3
0
206,855
1
L
Medusa
4,603
418
53
5
0
200,702
0
L
Ganesha
4,807
437
1
0
0
218,952
3
L
Nox
6,311
574
71
6
0
206,644
0
L
Cthulhu
4,720
429
33
3
0
167,152
5
L
Ne Zha
4,779
434
48
4
0
212,903
4
W
Chiron
5,974
543
71
6
0
192,579
4
W
Amaterasu
6,601
600
85
8
0
189,950
1
W
Gilgamesh
6,068
552
39
4
0
217,821
0
W
Fenrir
5,986
544
29
3
0
203,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role